Can Wyatt shooti the worm dudei? 1d100
Rimrald Memer SWRP Writer Joined Jan 3, 2017 Messages 710 Reaction score 270 Jan 7, 2019 #41 Can Wyatt shooti the worm dudei? [dice]1d100[/dice]
Wess New Member SWRP Writer Joined Apr 15, 2014 Messages 87 Reaction score 20 Jan 7, 2019 #42 Does the last wormy worm appear? [dice]d100[/dice]
Wess New Member SWRP Writer Joined Apr 15, 2014 Messages 87 Reaction score 20 Jan 7, 2019 #43 Can Jhem fill this one full of holes too? [dice]d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 8, 2019 #44 How many does Koil's frag grenade take out. using 1d4 since at least one would get caught given the tight quarters [dice]1d4[/dice]
How many does Koil's frag grenade take out. using 1d4 since at least one would get caught given the tight quarters [dice]1d4[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 8, 2019 #45 2nd grenade this time a 1d100 [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 8, 2019 #46 rolling to see how many people are in the shed [dice]1d10[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 8, 2019 #47 rolling to see if they hear him [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 8, 2019 #48 rolling to see if he can take out a few of the guards + 15 from the number of guards, element of surprise and the rapid firing light repeater weaponry [dice]1d100[/dice]
rolling to see if he can take out a few of the guards + 15 from the number of guards, element of surprise and the rapid firing light repeater weaponry [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 8, 2019 #49 grenade throw time [dice]1d10[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 8, 2019 #50 Rolling if Burkhart can finish off the last two guards that were attacking Freyja. [dice]1d100[/dice]
Rolling if Burkhart can finish off the last two guards that were attacking Freyja. [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 8, 2019 #51 does he find any labor droids [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 8, 2019 #52 rolling to see if the door can be shot closed and locked [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 8, 2019 #53 rolling to see if he can help with the second hyperdrive and get it on board. +10 cuz he swole [dice]1d100[/dice]
rolling to see if he can help with the second hyperdrive and get it on board. +10 cuz he swole [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 10, 2019 #54 Rolling to see if Koil can avoid spilling his drink [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 10, 2019 #55 how big is the explosion. [dice]1d10[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 19, 2019 #56 +5 for his stoic and boss a** mask face [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Jan 30, 2019 #57 is there any security features [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Feb 6, 2019 #58 +5 for auto fire, A Clear Hangar Violation [dice]1d100[/dice] Last edited: Feb 6, 2019
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Feb 10, 2019 #59 Just going to maneuver around the assassin. no modifier despite level because of pinned position. A Clear Hangar Violation. [dice]1d100[/dice]
Just going to maneuver around the assassin. no modifier despite level because of pinned position. A Clear Hangar Violation. [dice]1d100[/dice]
Darasuum RANCOR SQUAD! SWRP Writer Joined Dec 1, 2015 Messages 8,898 Reaction score 4,862 Feb 10, 2019 #60 taking the shot +10 for level [dice]1d100[/dice]