Assorted and Random dice rolls

Darasuum

RANCOR SQUAD!
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blaster added to the equation for intimidation. + 1

[dice]1d10[/dice]
 

Darasuum

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rolling to see if he is seen +1 for no alert +1 for dark armor and night

[dice]1d10[/dice]
 

Rimrald

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Can Wyatt convince the board to sell Clan Solus more than just dropships and parts
+15 riding on doggos good moves.
[dice]d100[/dice]
 

Critas

Not all who wander are lost
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Trying to read the room after Wyatt's address:

[dice]D100[/dice]
 

Darasuum

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10 + 1d20 for the number of enemies inside

[dice]1d20[/dice]
 

Darasuum

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see if they cross the distance without getting fired on

[dice]1d100[/dice]
 

Darasuum

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is the ground garage open?

[dice]1d6[/dice]
 

Darasuum

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rolling to see if he can take one down with the blaster on his bike

[dice]1d100[/dice]
 

Darasuum

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rolling to see if the creatures show up like Koil wanted

[dice]1d100[/dice]
 

Darasuum

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rolling to see if he can dodge the attack

[dice]1d100[/dice]
 

Darasuum

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is he able to get a few shots off on the animal

[dice]1d100[/dice]
 

Darasuum

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rolling to see if any of the other guards come outside

[dice]1d20[/dice]
 

Darasuum

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how many enemies are on the inside

[dice]1d4[/dice]
 

Darasuum

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Trying to shoot at least two of them

[dice]1d100[/dice]
 

Rimrald

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does another sand worm show up? Can Wyatt dodge its attack as it comes up? (high is good for dodge)
[dice]2d100[/dice]
 

Wess

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Can Jhem dodge the attack of the worm?

[dice]d100[/dice]
 

Wess

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can Jhem fill it full of blaster bolts?

[dice]d100[/dice]
 

Darasuum

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Rolling to see how many there are that we need to dispatch

[dice]1d10[/dice]
 

Darasuum

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see if Koil can lure one out

[dice]1d100[/dice]
 

Darasuum

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Rolling to see if Koil can kill one of them. +10 for being able to know where they are

[dice]1d100[/dice]
 
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