Belleza Te'sul

Luster

Wide Eyed In This Galaxy Of Wonder
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11:27- I have to pack up and leave my room in a hurry, I got word that the GA inspectors had gotten their hands on some of my goods. Only a stupid woman would stick around when there is most likely a team about to hit both my room and my ship. Druid knows and is already prepping the Stellar Wind while I finish up, I shouldn't risk sticking around to haggle a bit more but we need the money. We'll be gone soon enough though, and then the cops will have no idea where to find me.
P.S. I will need to have a chat with Jordi after this.


13:09-Well I managed to finalize a couple of sales before Druid called me, he was trading fire with a group in the hangar. Turns out they were watching my room and tailed me to the market before they made their move. Some shots were fired, and some idiots paid the price for thinking they could best me. ME! I hoofed it to the port as fast as I could, which means I didn't stick around to learn how they knew where to find me. But when I get to the hangar I see Druid wasn't kidding, there were three sentients on the floor either dead or wounded, yet another four were still standing and shooting at my ship. They too paid the price....... well most of them did anyway. One Twi'lek had been hit in both his legs and I quickly dragged him aboard before we took off. The local air and space forces did nothing to stop us, which left me wondering about a few things. So I parked us in the local debris belt and now I need to have a nice long....... discussion with our new friend.


16:41-It took almost three hours but he cracked, only after both his legs had and a good number of other horrors were inflicted on him. It turns out he and the others were mercs hired by a Hutt to take me out, he was babbling something about competition. So a Hutt thinks I'm a threat huh? I kinda like that. So I thanked the Twi'lek right before I blew him out the airlock. Now I really need to have a talk with Jordi.


17:30- Just because mercs get to you first does NOT mean no one else was keeping tabs on you. After we had bid farewell to our friend and started to move out of the nearest planet's gravity well a GA frigate jumps us! They surprised me, as much as I hate to admit that. Their first shot wasn't a warning shot either, which was strange and of course effective, so the fight had just started and already my shields were gone. Now the Stellar Wind can outrun a frigate any day of the week, but the fighters they launch are another matter entirely and it wasn't long before I was trading shots with a pair of A-wings. They scored some hits and I damaged their lead fighter, but his buddy scored a hit on my engines. Luckly they peeled off to run home to Mama while I limped to the closest moon. Right as I was about to put the moon between us I launched the tombstone and set to ground. It worked, they left.

02:11- They did more damage than I originally thought and they had almost hit the reactor, which would have really sucked. Not only did the the upper main engines sprout leaks the electronics had been frazzled by that near miss with the Frigate's ion cannon. Druid and I have been working on the damage for almost eight hours now, and maybe maybe the old girl will lift off again. And when (not if) she does I have a Rodian's ass to kick. The only person who knew in advance I'd be on Daalang was Jori, and he was the only one I trusted with my temporary address while Druid worked his magic on the crew quarters. That little green SOB will pay....... after I get some sleep.


13:50- I waited two days, watching all the traffic that came off planet, just waiting to see that rust bucket Jordi calls a vessel. And then he appeared just casually flying that deathtrap out of the system, right towards me. I pounced from behind the moon that the GA calls my "grave" and hit him with ion blasts until I though I might even have shut off life support. I did the entry without Druid, this just had to be done by me. He tried to ambush me but I broke his arm for his effort. He broke fast and spilled his guts like I knew he would, not that it made me too happy. He had sold me out to the Hutt when he heard about reward posted for information, and he also took an informant's bonus from the GA while he was at it. The second one might have been caused by fear that the Hutts would fail and I'd come for blood. There is no way of knowing now since I cut that loos tongue out of his mouth before I vented him too. Normally I would never molest a friend, but a friend does not sell out. Never.



NAME: Belleza Te'sul

FACTION: Jester Cartel

RANK: Jester's Leg

SPECIES: Human

AGE: 26

GENDER: Female

HEIGHT: 5'7"

WEIGHT: 120lbs

EYES: Green

HAIR: Red

SKIN: Lightly tanned

CREDITS: 1000

DISTINGUISHING MARKS: A tattoo of a skull sitting attop a hydro spanner can be found on the back of her neck, a blaster scar on her stomach, and a patch of darker skin over the right breast that looks like a flower.

FORCE SENSITIVE: No


STRENGTH: XXXXXXXXXX Belleza can lift and move most everything in her ship, which she practically retrofitted by hand, but really relies on Druid to do the heavy lifting.

DEXTERITY: XXXXXXXXXX She is known as one of the fastest people in the underworld, be that drawing a blaster, running, or dodging strikes. she is also known to be very nimble, landing like a feline lightly on her feet and almost never making a sound as she walks.

CONSTITUTION: XXXXXXXXXX She takes good care of herself, more to keep up her figure than anything else, but a life of smoking from time to time and drinking often may not put her in the best of shape.

INTELLIGENCE: XXXXXXXXXX She is a master with a hydrospanner and a datapad, and she is rarely outwitted by an opponant, just caught taking risks. Neither the GA or the Hutts can Keep up with her.

WISDOM: XXXXXXXXXX Years of trading in back alleys and evading anyone out for her blood have taught her much more than just always being armed. Things like "always have a few backup plans" and "leave no trace"

CHARISMA: XXXXXXXXXX She is a real snake charmer and possesses a tongue of almost pure silver. She could convince a Hutt to go on a diet if she wanted to.

SKILLS:
Mechanics:
Droid Repair: XXXXXXXXXX
Star Ships: XXXXXXXXXX
Repulse/ground vehicles: XXXXXXXXXX
Weapons Tech: XXXXXXXXXX
Armor Tech: XXXXXXXXXX

Combat & Weapons:
Blaster Pistols: XXXXXXXXXX
Explosives: XXXXXXXXXX
Rifles: XXXXXXXXXX
Melee Weapons: XXXXXXXXXX
Slug Throwers: XXXXXXXXXX

Assorted skills:
Piloting: XXXXXXXXXX
Slicing: XXXXXXXXXX
Interrogation: XXXXXXXXXX
Negotiation: XXXXXXXXXX
Cooking: XXXXXXXXXX


STRENGTHS AND WEAKNESSES:
Belleza is a genius in her own right, and a master with anything electronic or mechanical. Her entire ship and even her best friend attest to how skilled a mechanic she is, each were found in a junk heap or scrap yard. And years spent traveling the galaxy have taught her to always be cautious and to have at the very least plans A-C. They also taught her to be one of the best with a blaster, fast an accurate, though stealth and avoiding fights are much more her strong suit. She can charm a Mandalorian out of armor, beat down a price to make a wide margin of profit, use her figure to deadly effect and fly like a bat out of hell. On the other hand she lacks any significant strength, can never hold out alone for long in a balanced light fight, and has virtually zero friends, and for that she has Druid. Which is also good that he can cook since she almost seems inept enough to burn water. She also has a temper and a superiority complex.

GEAR:
hd_2f4c33a2387f53475644e91190680ea8_zps61660901-1_zps8c8f5dec.jpg

RA-64 Neutralizer
Classification: Heavy Blaster Pistol
Size: Small
Length: 20cm (#2 configuration)
Weight: 2 Kilograms (#2 configuration)
Ammunition Capacity: 15 shots (#2 configuration
Range: 50M (#2 configuration)

The Rendelli Arms Model 64 Neutralizer Heavy Blaster was a fairly common and popular firearm before the New Sith Imperium shut down the company. Now many can still be found in the Galaxy but they are by no means common. The design had four standard configurations meant to increase utility (and the market for it). The first configuration focuses on getting hard hitting bolts where you needed them to go, two decreased the power of each bolt to bolster range, three has the same range as number one but fires more bolts in rapid succession, and form four it a powerful six shot variant that is good only in close range. Generally Belleza uses the second configuration.


M1Enforcer_zps675c0108.jpg

MDI-M14 Carbine
Classification: Light Blaster Carbine
Size: Medium
Length: 40cm
Weight: 5kg
Ammunition Capacity: 30 shots
Range: 100M

The Mantellian Defense Industries Model 14 light blaster carbine is an unsung, and very unpopular, model being produced by a GA company that had once been on Ord Mantel. This particular model is looked down on by most mercenaries and troopers because of it's lack of firepower, generally on par with a blaster pistol, but it is accurate and has more range than most pistols. In the hands of someone who knows what they are doing it is a good all round weapon.


Farrberry v.10 Datapad


SHIP:
Homage Class Medium Transport- Stellar Wind (Heavily modified)
Found in a scrap yard above Kaut Belleza saw potential in the hulk of a notoriously hard to modify ship and purchased it for cheap. It took months of work, paying for parts with money she earned from dancing at a club combined with credits gained from her fledgling illicit trad business. Not only did she restore it to proper flying functions she modified it extensively by giving it a .5 hyperdrive, adding a much better droid brain to help the nava comp, turning the turrets into quad-turrets, adding an ion and a second laser cannon to the bow, tripling the thrusters on the hull, adding two forward chaff launchers, upgrading the shields, removing a passenger cabin and filling the space with a secondary reactor that powered the two secondary engines in emergencies, adding a magnetic docking claw and the Tombstone.

The Tombstone is a five meter by one meter rectangle bolted to the top of the primary engines. The bolts could be released causing the stone to drift before the high yield explosive tears it apart and the collection of wires, oxygen tanks and, and random parts expand into a sizable debris cloud. She never want's to use it but its good to have a backup plan.

DROIDS:
TG-77 MPU(L) - Druid
Druid is a Techno Galactica Model 77 Multipurpose Unit that Belleza found in a trash heap on Corrilia. She dragged all the pieces she could find back to her ship and set to work making the droid functional again, setting it back to it's original bipedal mode of transportation. Upon activation the droid was still speaking mono-chromatically, hardly anything sociable in it's behavior either, and that just would not do. She opened it's brain and added a protocol function and updated it's already existing combat functions, also adding in maintenance programs. in terms of hardware she added to him over the years, replacing his right arm with a rotary cannon and tinkering with the left so that the fingers were much more nimble. Druid now had Titanium composite armor plating with a reflective coating, long distance coms and data packages, and a sealed compartment that she usually fills with with her backup supply. Druid is fully autonomous.

PERSONALITY:
Belleza is a cautious woman when setting up deals and a shrewd negotiator, but will often take risks and gamble on long shots often. No one knows if she is a natural gambler, believes she is invincible, or is just really desperate to make some cash........ generally it's all three to some extent. She loves to argue and haggle, usually on prices but over discussions regarding tech, ships, droids, politics, morals, religion, culture, ect. But what everyone who meets her knows is that she has an insatiable lust for credits, a hunger that she must keep filling until she is one of the richest people in the galaxy. Not that she is willing to sell out a good ally, and even less likely to turn on a good friend. She has been on the bad end of that deal before. She possesses a desire to cause lingering pain in her enemies, probably caused by her abusive childhood, and has a bit of a superiority complex.

BIOGRAPHY:
Belleza was born to a single mother somewhere on Narr Shaddaa and grew up penniless on the streets. Their starvation grew to the point that her mother sold the twelve year old Belleza into slavery. She was originally put into a Hutt's kitchen to prepare his meals, that was until everyone found out that not only could she not cook, or even learn how, he was dreadful at it. But by the time the slave master had grown tired of hearing of her failures she had already begun to bud into an adult, so she was send off to be a dancer in one of the local cantinas. There she was groped, prodded, humiliated and abused on a daily basis. But her meekness and fear was a mask hiding her true self, a mind full of hate and yearning to learn how to turn the tables. In those years she learned how to pilot, repair droids and ships, and slice from a myriad of people who were also responsible for the groping, she put up with it for the sake of learning and found she excelled in the tech field.

Her fury was not directed at the Hutts either, or slaver, neither at her mother. She was furious at being poor.

At the age of eighteen her time had come to leave. Over a period of months she had become "friendly" with a merc who she finally convinced to break her free. The club turned into a war zone quickly and she followed the man to his ship...... where she promptly shot him in the back. Not only had she vowed to never be poor again, she had vowed she would never seek comfort from a man. Never. So free and with a ship to call her own Belleza set out to make her fourtune, using her skills to set up a small illicit trading business in the core worlds, hoping to get enough money to buy a ship of her own before the athoraties realized she possessed a dead man's ship.

After finding an old Homage medium transport and working her magic, also learning even more tricks she set out into the void, having found the core to be overpopulated with "merchants" and cops. By the age of twenty two she had contacts on planets in the core, outer rim, mid rim, Hutt space, Imperial space and even Bothan space, and she was sticking true to her vows. That year she was approached by a Rodian named Jordi who offered to pool their contacts and split the profits, she accepted. The two worked together for three years, growing into a firm friendship, the first she had ever had. Jordi however didn't share her sentiment and sold her out to a Hutt and the Galactic Alliance when she became too powerful and notorious for both parties to ignore. Somehow she survived her ambush and waited in the shadows to kill her only living friend.

Now "dead" she continued her business looking for better opportunities to arise.




KILLS:

BOUNTIES COLLECTED:

DUELING RING MATCHES:

GRAND TOURNAMENT MATCHES:

ROLE-PLAYS: The Jester & The Dead Woman - In Progress

The Kessel Run - In Progress
 
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Kreeps

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WELCOME TO THE CARTEL! :bitchez

Sweet profile by the way. I dig it.
 

Luster

Wide Eyed In This Galaxy Of Wonder
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Thank you, I put a lot of time into this.
 

Kreeps

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Thank you, I put a lot of time into this.

Jester is gonna like her. I think poor kids from Nar Shadaa are an unspoken brotherhood. Would you prefer she be a smuggler or a distributor? Those are the roles I see her in if you have another idea let me know.
 
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Luster

Wide Eyed In This Galaxy Of Wonder
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Oh they most certainly are. Honestly I made her then started reading the Jester Cartel's mission statement. All those similarities were not really on purpose.

I don't know I could go with either.
 
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