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image by the wonderful Rane Maldalay THEME SONG | NAME: AGE: SPECIES: WORLD OF ORIGIN: FAMILY: CURRENT AFFILIATION: CURRENT LOCATION: KNOWN ALIAS: HEIGHT/WEIGHT: APPEARANCE: FORCE SENSITIVE?: | Zara Zhett 20 Standard Years Human Taskeed Mother: Caren Zhett; deceased Father: Unknown Brother: Private Leon Zhett, GA Military; KIA Mandalorian Protectors Mandalorian Space N/A 5'4 Approx. 126 lb Hair: Brown Eyes: Brown Distinguishing Marks: Blaster tattooed on neck, above left collar bone. No |
STRENGTH: 6/10 While slightly above average, Zara’s skills do not lie in physical strengh
DEXTERITY: 9/10 Long runs and lots of practice has given Zara far above average agility
CONSTITUTION: 7/10 Zara keeps herself fit and in good health
INTELLIGENCE: 5/10 Not a genius, but no idiot either
WISDOM: 3/10 In adition to lack of overall life experience, Zara does not truly learn from her mistakes
CHARISMA: 4/10 Because of her need to impress other people, Zara often becomes awkward or eager to please around people
SKILLS:
Marksmanship, Expert. Zara has been working obsessively with a blaster since her early teens.
Hand-to-Hand/Melee, Average. Zara's strength lies in raining down hell from cover and she greatly dislikes getting personal with enemies, though she is becoming more comfortable with it.
Agility, Expert. Being smaller and weaker than most others living on the street, Zara had to develop the ability to get away quickly.
Stealth, Adept. Getting paid to spy on marks for Bounty Hunters kept Zara fed as a teen.
Survival, Adept. Zara fended for herself for almost five years.
Repair, Average. Her mother repaired datapads and droids for a living, an some of that skill was passed on the Zara
Medicine, Average. Zara has received little more than basic medical training
Computers, Poor. Though she can fix them, Zara has very little experience actually working with computers.
Flying, Poor. Zara has never flown a ship on her own, the complexity of it gets her flustered.
STRENGTHS AND WEAKNESSES:
+Extremely focused and driven. Takes challenges head on and never says die.
+A great shot. At her best as a sniper.
+Very quick on her feet. Good at scaling walls and getting herself to higher ground
-Sometimes too eager for attention. Can get irritating and awkward.
-A slow learner who puts too much importance on her failures.
LANGUAGES:
Mando'a Fluent
Huttese Fluent
Galactic Basic Moderate
GEAR:
Old DC-17m w/ assault rifle and sniper attachments and approx. 200 rounds on her person.
Handed down by her father, who swears it was used by a trooper in the Clone Wars.
DL-22 blaster pistol
Vibrodagger, primarily used as a tool rather than a weapon
Black, durasteel Protector Armor, personalized with her clan symbol in orange on the right shoulder
DROIDS:
CT-0Y, somewhat affectionately called "Oi"
Salvaged Security droid, heavily modified to run Combat Training programs
Held together it spit and a prayer, in need of serious internal repairs
DEXTERITY: 9/10 Long runs and lots of practice has given Zara far above average agility
CONSTITUTION: 7/10 Zara keeps herself fit and in good health
INTELLIGENCE: 5/10 Not a genius, but no idiot either
WISDOM: 3/10 In adition to lack of overall life experience, Zara does not truly learn from her mistakes
CHARISMA: 4/10 Because of her need to impress other people, Zara often becomes awkward or eager to please around people
SKILLS:
Marksmanship, Expert. Zara has been working obsessively with a blaster since her early teens.
Hand-to-Hand/Melee, Average. Zara's strength lies in raining down hell from cover and she greatly dislikes getting personal with enemies, though she is becoming more comfortable with it.
Agility, Expert. Being smaller and weaker than most others living on the street, Zara had to develop the ability to get away quickly.
Stealth, Adept. Getting paid to spy on marks for Bounty Hunters kept Zara fed as a teen.
Survival, Adept. Zara fended for herself for almost five years.
Repair, Average. Her mother repaired datapads and droids for a living, an some of that skill was passed on the Zara
Medicine, Average. Zara has received little more than basic medical training
Computers, Poor. Though she can fix them, Zara has very little experience actually working with computers.
Flying, Poor. Zara has never flown a ship on her own, the complexity of it gets her flustered.
STRENGTHS AND WEAKNESSES:
+Extremely focused and driven. Takes challenges head on and never says die.
+A great shot. At her best as a sniper.
+Very quick on her feet. Good at scaling walls and getting herself to higher ground
-Sometimes too eager for attention. Can get irritating and awkward.
-A slow learner who puts too much importance on her failures.
LANGUAGES:
Mando'a Fluent
Huttese Fluent
Galactic Basic Moderate
GEAR:
Old DC-17m w/ assault rifle and sniper attachments and approx. 200 rounds on her person.
Handed down by her father, who swears it was used by a trooper in the Clone Wars.
DL-22 blaster pistol
Vibrodagger, primarily used as a tool rather than a weapon
Black, durasteel Protector Armor, personalized with her clan symbol in orange on the right shoulder
DROIDS:
CT-0Y, somewhat affectionately called "Oi"
Salvaged Security droid, heavily modified to run Combat Training programs
Held together it spit and a prayer, in need of serious internal repairs
PERSONALITY:
To most, Zara appears to be a quiet, stoic person and she likes it that way. Believing that letting your emotions freely show is a sign of being weak and uncontrolled, she does her best to restrain herself, which causes to her to come across as cold or apathetic. When she does show emotion, it is usually subtle and purposeful, with a twitch of the corner of her mouth, a gentle brow furrow, or a dry tone. She also does not let her emotions dictate her actions. This means that while she may make impulsive decisions, they are usually based on instinct and training, not passion, grief, or other strong feelings.
However, Zara still has many strong emotions hidden behind her visor. While she is a caring person, her compassion usually comes in the form of awkward words of encouragement or blunt advice. Generosity also comes naturally to her. She hardly thinks about it before offering anyone the food in her hands, the credits in her pocket or the boots on her feet. In her mind, these aren’t grand gestures but simply what you should do for others. Her loyalty and her word mean very much to her. With that in mind, she is careful about who she befriends and what causes she swears herself to. The faith she has put into the few people she trusts boarders on stupidity. While she does not hold others to as high standards as she holds herself to, she does expect the best of them always and is surprised when they do not, or cannot, live up to that.
Zara’s pride is deceptively fragile. She very much wants to be admired, and for her story to be remembered like the heroes of old. In the meantime, she settles for the praise of those around her, always checking before taking a trick shot or jumping off a wall. When insulted, she becomes moody and distant. Criticisms she takes personally, though she tries not to let it show, and she uses them to berate herself for days afterwards.
One of Zara’s greatest strengths and skills, and a core part of her personality is her unwavering resolve. She will sit in cover, watching through a scope until her legs go numb and her eyesight blurs. She gets back up in a fight until she is knocked unconscious. Very little comes easy to Zara, she is not particularly smart or talented, and she has worked hard for everything she has accomplished.
BIOGRAPHY:
Zara Zhett grew up on an insignificant planet in contested territory that was often the backdrop for small skirmished between Alliance and Imperial forces. She lived with her mother, who worked repairing data pads and the likes, and older brother lived in a small apartment in a spaceport. Her father had abandoned their family when she was very young. She didn’t think about him much. However, she had good relationships with her mother and brother, but especially with her brother, Leo. He watched after her while mom was locked inside her workspace, trying to fix up enough junk to buy the next week’s food, and told her stories about epic battles, fearsome enemies, and the heroes that defeated them. When she was nine years old, her bother left to fight and die for the Alliance. A few months later, her mother was killed in a Sith raid. Since then, a seed of hatred has grown inside Zara against the Alliance that couldn’t protect her family.
For the next five years, Zara mostly lived on her own. Sometimes she would stay with a friend’s family, but she hated feeling like a burden on them and would often leave silently in the middle of the night. At eleven, she was attacked by a group of older street children and almost died. A week later, she got her first blaster and practiced jumping onto roofs so that it could never happen again. In the early days of this she learned that bounty hunters and mercenaries would often pay people like her, silent and ignored eyes that saw everything, for information on a particular mark. One day, it was a Mandalorian bounty hunter, the first one she had met outside one of her brother’s stories. He was awe inspiring in his gleaming armor, a vibroblade on his hip. He gave her more credits than she’d seen in a long time and asked her to help him track the mark down.
For the first time in her life, Zara wasn’t a child to be protected, or a beggar to be tossed a few microcreds, but an actual part in an adventure. She showed him all her secret spots, where the locals gathered, and where strangers met. Once they had captured the mark, the Mandalorian gave her a pat on the head and left. She stood in silence and watched until his ship disappeared beyond the atmosphere.
But that wasn’t the end. A few weeks later a man that made her heart leap when she recognized him and a woman she didn’t know. The Mandalorian and his wife. They asked if she wanted to be a part of a family and if she wanted to join theirs. At fourteen, on the streets of a rundown spaceport, on a nowhere planet, Zara Zhett was adopted into the Mandalorians, and she has spent the last five years training to be worthy of that honor.
It was clear from the beginning of her life as a Mandalorian that she had a lot of work to do, but her parents were patient. Her father was a kind, good humored man and he often took her on jobs. From him, she learned the finer points of shooting, though to his frustration, she shied away from close combat. Her mother was more reserved, but was also better at teaching, and it was from her that Zara learned the most important parts of being a Mando. Zara loves them both very much, and often feels ashamed, as if she has let them down, because she has yet to take her verd'goten and become a full member of the society.
When the opportunity came to join the Mando Cabure, Zara's parents strongly encouraged her to join and continue her training with the Protectors. A little drunk on the promise of glory and the chance to give back to her people, the young girl did so without second thought. Although she misses her parents very much she feels as if she is in the right place and is eager to protect, serve, and make her mark on the galaxy in these hard times.
Blade Training [TRAINING-COMPLETE]
Four AM Drinking Session [SOCIAL-COMPLETE]
Evaar'a Burc'yan [SOCIAL-INCOMPLETE]
Lost and Found [MANDO MISSION-IN PROGRESS]Four AM Drinking Session [SOCIAL-COMPLETE]
Evaar'a Burc'yan [SOCIAL-INCOMPLETE]
Battle for Alsakan [BATTLE-IN PROGRESS]
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