Nephill Kilner
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Vector-class Fleet Carrier
Manufacturer: Chiss Engineering Systems
Production Line: Naval Power Initiative
Affiliation: In service with the Chiss Ascendancy
Modularity: Moderate
Composition: Duralium-lanthanide alloy armor (heavy)
Classification: Cruiser
Role: Carrier
Height: 700 meters
Width: 500 meters
Length: 1,200 meters
Power Core Generator/Reactor: Antimatter
Hyperdrive Rating: Class 1
Sublight Speed and Maneuverability: 70 MGLT, moderately fast and maneuverable
Crew: 6,000
Passenger Capacity: 10,000 (pilots and troops)
Cargo Capacity: 10,000 tons
Consumables: 2 years
Armaments:
- Type-17 Heavy MegaMaser Batteries (5 Batteries, 4 Cannons per Battery)
- Type-62 MegaMaser Batteries (5 Batteries, 4 Cannons per Battery)
- Mk. 2 Assault Concussion Missile Tubes (10 tubes, 15 missiles per tube)
- SV-34 Point Defense Maser Cannons (60)
- Navigation Computer
- Advanced Sensory Array
- Advanced Communications Array with encryption capabilities
- Shielding (heavy)
- Numerous droid repair teams
- HoloNet transciever
- Medical Bay
- Hundreds of escape pods
- Electromagnetic Countermeasures
- Command Center capability for planetary invasions
Complement:
- Mk. 4 Clawcraft (180)
- R-34 Lightning Interceptor (108)
- Nyr-class Bomber (144)
- Transport shuttles (20)
- Storm-class gunships (100)
- Various amounts of land vehicles and equipment
Description: The Vector-class Fleet Carrier is easiest one of the most efficient and successful fleet designs in the galaxy. Modeled after a battlecruiser, scaled down and with expanded hangar bays, the Vector is faster then most other ship's of its kind, and its dagger shape with two open hangar bays allows for rapid deployment of its starship complement without making itself vulnerable. Because of this open design, the Vector's over a thousand starfighters can stream out of its hangars in less then a minute with a trained squadron. The Vector is a gamechanger; using its speed and absorbing hits with its heavy shields and armor, it can insert squadrons of fighters that can rapidly alter the course of a battle.
The drawback to this open design is the need for extensive weaponry to guard against boarding, or enemy ship's attempting to ambush the exiting starfighters. As a result, the Vector is armed with plenty of point defense cannons and a sizable MegaMaser array. It has a good standoff capability against other capital ships with its concussion missiles, so it can handle its own in a fleet battle.
The carrier also carries a small number of troops, vehicles, and equipment to support a ground invasion. Its bridge is equipped to act as a command center as necessary and has advanced arrays of sensors and comms to coordinate its squadrons whether in space or attacking the ground. The ship also carries a sizable complement of Storm-class gunships that can be used for boarding in space or land deployment. Its troops on board act as marines and ground soldiers.
Because other cruisers in the Chiss Fleet typically carry their own starfighter complements, there is usually one fleet carrier at most per battle group.
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