Sukie Bathors

J-Wash

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Name: Captain “General” Sukie Bathors

Faction: Royal Household of Naboo (Current Employer)

Rank: N/A

Species: Human

Age: ~306,000 Hours (35 years)

Gender: Female

Force Sensitive: No

Appearance: Sukie Bathors (pronounced “Bath-horse”) bears the slight stoop and shortness of someone used to low gravity, and carries herself with the manners and accent of a Galactic Core native. She looks every single one of her 306,000 hours, but is fastidious about her appearance, keeping herself looking trim, if not always necessarily neat. Her dark hair is at least partly dyed, and her training has left her well-toned. Surrounded by larger, more dramatic, more flamboyant, and more remarkable individuals, Bathors tends to sink to the back.

Biography: Sukie’s youth is poorly documented, although her stature and idiosyncratic way of stating her age suggest she spent it on stations and ships among the core worlds. She joined the Corellian Army at about 20 (or 17,600 hours as she’d say) and served as a passable if unremarkable staff officer until a political scandal following the first battle of Coruscant left her exiled to a backwater posting in the Derra system.

The collapse of the Republic was brisk, and the first Bathors and her company knew of it was when a mail-ship limped into the garrison on Derra, bearing news of the fall of Chandrila. This was taken poorly by Sukie and far worse by her soldiers, a company of a hundred or so who were displeased to learn that their commanders (and more importantly their pay) were now in the hands of a gang of religious psychopaths ten thousand-odd light years away. Without Republican tax money funding the garrison, the local Derran government refused to keep it on payroll, offering instead only supplies to get off world in the garrison’s antiquated transport ship, the Relient.

With a ship and a small company of trained soldiers Bathors established herself as General Bathors of the 3rd Starborne Regiment with the somewhat shaky consent of her subordinates, and headed out across the Outer Rim to serve as the CEO of a new “Independent Security Contracting Firm”.

Personality: In front of strangers Sukie is polite and even friendly, but always with the restraint and formality expected of a Republican Officer. This is a good façade for her true situation, which is something like a tightrope act as she tries to keep her soldiers and employers happy and find work in a dangerous and fickle industry, while also feathering her own nest. She is bitter over the collapse of the Republic, blaming her commanders, the Senate, and herself at different times in different moods.

Skills and Attributes: Sukie is and always has been a competent yet unremarkable officer. She scored below average on physical aptitude tests, and her marksmanship results leave something to be desired. She is more than capable of remaining steady under fire, but her contributions to gunfights are generally more in the planning than the execution. Her only real advantage is her short stature, which makes her a nuisance of a target at ranges beyond a hundred yards.

In contrast, she has always done well in administrative work and interpersonal skills. Her time as a member of the Corellian staff officer corps has given her a level head when it comes to office politics which places her in good stead when negotiating with her often unstable employers and employees. Formally all the officers of the 3rd Starborne own a share in the company and could elect a new Executive Officer if they chose, but Sukie manages to make herself indispensible. Her skills in negotiating contracts and willingness to sacrifice her own share to keep the company afloat earn her respect of her officers and soldiers, if not necessarily their trust or loyalty.

As a strategic officer Sukie has been good enough to get her company out of some tight corners, although she will admit that luck has played a role in her successes. Her strategies tend to rely heavily on defence and avoidance, which at least makes her popular with soldiers who prefer not to die. Glory is all very well and good, but so is surviving to payday.

Gear: MP-22 Blaster Rifle in the standard GAR configuration for rear-echelon units (chopped stock, shortened barrel) and four magazines of ammunition.
Dress uniform and battle dress uniform (without Republican insignia)
Full suit of Specialised Unit Armour, usually only worn in full combat
Her room aboard the Relient contains her few personal effects and one suit of civilian clothes, still in its sealed packet.

Ship: The Relient, a sanctioned transport variant of the Hammerhead-Class Corvette.
Rather than shell out for a new purpose-built freighter, the wonks at Procurement decided instead to strip the weapons, fire control, hangar bays, and most of the sensor suite out of a Hammerhead and replace it with life support, vehicle garages, and armouries. The specification that the ship be capable of landing on-world meant removing a substantial part of the Hammerhead's "chin", shortening the landing ramp but making it worryingly unstable during re-entry. The resulting ship has a reduced crew requirement, but consequently cannot do very much beyond lug troops and supplies from place to place and scare the pants off whoever has to pilot the thing in atmosphere.

Relationships: Lieutenant Tokarian, a young avianoid with high plumage and a fabulous taste in jewellery. She is perhaps the only other person Sukie would trust to run the Company, having served together throughout their exile on Derra. In action, Tokarian can show the kind of initiative and derring-do that Sukie herself lacks, although she is often too independent for Sukie’s liking, and they have had long and intense arguments over the nature of who exactly is in command.

The 3rd Starborne Infantry is technically a remainder of the 2nd Company of the 1,089th Republican Infantry Regiment, maintained at a strength of about 100. They are well-trained and well-armed although not necessarily well-supplied. Troops unavailable due to illness, injury, or death are replaced with mercenaries from military communities and martial cultures, undergoing a strict interview and vetting process with plenty of paperwork. At present the 3rd Starborne has been folded into the RNSF and is not under Sukie's direct control, although Starborne officers are preferred for leading the foreign company. Her position as Executive Officer only extends so far, and her Lieutenants (The young Muery, taciturn Karna, flamboyant Tokarian, shy Imy, and busybody Curian) have the right to refuse orders or postings they disagree with, or subcontract on their own initiative if they wish.
 
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Dark child

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I'm guessing she values time quite a bit since she measures the lapse of it in hours, maybe you can tie that into the profile somehow. Her failure to arrive at a very specific moment caused the death of someone she loved...

That's just an idea, you don't have to use it.

Will she be part of the Naboo faction?
I'm not entirely sure if her having all those NPCs will be a major problem, but you certainly can't use them in PvP scenarios.
I.e Sukie and twenty of her men surround another player's character and easily take them hostage.

Link the tech url to the profile if there is a standard GAR rifle and state how many clips of ammunition she carries for it.
Specify which armor she uses and link it to the profile as well.
There are tons of interesting armors and weapons in the tech board.


Also skim the tech board for a ship that matches what you want in The Relient . If there are none then you will need to do a tech write up on the ship. (Which isn't necessarily a bad thing.)​
 

J-Wash

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She'll be part of the Naboo faction, yes, brought on the household as guards. The company is something with its own wants and needs outside of Sukie, since the soldiers are all shareholders too, and as CO she has a responsibility towards them. Hopefully that'll balance out the fact it's also a small army. I'll have a look at the tech stuff too, since I don't think the Republic has its standard issue listed...
 
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Dark child

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Looking good. If she ends up doing quite a bit for Naboo maybe you can add "Independent Security Officer currently contracted to the Royal Family of Naboo" under faction or just in the bio. Not really necessary though. Just be careful when using NPCs and you should be fine to jump into any threads.
 

Outlander

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Hopefully that'll balance out the fact it's also a small army.

I'm... not sure if that'll be OK or not. Especially since they exist outside of the Naboo faction.

I'll just tag @Zenya. See what she thinks.
 

J-Wash

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Sukie is part of the Naboo faction, sorry, that's my fault.
 

Outlander

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Sukie is part of the Naboo faction, sorry, that's my fault.

I know. But I think the NPCs are considered on your character, not the faction. Unless you talked to @Sangga beforehand about you using faction NPCs.
 

Loco

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I know. But I think the NPCs are considered on your character, not the faction. Unless you talked to @Sangga beforehand about you using faction NPCs.

I believe that would be the call of the FL in question. Faction npc use in any shape or form would fall to @Sangga.
 

Outlander

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I believe that would be the call of the FL in question. Their use in any shape or form wpuld fall to @sangaa

Yeah, but that goes back to my previous question. Are the NPCs here considered part of the faction, and under the faction's assets, or are they just extensions of the character? In the former, it would be allowable with @Sangga 's approval, but things get murkier if it's the latter
 

Loco

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Yeah, but that goes back to my previous question. Are the NPCs here considered part of the faction, and under the faction's assets, or are they just extensions of the character? In the former, it would be allowable with @Sangga 's approval, but things get murkier if it's the latter

If I understand your point (and I'm not sure I do) then the solution is simple and intuitive. Since the character is clearly written for a specific faction, those npcs are considered some of those pre-approved npcs if the faction. If the they're not, they'd simply cease to exist in any way meaningful to the "game" here, since unaffiliated indie characters can't have significant npc control anyway. Right?

Edit: fighting with my autocorrect and my bac
 

Outlander

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If I understand your point (and I'm not sure I do) then the solution is simple and intuitive. Since the character is m clearly written for a specific faction, those npcs are considered some of those pre-approved npcs if the faction. If the they're not, they'd simply cease to exist in any way meaningful to the "game" here, since unaffiliated indie characters can't have significant box control anyway. Right?

Yeah, that would work. But unless they are just part of the faction's NPCs, I don't think 100 NPCs and a Corvette will be OK.

But, like I said above, I don't really know. I tagged @Zenya to actually get something concrete, as I couldn't find any rulings on this, or rules pertaining to it.
 

Loco

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Well, we could always go with the long standing swrp standard- "Doesn't affect the RP? Seems legit."

I'm not fond of setting a precedent that every item of character background needs staff level approval. If it doesn't affect the characters current positions or power influence and doesn't significantly impact site canon then it shouldn't really matter.
 

Sangga

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I believe that Sukie and her 100 gys are part of the Naboo faction. As such, they have dissolved into the faction. Sukie is a Captain in the RSF, as such woukd hold a command on Naboo, most likely involving her old compatriots. Some, such as any pilots, would be mixed in elsewhere.
 
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