Titan-Class Assault Frigate

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Prudence

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Affiliation: Keywork Engineering Stystems, For Sale to all
Manufacturer: Keywork Engineering Systems
Intent: Smal-Economy Priced Capital Ship for Heavy Assault
Model: Titan-Class Assault Frigate
Dimensions:
- Length: 396m
- Width: 120m at longest
- Height/Depth: 97m at deepest​
Class: Heavy Combat/Assault Frigate
Crew:
- Minimum Crew Requirements: 317 Naval Personnel

- Passenger Capacity: 200 Combat Personnel
Complement:
Aerial:
- x8 "Dogfighting" Anti-Air Fighters
- x8 Fighter Bombers
- x4 Shuttles
- x8 Gunships​
Land Vehicles: (Up to)
(TOTAL OF 9 AFVs)
- 3 Heavy Tanks
- 3 Medium Tanks
- 3 APCs​
Armament:
- 15 Hazard-II-Class Dual-Linked MD Macro-Cannons (Mass Drivers, 125 mm, APHE ammunition, 50 rpm per gun, 3-man crew, Accurate up to 12.5 km)
- 17 Hazard-IIII-Class Quad-Linked MD Point-Defense Cannons (Automated, 40mm, proximity-fuzed HE-FRAG ammunition, 100 rpm per gun, auto-targeting within 1.5 km)
- 8 Turbolaser
- 6 Hades-Class Concussion Missile Batteries (Pod Turrets, 10 missiles per pod, guided, 2-man crew)
- 1 Tractor Beam
- 1 Gorgon-Class Ion Cannon

Equipment:
- Life Support Systems (Human/Near-Human Atmospheric Settings)
- Communications Array (Standard Suite; Long Range Comms, Short Range Comms)
- Sensors Array (Standard Suite; Full Spectrum Scanners, Radar)
- Shielding System (Warship Suite; Ray shields, Particle shields, Hangar Bay Shield Doors)
- Ship-borne AI System (Standard Crystalline AI Core)
- 20 Emergency Escape Pods (11-man capacity [10 passengers, 1 pilot], 36 hours of power and consumables)

Speed: 43 MGLT; 775 km/h atmospheric

Hyperdrive Rating:
- Primary Drive: Class 1 Rating
- Secondary Drive: Class 8 Rating

Maneuverability: The maneuverability of the titan can best be described as average. On good days with maximum power she can maneuver with any average frigate. Due to increased hull armor to withstand energy and ballistic weaponry without shields the ship suffers in maneuverability. In optimum non battle circumstances she loses maneuverability in favor of powering systems such as shielding and weaponry. The ship is covered in point defense cannons and has her two heavy turbolasers to make up for the maneuverability.


Description: This ship has two positions in battle. The preferred by many, and the obvious safe position, is long range assault. To sit in front of the middle of the flotilla and pour fire into the battle without actually grinding paint. Due to thickened bulkheads and overpowered shields the ship can take quite a beating and return one. However, the more game changing position for this ship is one in the middle of the battle. A hail-mary style strategy of dropping the Titan in the midst of the enemy formation and allowing her to duke it out with them in close range can unleash hellish damage on an enemy formation. Known for her 8 turbolaser batteries capable of knocking out similar sized ships, and countless heavy cannons and point-defense this ship. While the Titan comes at a relatively lower price than her larger sisters, don't let price fool you. This ship is the ship to fill your fleet with. Line a formation of these alongside each other and allow them to shield the rest of your flotilla and shred the enemy's and you will be one happy fleet commander.
 
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Outlander

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Several points about this that strike me:

1. How do you fit all these fighters, bombers, gunships, and shuttles into this thing along with your armaments.

2. 8 Turbolaser Batteries is an absolute ton of Turbolasers. There is absolutely no way that you could fit that many on.

3. With that life-pod capacity, working on one of these would be a death trap.

4. I very much doubt KES has the resources needed to manufacture these. While you do have a ship yard pending approval, it's basically been denied already, as well as the fact that something like this would cost an absolute ton, upwards of 50 million.
 

Prudence

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Several points about this that strike me:

1. How do you fit all these fighters, bombers, gunships, and shuttles into this thing along with your armaments.

2. 8 Turbolaser Batteries is an absolute ton of Turbolasers. There is absolutely no way that you could fit that many on.

3. With that life-pod capacity, working on one of these would be a death trap.

4. I very much doubt KES has the resources needed to manufacture these. While you do have a ship yard pending approval, it's basically been denied already, as well as the fact that something like this would cost an absolute ton, upwards of 50 million.
1) I can scale down the accompaniment

2) You have 4 turbolasers on one of your corvettes. I believe 8 spread across a frigate isn't that many.

3) Thats why we have shuttles

4) It actually hasn't really been addressed by Boli at all. You're the only one that has addressed it.

5) Like I said, available for sale. Not saying I'll make them for us, but they would be something you could buy from us.
 

Outlander

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1. Good.

2. You said Batteries. Not individuals.

3. Not if you scale down the shuttles.

4. Check his reply to your expansion request before his actual ruling.
 

Prudence

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1. Good.

2. You said Batteries. Not individuals.

3. Not if you scale down the shuttles.

4. Check his reply to your expansion request before his actual ruling.
1) Done
2)Still, this is a big ship
3)I didn't scale down the shuttles I scaled down the fighters
4)He said if it was from a 3 post thread where it was just me talking to NPCs, it isn't that anylonger.
 

Nor'baal

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Just a quick note regarding how much it would cost to manufacture such a ship.

If they are being produced with intention to sell then I don't see that as an issue, as it is very easy to pay suppliers of raw materials using credit - meaning you pay them 90-120 days after they deliver the goods.

That means the KES could get the raw materials, build the ship, sell it, pay for the materials, and then bank a profit.

Other than that Outlander makes some good points.
 

Outlander

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1) Done
2)Still, this is a big ship
3)I didn't scale down the shuttles I scaled down the fighters
4)He said if it was from a 3 post thread where it was just me talking to NPCs, it isn't that anylonger.

2. That 8 GROUPS. That's never going to fly.

3. The shuttles where the problem too.

4. The situation hasn't changed.
 

Prudence

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2. That 8 GROUPS. That's never going to fly.

3. The shuttles where the problem too.

4. The situation hasn't changed.
2) adjusted to reflect that its only 8 lasers

3) I'll adjust them then

4) it actually has, there are more than just I in there.
 

Prudence

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Just a quick note regarding how much it would cost to manufacture such a ship.

If they are being produced with intention to sell then I don't see that as an issue, as it is very easy to pay suppliers of raw materials using credit - meaning you pay them 90-120 days after they deliver the goods.

That means the KES could get the raw materials, build the ship, sell it, pay for the materials, and then bank a profit.

Other than that Outlander makes some good points.
Thank you Norby :)
 

Outlander

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Prudii. You're missing the point. It won't be approved because you're using one thread where you make an NPC deal to somehow justify an entire station and a new battle ship, all while supposedly "In Hiding"
 

Nor'baal

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Not a problem.
I'm a very dull person who has been studying and working business operations and projects for years - so I felt a need to clarify that it is possible (but risky) to construct something when your origination doesn't have the 'cash in hand' to do it directly.
 

Prudence

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Not a problem.
I'm a very dull person who has been studying and working business operations and projects for years - so I felt a need to clarify that it is possible (but risky) to construct something when your origination doesn't have the 'cash in hand' to do it directly.
I really appreciate insight from people that have these careers IRL. Working in IT myself, I always try my hardest to give legitimate IC advise about Technology and IT whenever it is relevant. Saved my ass in a thread once.
 
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