Sw d20 rp?

Captain Awesome

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Name: Omega-942 “Blast”
Player: NPC
Class levels: Defensive follower 1
Total level: 1
Species: Human
Age: 26
Gender: Male
Height: 1.7 meters
Weight: 70 kilograms

Faction: Imperial Stormtrooper Corps

Languages spoken:
Basic

Defenses:
Reflex: 19
Fortitude: 13
Will: 11

Hit points: 11
Damage threshold: 11

Speed: 6 squares

Melee armament: Bayonet
Attack bonus: +1
Damage: 1d8

Ranged armament: Blaster carbine
Attack bonus: +2
Damage: 3d8
Stun damage: 2d8

Base Attack bonus: +1
Grapple bonus: +2

Abilities:
Strength: 10 (+0)
Dexterity: 12 (+1)
Constitution: 10 (+0)
Intelligence: 10 (+0)
Wisdom: 14 (+0)
Charisma: 10 (+0)

Armor proficiencies:
Light
Medium

Weapon proficiencies:
Simple weapons
Rifles

Trained skills:
Endurance: +5

Other skills:
Perception: +2

Credits: 250

Possessions:
Blaster Carbine
Integrated comlink
Stormtrooper Armor
 

Khamari

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When I was searching for a SWRP site I found this one and one who uses nothing but d20 but since I like freestyle better I came here.

Pretty cool idea though.
 

Captain Awesome

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How do you do that thing where you get a link to a single post?
 

Captain Awesome

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Name: The Barshn Steret
Stock: Corellian YT-1300 Transport
Template: Used
Legal: Yes

Crew:
1 Pilot (Det Kandet)
Passanger capacity: 6
Cargo: 90 tons
Consumables: 2 months
Hyperdrive: x2 (backup x12), nav computer

Type: Space transport
Size: Colossal

Defenses:
Reflex: 14 (+12 armor), Vehicular Combat
Fortitude: 26

Hit points: 120
Shield rating: 45
Damage reduction: 15
Damage threshold: 76

Speed:
Planetside: fly 12 squares
Max velocity: 800 km/h
Starship scale: fly 2 squares

Ranged armament: Double laser cannon
Operator: Pilot
Attack bonus: +3
Damage: 5d10x2

Ranged armament: Docking blaster cannon
Operator: Pilot
Attack bonus: +3
Damage: 3d10

Base Attack bonus: +0
Grapple bonus: +36

Fighting space:
Planetside: 12 by 12 squares
Starship scale: 1 square
Crew cover: Total

Abilities:
Strength: 42 (+16)
Dexterity: 14 (+2)
Constitution: N/A
Intelligence: 16 (+3)

Trained skills:
Initiative: -3
Mechanics: +7
Perception: +7
Pilot: -3

Other skills:
Use Computer: +2

Sell price: 57,750

Modifications
Basic slave circuitry - These are computers that reduce the number of crewmembers necessary to operate the ship by one, allowing the Pilot to operate the ship alone.
Combat thrusters - These are modifications to the engines and thrusters to allow the ship to engage in combat as though it were a starfighter. With them, you are treated as one size smaller, and can engage in dogfighting and combat maneuvers as a starfighter would.
Docking blaster - A character-scale blaster cannon has been added to the ship, in order to allow it to fire while docked without blowing up the entire facility. This has no effect on character scale combat.
Double laser cannon - Laser cannons are the most common starship weapons, and serves as the ship's primary armament. The stock set has been modified into a double laser cannon, with is essentially the same thing with two reciprocating barrels. It is more powerful then the stock version and has the ability to fire more rapidly.
Droid repair team - This ship has been outfitted with a droid repair team, which automatically deploys to repair the ship when it moves down the condition track. It immediately attempts to jury-rig the ship, moving it +1 step back up the condition track. The team has a Mechanics bonus of +13.
Jamming suite - A jamming suite is capable of blinding the sensors and fire-control computers of one target within six squares (starship scale). If the affected target is a starfighter, it takes a -4 penalty on Use Computer checks made for communications or sensors. Space transports only suffer -2, and capital ships are immune.
Maneuvering jets (+4) - By installing small ion jets that automatically fire during extreme maneuvers, the ship' ability to pitch, jink, and roll out of the way is drastically increased. The ship gains a +4 bonus to Dexterity)
Sensor array computer (+2) - A sensor array computer has been installed to help with processing and streamlining the data from various sensors, freeing up the main computer's ability to focus more of it's attention on other matters. The ship gains an additional +2 to intelligence.
Shields (SR 45) - This ship has been outfitted with deflector shields, which are extremely useful when flying through debris and in space combat.Sublight drive - This is what makes a ship move through space. The preexisting engine has been replaced by another, twice as powerful engine that allows it to move 2 squares (Starship scale) instead of 1.

Unused Emplacement Points: 0
 

Matt

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This brings back terrible memories.

****ing Adena and Lirreka
 

Captain Awesome

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Assuming it failed. Was Matt in the group? Why was it "terrible"? Mine's working well enough.
 
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Captain Awesome

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Blades has to bail, because he's getting ready to move. I'll be NPC'ing his character until we get someone else to play.

Any takers?
 
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