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TS-40 Starburst
[beebox3=90%][/beebox3][beebox3=90%]Type and Description[/beebox3][beebox3=90%]
Type — Electric Arc Gun
Weight — .6 kg
Intent — Provide a method of killing or stunning by electrocution
Affiliation — Jemma Rhi'mans
Ownership — Anyone who wants one
Range — 30 m
Ammo Capacity — 20 shots
Description — Fires electricity arcs of varying strength, depending on the setting, in three second bursts. The weapon must cool down for five seconds before firing again. The burst can be disengaged at any time during the three second burst, but the energy discharges all the same, meaning the cool down is not reduced. On the kill setting, each second is equivalent to about the energy of one medium blaster bolt. Due to the electrocuting properties, a hit anywhere on the body for the three second duration can put someone out of the fight, and potentially kill them. This level is also sufficient to knock out any electric systems on the target's person.
Some advantages of this weapon are that it can give prolonged blasts, allowing one to follow a target while keeping the blast trained on them, and that it can be used through metal armors.
On the stun setting, the weapon will only give blasts sufficient to give minor burns, and knock someone unconscious. This setting will also knock out electric systems.
[/beebox3]Weight — .6 kg
Intent — Provide a method of killing or stunning by electrocution
Affiliation — Jemma Rhi'mans
Ownership — Anyone who wants one
Range — 30 m
Ammo Capacity — 20 shots
Description — Fires electricity arcs of varying strength, depending on the setting, in three second bursts. The weapon must cool down for five seconds before firing again. The burst can be disengaged at any time during the three second burst, but the energy discharges all the same, meaning the cool down is not reduced. On the kill setting, each second is equivalent to about the energy of one medium blaster bolt. Due to the electrocuting properties, a hit anywhere on the body for the three second duration can put someone out of the fight, and potentially kill them. This level is also sufficient to knock out any electric systems on the target's person.
Some advantages of this weapon are that it can give prolonged blasts, allowing one to follow a target while keeping the blast trained on them, and that it can be used through metal armors.
On the stun setting, the weapon will only give blasts sufficient to give minor burns, and knock someone unconscious. This setting will also knock out electric systems.
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Dimensions[/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%]
Gun Length — About the size of a standard carbine rifle
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Appearance[/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%]
Stock Color — Black and Silver
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Drawbacks[/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%][/beebox3][beebox3=90%]
The five second cool down leaves a large time period without defenses. If a person has protection from electrocution built into their armor, the weapon is essentially useless.
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