Timeline ending soon?

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Phoenix

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I'd say I'm the opposite of this. The Old Republic setting, as it is in canon, is a pretty ripe place for some RPing. Fall of the Old Republic, Mandalorian incursions superweapons, all kinds of stuff that's very different from the EU we know, but at the same time familiar enough for people to not be lost, and at the moment vague enough for a lot of wiggle room. It's unlikely the era is going to be covered by canon for a while, what with the focus being very heavily on the OT, and post-ROTJ eras, and I don't see that changing for the forseeable future. I wouldn't want the era to be post-TFA since things are going to be changing for that constantly in the near future, and it just seems like things will end up in a really weird place that doesn't bear much resemblance to the Star Wars we know.

I would second all of this. I think that the Old Republic as it appears in EU is a really cool time period and now that there isn't as much stuff filling it with the new canon it does give a lot of room to fill in between the broad brush strokes that have been mentioned thus far in canon.

Smaller character limit would be kinda nice, and maybe a much more restricted use on the archives to make using characters less like using tissue paper, give fights more meaning, encourage people to think about their decisions and faction choices, etc...

I'm kind of apathetic toward this. I wouldn't mind have the character limit capped at something like three instead of six, but then I don't feel all that strongly about it. Personally though I would kind of hate to see it below three though.
 

StormWolf

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I'm going to throw my lot with Outlander. Maybe not far future, but enough to use the fresh fruit borne by the TFA and subsequent releases in books and comics. With the Pre-Republic/Dawn of the Jedi being almost entirely Legends, there would be a little too much wiggle room when we have settled on using the New Canon. The Old Republic is something that has been explored far more, and in far greater depth. The Force-Sensitive factions are more plentiful, sure, but there is so much stiff regulation around them, as they seek a nearly paper-cutout uniformity.

This past timeline was set so far forward in order to not step on the toes of established canon, but that canon no longer exists. No more Thrawn, no more Cade, no Mara Jade, etc etc. Setting the next timeline 50 or 60+ years after TFA would give us basically the same wiggle room, unless the new trilogy of films has 10-15 years time skips between them. I say post-OT simply because I like that rougher "frontier" feel of the Star Wars universe rather than the sterile feeling from the Old Republic.
 

Omiya

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Smaller character limit would be kinda nice, and maybe a much more restricted use on the archives to make using characters less like using tissue paper, give fights more meaning, encourage people to think about their decisions and faction choices, etc..

I don't see the point in lowering the PC cap limit, all that does it restrict player creativity, a higher level of restriction on the archives (Which I assume to mean retiring a character.) Sounds like both a good and bad idea to me. People shouldn't just throw away characters, but at the same time if by some sort of ghastly miracle, a player managed to get multiple of their characters killed they shouldn't be barred from archiving them or be locked into a character cap to the point where they can't make a new PC.

All Jedi are guardians. It's right in one of the first sentence we have describing them in the entire franchise.

We all knew exactly what he meant.

Well yeah, there's room for characters who are less the "dive straight into a fight" types, but I honestly don't see what that has to do with Force Powers, or character classes like an MMO. A character being unique shouldn't rest on a special snowflake Force Power. Like there's nothing stopping a Jedi character from having a knack for healing and doctor stuff just because there isn't a Force Power called Force Healing in canon. Nothing at all.

I honestly don't see how being a skilled Force healer means they are using a "special snowflake" Force power. A Jedi healer, which mind you is an actually occupation within the Order, not just some MMO class, should be skilled in completely different abilities than say a Jedi war hero or diplomat. Thats not to say a Jedi can't be versatile, but you get the point. The only real difference between having an established list of Force abilities versus "leaving it to the individual's interpretation" is that you end up with a lot of stupid crap like being able to walk through walls or becoming immortal. Narrow the list dramatically I say, but the basics of healing, sensory abilities, mental abilities like telepathy and such but get rid of the ridiculous stuff like Battle Mind and Telekinetic flight

I'm going to throw my lot with Outlander. Maybe not far future, but enough to use the fresh fruit borne by the TFA and subsequent releases in books and comics. With the Pre-Republic/Dawn of the Jedi being almost entirely Legends, there would be a little too much wiggle room when we have settled on using the New Canon. The Old Republic is something that has been explored far more, and in far greater depth. The Force-Sensitive factions are more plentiful, sure, but there is so much stiff regulation around them, as they seek a nearly paper-cutout uniformity.

This past timeline was set so far forward in order to not step on the toes of established canon, but that canon no longer exists. No more Thrawn, no more Cade, no Mara Jade, etc etc. Setting the next timeline 50 or 60+ years after TFA would give us basically the same wiggle room, unless the new trilogy of films has 10-15 years time skips between them. I say post-OT simply because I like that rougher "frontier" feel of the Star Wars universe rather than the sterile feeling from the Old Republic.

The main problem, and it's a huge one, with setting the next timeline so close to the new canon is that we don't know what's going to happen. I'm sorry but the galaxy would remember what happened one or two centuries ago, us not having a clue what is to come would break the fourth wall. We would have to set the next timeline at least 1000 years after the events of the new trilogy just so the galaxy no longer remembered or cared what happened, which dosen't bode well for new members who come in after seeing the upcoming movie.

Also I'd just like to point out that there is no such thing as being more of a frontier as the exploration stage of galactic history. There's no reason why we could set the timeline in the dawn of the republic era, having the Jedi be almost unheard of and nothing beyond the Core worlds explored. The Jedi could rise to legend status based on the merit of the RP, the Republic's destiny could be forged from the hearts and minds of the players, or broken and squatted in its conception as an empire rises from it's ashes. My personal favorite aspect though is that we would be able to discover the galaxy, untouched by the Jedi, Sith, or the Old Republic, now that's a frontier.
 

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I like some space just before the whole series. Like, 20-40 before the beginning of Episode 1 would be interesting to do in my opinion
 

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I like some space just before the whole series. Like, 20-40 before the beginning of Episode 1 would be interesting to do in my opinion

Eh. That seems really restrictive. It's during the thousand year peace.
 

Omiya

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I like some space just before the whole series. Like, 20-40 before the beginning of Episode 1 would be interesting to do in my opinion

I don't want to be a downer, but wouldn't a lot of the characters we already know about still be alive? I mean chances are Yoda would have already been on the council for a very long time before Episode 1. As much as I would love to have a secret romance with Jedi Master Jocasta Nu during her prime, setting the timeline during that time just wouldn't work, for multiple reasons.

The thousand year peace is kinda a big thing.

We don't have to be set during a time of galactic conflict.
 

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We don't have to be set during a time of galactic conflict.

We don't have to. But let's face it. The thousand year peace hasn't been talked about much in either Canon because it isn't as interesting.
 

StormWolf

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The main problem, and it's a huge one, with setting the next timeline so close to the new canon is that we don't know what's going to happen. I'm sorry but the galaxy would remember what happened one or two centuries ago,

50-60 years after the Jedi Purge, according to the newest trailer, people have completely forgotten about the Jedi and the Sith being an actual thing... Sure, this could be in part to Imperial historical revisionism and censoring, but the fact remains that the galaxy far, far away is a huge place. It takes a couple generations for something to devolve into legend and myth, but people in the SW universe seem to have a crap long-term memory or historical archive.

This is just my personal taste, but I'm so over TOR as a set piece. One of the big issues with a lot of Jedi earlier in this timeline was people adhering to the TOR rules and codes, and the Jedi and Sith of that period are so damn boring. The Jedi Lords were an interesting departure from the Warrior-Monk way, but the Jedi Lords no longer exist, nor does any of the Old Republic or Pre-Republic lore. My concern is using the New Canon that far back will resort to either a lot of piece-meal and kitbashed plots, or people just recycling Legends lore and literature.
 

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I don't see the point in lowering the PC cap limit, all that does it restrict player creativity, a higher level of restriction on the archives (Which I assume to mean retiring a character.) Sounds like both a good and bad idea to me. People shouldn't just throw away characters, but at the same time if by some sort of ghastly miracle, a player managed to get multiple of their characters killed they shouldn't be barred from archiving them or be locked into a character cap to the point where they can't make a new PC.

I disagree, I think in some cases limitations can encourage more creativity than otherwise. Setting word limitations in story challenges for example, but obviously there's a limit where it would definitely stifle things. I personally just think it's too high right now, but really the archive might be more of a problem with how easy it is to cycle through characters, rendering a limitation pointless. I think Outlander has the right idea with putting more on character deaths.

We all knew exactly what he meant.

Indeed, maybe I was pulling his leg ;) Benvenu and I chat a bit on skype, and YOU STILL DISAPPOINT ME BENNY FOR ONLY OFFERING A FRIGATE WHEN I ASK YOU TO STEAL THE JEDI FLEET :p

I honestly don't see how being a skilled Force healer means they are using a "special snowflake" Force power. A Jedi healer, which mind you is an actually occupation within the Order, not just some MMO class, should be skilled in completely different abilities than say a Jedi war hero or diplomat. Thats not to say a Jedi can't be versatile, but you get the point. The only real difference between having an established list of Force abilities versus "leaving it to the individual's interpretation" is that you end up with a lot of stupid crap like being able to walk through walls or becoming immortal. Narrow the list dramatically I say, but the basics of healing, sensory abilities, mental abilities like telepathy and such but get rid of the ridiculous stuff like Battle Mind and Telekinetic flight

It doesn't require a unique force power at all, which is what I'm getting at. A healing power, really isn't necessary to play a healing character, much less a Jedi healer. Too many people are way too quick to assume that no force power=I can't play a Jedi healer, when that's patently not true. And maybe I'm still reading it wrong, but that's more of how I'm reading what Benvenu wrote. Sure healing in this instance might not be a case of special snowflake, but that's what it tends to come down to. It's more about the power making the character seem unique, rather than the character being unique. If you want to play a healing character, worrying about whether or not there is a power available should be the last concern. Heck, worrying about whether or not there's a Jedi healer occupation within the Order shouldn't even really factor into it.
 

Green Ranger

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I can't go into many specifics at this point, but it's interesting to note that quite a few suggestions made in terms of rules and mechanics are already stuff that's being actively worked on or discussed.

It's kinda good to know that the staff aren't completely missing the mark here on what the community wants. ;)
 

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roz-monsters-inc-ride.jpg
 

Omiya

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I can't go into many specifics at this point, but it's interesting to note that quite a few suggestions made in terms of rules and mechanics are already stuff that's being actively worked on or discussed.

It's kinda good to know that the staff aren't completely missing the mark here on what the community wants. ;)

Mutually reassuring I'd say. :p

@Outlander Just so you know, when I make Roz the Hutt, it's gonna be all your fault.
 
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Green Ranger

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Yeah, seriously, why is Roz the Hutt not a thing?
 
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