- Joined
- Jul 13, 2014
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EPISODE I: The Sembla Conflict
Sembla is a remote world, dotted with tropical islands and volcanic activity. Home to the primitive and nomadic Vurk Species. This uninhabited world will provide a nice opportunity to build up research facilities, Imperial Bases, or anything that the Empress may demand. The mission here is simple: stomp out any possible pirates or smugglers who may be hiding out on the planet, and negotiate a peaceful agreement with the Vurk tribes.
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Thread 1: [Sembla] Enforcing the Law
All acts of Smuggling that is not officially licensed with our Hutt Allies is considered illegal under Imperial Law. A group of Imperial Forces and their Sith Masters shall make these rules clear to those who wish to sell spice under the Imperial nose. Siege the Smuggling and Pirate Operation and arrest all criminals that you can, kill those who wish to turn things violent. Your Target is the Rodian based Freega Syndicate.
- @Galen Sedaya (@TWD26)
-Open Slot
Thread 2: [Sembla] A Tribal Agreement
Imperial and Sith Diplomats shall come bearing gifts and seek to make a treaty with the various tribes on the planets. It is under the Empire's interest that we don't take this planet by force, so those Diplomats that do attend this mission best be ready to negotiate and tread carefully through the political mission--failure could lead to the loss of the planet.
-Open Slot
-Open Slot
Thread 3: [Sembla] Clearing the Predators
A team of Sith and Imperials have been deployed to secure the uninhabited islands for the Empire. Full within the jungle await beasts of nasty and dangerous intent--Rathtars. You must stomp out the beasts and lay waist to them or capture them for Sith Testing on Korriban--the decision is yours. These creatures will be no easy catch and wits and teamwork will be needed to clear the jungle for future Imperial infrastructure.
- @Vash Windrider (@Taz)
- @Serie Fond (@anzat17)
Thread 4: [Sembla] Quelling the Trandoshan Slave Trade
Though Minor, Trandoshan slave trading has some influence on the planet. Within the Southern Regions is a small slaving outpost which has been capturing Vurk children and women for years. Imperial Agents and their Sith Counterparts must infiltrate the facility and kill the Slavers per the Empress' will. Unite the children and women to their families or will you go against the Empire's wishes and secretly sell them for a good sum of credits? (Note your IC actions have IC consequences if people find out or rat you out).
- @Gunner Stahl (@Faded Truth)
- @Kalladrrl (@Rexx)
Thread 5: [Sembla] Investigating the Occult
Reports from Western Islands state that there is a strange Vurk Occult that has taken home within a volcano. The tribes report that this cult and their religious followers kidnap villagers for various sacrifices and are known to possess mystical powers. (Imperial Intelligence reports that these powers are nothing more but that of the force.) It would be under the Sith's interest to investigate this occult for potential force recruits. Find out about their ways, crush them if you must or bring them into the Sith order. The Imperial Military does not care what happens to these primitive beings as long as their terror ceases within the area.
-Open Slot
-Open Slot
Note: You can self DM your thread with dice rolls or look for a DM for your threads, use staff DMs as a last resort. You will have a 48 hour posting window, and all your actions will have consequences. I tried to create a lot of choice for the player to choose from, so feel free to do what you think is fun or fits your character.
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