I'm making a new thread because Empress asked us to stop cluttering up the thread pertaining to Padme's character getting infected, but recent changes to the Ravenous plotline need to be brought up and discussed. This is entirely separate from the fate of any individual character, though I won't even pretend that what's happening to Gracie is what brought it to my attention.
What you've established, then, is that this cure is actually really easy to develop - being that the Rakghoul plague was purged from the galaxy until at-around 137 ABY, where the return of the Muur Talisman saw a bunch of new rakghouls formed on Had Abbadon. The cure was developed twice, using a different mechanic both times, and the original cure was demonstrated to be fairly adaptable despite the virus's mutations.
Oh, I missed that part about Dark Transfer. Ah, well. It seemed like a cool power and not Telekinetic Killmaimery Variant #5235.
The problem with there being no cure gets deeper than that. As I alluded to previously, the disease is now in the hands of players. It is currently the only weapon in players' hands to which there is neither a defense nor a counter. This flies in the face of the forum rules, and places the 'good guys' at a huge disadvantage because they wouldn't stoop to using such a weapon - meanwhile, the 'bad guys' are already doing just that. They don't even need to fight anymore, just plague-bomb every world that resists and then sterilize it once the shooting stops.
Even in the individual scale, the disease is a killer. Not even with how it was used on Maier, but in regular fights, assassinations, even regular RPs you can guarantee another person is killed without a hope of defense. All they have to do is scratch you once with an infected weapon.
Or shoot you with an infected bullet.
Or prick you with an infected needle.
To say nothing of a Sith sorcerer getting the bright idea to try re-creating the plague. After all, what was done once can be done twice.
The fact that it is guaranteed one hundred percent fatal, has no cure, and has no defense is not only game-breaking but also kills what little story potential there is for a disease outbreak. The risk of death is enormous if you get involved personally, while there is no possibility of resolving the storyline outside of simply sterilizing the infected locations - preferably from orbit.
okay again Guys- mind you the rakghoul plague has been around for thousands and thousands and thousands of years- if it were so readily purgable, curable it would have been perhaps even before the time of revan, Im sure the greatest healers in any sect of the force have tried. else it would not have been views as a major " OMFG!" issue from the days of the old sith empire, all the way to cade.
this was really well looked into even before the event went live with.
a to mention vaccine prevents one from getting - not cures once had and in the case with rakghoul vaccines only work so long before the virus mutates beyond it.
That said the " vaccine cure" in Tor was purely a game mechanic for those who did not wish to participate in the event ( basically in Tor when you caught it you got " infected status" which came with a stat drop, followed about 15 minutes later by feverish which was stage two and you looked nasty:
if you were killed while feverish you " popped" and spewed goo all over and infected other players...if not you popped and died in stage three and again spewed goo all over and infected anyone around you- People were going onto the republic and imperial stations, or into warzones ( and other planets ) and bursting all over people and that was made specifically for the event as a " opt out" the fact you "poped" and not actually mutate, and spread the virus in a way not supported by even the established story of Tor basically makes it moot.
the serum from Kotor also never was distributed, Malak wiped out teris before it was fully ready and distributed... however the republic 300 some years later started to colonize terris again, and the republic players are asked to hunt down the remains of it in the old hospital, to which it wouldn't work, the virus had mutated., so they use the player as a host to the old vaccine, to then try and get infected by the new strain, so they can make an updated version- and they believed it may have worked ( because it would be a dumb quest if it didnt)
as it turns out however the empire came and pushed to " finish" wiping out teris aaaaaaaand the new serum is again lost and destroyed before it could be fully prepared and distributed
also on the dark transfer:
" Krayt revealed to Cade that he also learned how to control the Dark transfer from Cade, Darth Andeddu, and Karness Muur, and used it to resurrect himself after his murder by Darth Wyyrlok. He used it to simultaneously kill and revive Cade Skywalker to sway him to the dark side, but Cade resisted and used the opportunity to finally defeat Krayt.[4]"
But again , lets leave this to those directly involved.
What you've established, then, is that this cure is actually really easy to develop - being that the Rakghoul plague was purged from the galaxy until at-around 137 ABY, where the return of the Muur Talisman saw a bunch of new rakghouls formed on Had Abbadon. The cure was developed twice, using a different mechanic both times, and the original cure was demonstrated to be fairly adaptable despite the virus's mutations.
Oh, I missed that part about Dark Transfer. Ah, well. It seemed like a cool power and not Telekinetic Killmaimery Variant #5235.
The problem with there being no cure gets deeper than that. As I alluded to previously, the disease is now in the hands of players. It is currently the only weapon in players' hands to which there is neither a defense nor a counter. This flies in the face of the forum rules, and places the 'good guys' at a huge disadvantage because they wouldn't stoop to using such a weapon - meanwhile, the 'bad guys' are already doing just that. They don't even need to fight anymore, just plague-bomb every world that resists and then sterilize it once the shooting stops.
Even in the individual scale, the disease is a killer. Not even with how it was used on Maier, but in regular fights, assassinations, even regular RPs you can guarantee another person is killed without a hope of defense. All they have to do is scratch you once with an infected weapon.
Or shoot you with an infected bullet.
Or prick you with an infected needle.
To say nothing of a Sith sorcerer getting the bright idea to try re-creating the plague. After all, what was done once can be done twice.
The fact that it is guaranteed one hundred percent fatal, has no cure, and has no defense is not only game-breaking but also kills what little story potential there is for a disease outbreak. The risk of death is enormous if you get involved personally, while there is no possibility of resolving the storyline outside of simply sterilizing the infected locations - preferably from orbit.