The Valkyrie

Mortivica

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The Valkyrie

The armor is unique, meaning only one person can wear it; Xiang Vang. The armor is created from using portions of materials such as cortosis, durite, nykkalt, titanium, and leather. The armor was created under the careful watch, and backing, of the Bounty Hunter's Guild to ensure the member could safely achieve bounties without putting to much danger to the wearer. The bill of the armor was paid by them, using a couple of companies to ensure the final product was acceptable.

The price was slightly high, but reasonable. It is a very good piece of armor, satisfactory to the one that wears it.

LEGALITY

It is legal in most parts of the galaxy. However the wearer must remove it when 'visiting' certain regions and planets like Alderaan whose rules are strict and forthcoming. Unless permission is granted beforehand.

INTENT

The armor's main intent is to give Xiang Vang, a Darkside bounty hunter, a protective gear to allow her to do her job. Because of her independent views, Jedi, Exiles, and those not of the Force are potential targets; contracts to be had and credits to be obtained with the threats attached to them. It's because of the hazards of the job whom she deals with, she requires an armor that can withstand the dangers associated with her targets.

The armor gives her concrete protection against Force users and non-Force users.

ADVANCED TECH
NO


Type and Coverage

Type: Medium Armor.

Coverage:
  • Head: 0
  • Torso: 6
  • Back: 5
  • Right Arm: 4
  • Left Arm: 4
  • Hands: 6
  • Legs: 0
  • Feet: 0


Functions



Function 1: Lightsaber / Blaster Repellent
  • With the cortosis infused into the armor, it can withstand blows from a lightsaber and blaster bolts for a time; but not slug throwers.
Function 2: Wrist Rocket Launcher (Right Side)
  • A wrist launcher, with two rockets, is placed on the right gauntlet allowing for it's use by the wearer's discretion.
Function 3: Datapad (Left Side)
  • On the left wrist rests a datapad, connected to the holonet, that can comes with multi-purposes such as saving information, uploading information, or seeking information.
Function 4: Voice Activated Com Link
  • Installed on the armor, is a voice activated communication system; allowing for corresponding with allies or other bounty hunters. The system allows the freedom of hands.
 

Andrewza

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I think you should read the tech rules
 

The Good Doctor

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Tech Rules and Guidelines


So, some issues I can see at a glance.

Force users can't use armor functions.
Lightsaber resistant material is limited to two minor pieces and they have to be specified where, and they can only take one hit before breaking down.
Wrist rockets is a function that needs a tech plot to use
The coverage regions aren't filled in right.



There are some more issues as well. I'd take a look at other approved armor submissions and see how they are done, and take a look at the Tech Rules and Guidelines.
 

TWD26

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-1 Yeah as others said read through the complete guidelines for armor. Look at the other approved armor as well, you can look at my many armors I have approved in generitech. The coverage system is a clear example that the rules have not been read.

-2 Also do you have threads to prove that the bounty hunters guild would simply fit the bill for this armor?

-3 As stated by FTL you cannot have armor functions as a force user, and no way would you be allowed to have wrist rockets off the bat. They're an advanced function that requires a plot to obtain.

-4 The armor's picture gives the appearance of being heavy armor, and you state that it's medium. I would change the armor coverage or get a new picture.

-5 The picture, while not a big deal, does not feel in the spirit of star wars.

-6 Your whole armor is not allowed to be lightsaber resistant, and only two minor coverage areas can use lightsaber resistant materials as FTL stated.

-7 Another point is your functions, even if you weren't a force user, are not approved function pieces. Please read through the functions before adding functions to your armor.

-8 You can't have the best of both worlds, you need to make armor that is either well defended against force users, but not so much against regular people or good against blasters, but not lightsabers. Think about one definitive role that you would like your armor to do really well with, keep it simple and well defined--and you won't run into too many problems down the road.

-9 as is this armor would be considered advanced tech.

Final thoughts: I would seriously take a look and read through the rules for what's acceptable guidelines for armor as well as how everything needs to be formatted. After that I would take a look at what approved functions are and understand the function system. Once you have that completed I would look at the approved armor pieces below, as well as the many genetech armors made by myself and others to get an idea of what's acceptable. If you have any questions, feel free to PM me or message me on Discord. I would be willing to help you create an awesome piece that feels unique for you, while not being overpowered.

Also, these are merely my suggestions. I am not a moderator on the tech board, simply a regular user. So ultimately @Loco and @AutoFox can give you the feedback that you must follow to meet approval.
 

Loco

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This has a few too many issues for my taste. I would take the advice given above and take a read through of the armor tech rules and the gentech guidelines. If you want unique/personalized armor, gentech creations and reskins are usually the better route. I don't like using the tech teams effort to add personalized, one off equipment- especially high end stuff- unless it's going to serve as a basis for gentech or has significant story value.

Archived.
 
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