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TheBlackace

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Gareth Noth

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"I want the kids across the galaxy to know my name."

Faction: Dimonds in The Rough | Rank: Member
Name: Gareth Noth | Alias(es): Blackace (Former Border Alliance Callsign) | Species: Human

Sex: Male | Age: 23, born //////| Homeworld:

Hair: Black | Eyes: Brown | Markings: Plasma burn on his back left shoulder

Height: 1.85 m | Weight: 78 kg | Build: Average, Built

Force: Positive


STRENGTH: Gareth's strength is slightly above what is expected of the average civilian, this is due to his mandatory Republic Recruit training that he went through in preparation for his military service. However because he hasn't kept up with his training he's fallen a bit out of shape.

DEXTERITY: The former soldier was popular for being a crack shot at the local firing range, sitting an impressive 3rd place on the obstacle based range (which consisted of a track, riddled with obstacles, with suddenly appearing holo-targets along the way.)

CONSTITUTION: Gareth's overall health is good but his blaster wound gives him grief when hit, causing pain to shoot through his body.

INTELLIGENCE: Gareth has an eye for military strategy, often aided by the very limited foresight gifted to him by the force. Although he does excel in strategy he is pretty average in other areas.

WISDOM: Describe the wisdom of your character.

CHARISMA: Describe your characters ability to charm or influence others.


PERSONALITY

A charmer from birth Gareth is always looking for an easy way out of situations, often resulting in one of two scenarios. Scenario 1: He manages to smooth talk himself out of danger, or scenario 2: He manages to smooth talk himself into danger. He has a tenancy to underestimate his own side's odds being somewhat easy to convince that things won't go to plan. Even though his injury usually prevents it, Gareth still enjoys getting out into the field working directly with his peers. Becoming part of the main force of DitR greatly excited him, getting the opportunity to get back into the field was a boon to his attitude and mental state.

BIOGRAPHY
Gareth rarely talks about his life before his military training, only ever revealing he hailed from a rich family. For reasons unknown to everyone but himself he and his brother, Johnny, were assigned to a military academy after some family drama. Johnny dropped out after his third year but Gareth persisted with his training, specialising in demolitions he became proficient in the art of explosions and destruction. He also became somewhat of a strategist as he began to have strange foresight of branching possibilities, he was told it was a gift but he didn't know what to think of it.

The soldier entered to border alliance at the age of twenty, eager to prove himself a valuable member of the military. Placed into a recon unit during his first deployment he proved exceptional under the pressure of the battlefield. Mult

FORCE POWERS:
Fore powers description goes here!

SKILLS:
Describe the skills that your character possesses.

LIGHTSABER/SWORD FORMS:
----Add in the lightsaber/sword forms your character knows as he/she learns them. Please keep in mind the rules for knowing lightsaber/sword forms. At the Jedi Padawan and Jedi Knight skill level, you may only know one form. If your character reaches the Jedi Master skill level, you may know two forms. If a character becomes the Faction Leader or is at the Jedi Council skill level, they may know a third form but it is preferred that they do not have a mastery over the third.----


STRENGTHS AND WEAKNESSES:
Describe in moderate detail the strengths and weaknesses of your character.

GEAR:
Describe the items that your characters carries with them.

<--OPTIONAL CONTENT-->



SHIP:
Does your character have a personal ship? If so, describe it in moderate detail (what does it look like, what can it do, what types of weapons and engines does it have, etc.).

DROIDS:
Does your character have any droids? If so, what are they?

PETS:
Does your character have any pets? If so, what are they?

KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.

BOUNTIES COLLECTED:
Post the names of any bounties you have delivered and the amount of money you gained for it. If possible, include a link to the thread in which it happened.

DUELING RING MATCHES:
Has your characters been in any matches in the Dueling Ring? If so, post the names of those he/she has fought and include a link to the match. Also be sure to specify who won the match.

GRAND TOURNAMENT MATCHES:
Has your character been involved in any Grand Tournament matches? If so, post the names of those your character has fought against and include a link to the match. Also be sure to specify who won the match.

ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.​
 
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TheBlackace

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"We're becoming the very thing we swore to destroy."

Faction: Jedi | Rank: Knight

Name: Flynn Kellar | Alias(es): | Species: Human

Sex: Male | Age: 18, born //////| Homeworld: Tinnel IV

Hair: Black | Eyes: Green | Markings:

Height: 1.75 m | Weight: 64 kg | Build: Athletic

Force: Positive

Biography
Flynn was born on Tinnel IV into a society whom worshipped force sensitives, in his few years spent on his home world the boy was given the life of a king. Presents brought to his doorstep every day from the villagers own collections and feeding from the finest bosom available, all in hopes that he would grow stronger. As per their tradition as soon as Flynn hit his third year of life the village elders contacted the Jedi Order to collect the child and train him in the ways of the force. With the caveat that he would be allowed to return on his eighteenth birthday for a village ceremony.

His time at the temple was nothing out of the ordinary, spending his time at the temple studying Galactic Affairs, Lightsaber skills, use of the force and the Jedi code. He made few friends in his early years in training, instead focusing on his studies to become the best Jedi he could be. When the time came for his advancement trials he passed with distinctive grades, only struggling with his lightsaber skills. Being promoted to Padawan at the age of fourteen he was assigned to Jedi Knight N͏̸҉͏à̧͡ḿ̨͠e̛͘ ̕͡͞Ŗ͠҉ę̵͏̶̨d̕҉a͟͜c҉̧͝͠t̡͟e̡̛͜͢͏d̴̸̡͟ to continue his training in the field.

Four years passed with Flynn learning under his master, N͏̸҉͏à̧͡ḿ̨͠e̛͘ ̕͡͞Ŗ͠҉ę̵͏̶̨d̕҉a͟͜c҉̧͝͠t̡͟e̡̛͜͢͏d̴̸̡͟ training further in the use of telekinesis and switching to the use of Form IV Ataru. On his birthday the apprentice and his master travelled back to Tinnel IV for Flynn to participate in his village ceremony. The Padawan was presented with a silver gauntlet housed with a mounted terminal, as well as a set of white robes and a blue overcoat.

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"These are the robes of our prophets, wear them with pride."

Shortly after the event N͏̸҉͏à̧͡ḿ̨͠e̛͘ ̕͡͞Ŗ͠҉ę̵͏̶̨d̕҉a͟͜c҉̧͝͠t̡͟e̡̛͜͢͏d̴̸̡͟ Knocked Flynn out and fled the planet on their Jedi shuttle, leaving only a holo-recording with his Padawan. He explained he had become disillusioned with the Jedi, not understanding the need for the knights to take such an active position in the war. Moments later another Jedi shuttle came to retrieve Flynn and return him to the temple, where he would await selection from a new master.

Upon his return to the temple Flynn was assigned with multiple new mentors, each sharing the responsibility of training him.

Personality


STRENGTH: Due to his early life being dedicated to build him up into a worthy Force wielding warrior his natural strength is above average then most people, but he hasn't continued to train his physical strength in his training so he is easily outclassed by larger foes.

DEXTERITY: Due to it being his weakest element while he was a youngling Flynn concentrates on his dexterity in his Padawan training,

CONSTITUTION:

INTELLIGENCE:

WISDOM:

CHARISMA:


 
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TheBlackace

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Faction: Border Alliance | Rank: Pilot

Name: Nanashi | Alias(es): | Species:

Sex: Male | Age: 22, born //////| Homeworld:

Hair: Black | Eyes: Green | Markings:

Height: 1.85 m | Weight: 78 kg | Build: Thin, Athletic

Force: Negative

Biography


Personality


Skills

Weaknesses

Gear
 

TheBlackace

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Faction: | Rank:

Name: Johnny Noth | Alias(es): Coruscant's Masked Maniac | Species: Human

Sex: Male | Age: 25, born //////| Homeworld: Coruscant

Hair: Dirty Blond | Eyes: Blue | Markings: Cybernetic eye implant, scar extending down his right eye.

Height: 1.85 m | Weight: 78 kg | Build: Slightly Built

Force: Negative

Biography
Johnny Noth, child of two successful Coruscant business tycoons, and older brother to Gareth Noth. Born into a life of luxury Johnny never felt the need to fight for anything, simply asking for what he wanted, and usually receiving it. He grew to the age of nineteen with this attitude, never working a day in his privileged life. While out on one of his usual walks around the upper levels of the city world the boy was pulled into a side ally and brutally beaten. "The eye, the eye" was the only thing the two thugs muttered as they continuously launched their fists at Johnny. Two blaster shots flew through the air, burning a hole in each of the thugs heads. A silhouette of a woman, wearing a wide brimmed hat, slowly walking towards him as his eyes gradually closing as he passes out.


Awakening from his trauma induced sleep Johnny finds out he had been in a coma for a whole year, and that the woman who saved him cut out his right eye before calling for medical officers and abandoning him in the ally. Another shock to the now twenty year old man was that his parents' business empire had collapsed, leaving the family fortune in competitors hands. Apparently his parents had embedded the company's encryption key in their first son's right eye, hidden in his blue iris. He was told it had been done so that Johnny, and only Johnny, could take control of the business when he was old enough. With the loss of their wealth his parents sent him off with his brother to a military academy to eventually be enlisted in the Border Alliance.

After three years at the academy Johnny left of his own accord, twenty three years old with nothing but what little allowance he had left from the academy. He cobbled together a place to sleep under a bridge and began to stockpile anything that could be useful, including old blasters and armour, discarded from local gear shops. He took to the streets, searching for punks, goons and thugs to brutally interrogate for any information on the woman who destroyed his life. He had gained a reputation among the city planet's law enforcement as the masked man who walked into a building full of hutt cartel men, and leaving nothing but a bloody mess behind.


Now twenty five Johnny scraped together enough cash to buy out a decayed apartment on the lower levels of the galactic capital, along with a steady supply of the essentials, food and ammo. He continues to search for the woman who stole his eye, but it's an incredibly daunting task. Knowing almost nothing about the girl except her ties to the Hutt Cartel.

Personality
Johnny once was a very cocky and spoilt individual, taking what he pleased no matter who it belonged to. But after his coma he was greatly humbled by his experiences, learning that money isn't they key to power. He figured out the meaning of all his misfortunes almost immediately after his awakening, to get what you want you have to take it by force. His training for the border alliance gave him an outlet to release his anger, but once he left his heart grew heavy with regret and anger. With his time spent on the street Johnny saw first hand the effects drinking had on people, some of his better acquaintances dying in stupid fights while begging for money or drugs. He has since grown a disdain for alcohol and those who over indulge in it, instead he took up smoking to clear his head, often opting to do so when he is about to lose his composure.

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Johnny indulging his habit
Skills
Johnny's specialises in close to mid range combat, always carrying a vibroknife and blaster pistol on his person. He's well versed in hand to hand combat, often opting to use his fists instead of his knife, he's been known to beat people to death with his bare hands. He's also knowledgeable on the use of most forms of blasters, he however only carries a single blaster on him for tight situations. His cybernetic eye also allows for limited analysis of external stimuli, though overuse of it's functions causes it to heat up, which burns the user if left unchecked.

Weaknesses

Johnny is a horrible driver, incapable of riding even the simplest of speeders. He also can't fly due to the fact he never applied for the piloting training at the academy. He often has sharp phantom pains in his eye, the pain being harsh enough to incapacitate him and force him onto the ground. Due to his mostly apathetic attitude to the majority of his military training Johnny's skill with blaster rifles are less than satisfactory, he's incapable of hitting a target more than 10 metres in front of him when using heaver models, so he instead sticks to his pistol.

Gear

Casual Outfit
Masked Crusader Outfit
///// Blaster Pistol
Vibro-knife

 
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TheBlackace

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"Don't Act Dumb"

Faction: | Rank:

Name: ClydeAlonzo | Alias(es): Mos | Species: Human

Sex: Male | Age: 20, born //////| Homeworld:

Hair: Light Grey | Eyes: Blue | Markings:

Height: 1.65 m | Weight: 58 kg | Build: Thin, Athletic

Force: Negative

Voice: Peter Gold


Biography
"It's just Mos, we're stealing credits not having our first date."

Not much is known about Clyde's life before his first big job, the only thing that the man himself revealing is that he was a model citizen before being thrust into the life of crime. When he was nineteen, Clyde was living with a group of students in a college dorm, not that he attended the school. During one of the dorm's regular parties he received a holo communicator from a masked man, but before he could ask him any questions the mysterious figure disappeared into the crowd.

About a month after receiving the communicator Clyde was kicked out of the dorms after the administration found out he didn't actually attend any classes. As he was packing his things he received a transmission on the device he had received at the party, a woman dressed in fine clothes, wearing a mask projected from the palm of his hand. Claiming to be a member of the senate the woman issued Clyde with an offer, join the crew she had organised or be arrested on the grounds of high treason. Not wanting to spend his life in a cell the man accepted the offer, not sure what exactly this crew was for or what they would be doing.

His senate handler set up Clyde well, giving him a safe house and all the weapon training he would need for his new career in 'politics.' A few weeks into his new life Clyde was assigned his first job, a raid on a Border Alliance summit. The entrance would be via an unmarked speeder and extraction by gunship, it was a five man job and no names were to be spoken, instead they were given aliases by their senate handler. Clyde was given the moniker 'Mos' because due to his sense of mouth being as dirty as the Mos Eisely spaceport, the four other members were named after their respective homeworlds: (Alde)'raan', 'Manda'(lore), 'Cor'(ellia) and 'Nar' (Shaddaa). Main objective, to disrupt the talks and destabilise the alliance, no one was sure why they were assigned the job, but a look at the amount of credits were on the table shut them up.

The job was a bust, three minutes into the raid Border Alliance forces surrounded the building turning the tables and forcing the crew to take hostages. Nogatiations ensued and the crew was guaranteed an escape in return for the hostages safe return, naturally they took the offer hailing their gunship to pick them up. But before they could be extracted Rann and Manda were gunned down by marksmen placed who had set up on an adjacent building's rooftop, with no more options left Cor, Nar and Clyde all surrendered, prompty being taken into custody and locked away.

Two years locked behind a rayshielded 3x3 cell with no-one else around would drive most men crazy, but it just made Clyde furious. Cor and Nar had testified against him to lighten their own sentences, claiming he was the leader of their little escapade. They would have been released by now, but Clyde remained in isolation, waiting for something interesting to happen. Then it happened. On the way to a regular medical examination someone blew a hole in the wall and broke the prisoner out, four masked men dressed up in monkey suits and toting heavy blasters. Blasting their way through the prison the group eventually made it to a prison transport, cruising out of the max security prison, using authorisation codes that had been mysteriously procured to leave without suspicion. (Pretty much what the breakout looked like) Dropping the fugitive off on the lowest levels of Coruscant he was givin another Holo-Communicator and his old mask, the apparent leader of the masked group told him to lay low, and that he'd be contacted as soon as the heat had died down.



Personality

Skills

Weaknesses

Gear
Heist Mask
Heist Outfit
 
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TheBlackace

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Katō Kuzunoha
NAME: Katō Kuzunoha
ALIAS: Raidou
FACTION: Sith Lords
RANK: Lord (Knight Equivalent)
CLASS: Sorcerer (former), Warrior


SEX: Male
AGE: 22
SPECIES: Human
HOMEPLANET: Moraband
HEIGHT: 1.85 m
WEIGHT: 78 Kg
FORCE SENSITIVE: Yes



Personality

"This track, it brings

As the heir to his Clan name Kato is immensely proud of his heritage, often using it as a point to garner respect from fellow Sith. He takes great offence if one were to insult the reputation of the Kuzunoha name and will more often than not challenge anyone who does to a duel to the death.
Kato has a respect for Sith sorcerers and what they are capable of but he has a greater, almost idolisation, admiration of those who have mastered the use of the lightsaber and force in combat.

The Sith were never an order striving for peace but Kato feels as if the only way the Sith can truely take control of the galaxy is by bringing peace upon the worlds, often mocked because of his unorthodox beliefs he usually keeps this notion to himself but he uses it as justification for some of the things he is bound to do as a member of the Sith. His greatest goal is to lead an invasion on an unstable world and lead it's people to a more fulfilling life under Sith rule.

When not on the field of battle Kato is usually found listening to holo-recordings of classic Quenk Jazz, or occasionally at a local cantina whenever a live performance is scheduled. Music being one of his guilty pleasures, he could go on talking about it for hours. He is also known to take on bounties or odd investigations in his free time, finding the mystery exciting it helps to keep his mind off the atrocities he commits in the name of the sith.

With the field of battle often changing Kato finds himself with a some free time while travelling from one theatre of war to the next. In these rare moments of freedom Kato finds pleasure in listening to Holorecordings of Quenk Jazz from artists across the galaxy, often ignoring minor tasks just to take the time to enjoy the melodies.






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Skills and Abilities
"I have a honourable life ahead, and I will not stand to see it be cut short by you."

Proficant in the use of Form IV Kato employs the use of fast and hard strikes when in combat, outflanking opponents with the use of force assisted acrobatics and enhanced speed. He also makes use of a blaster pistol to keep his attack patterns unpredictable, letting off a couple of shots between blade strikes to distract opponents. Kato has an understanding of force spirits, his clan specialising in said spirits, he has been trained in the summoning of these spirits, however he is reluctant to do so after the loss of his eye. He is however able to summon the spirit of his grandfather, who was sealed into a clan artefact, for advice on a myriad of matters.

However Kato's deep seeded hope for peace often interferes with his connection to the dark side, preventing him from attaining his true potential with the use of darker arts such as the draining of life force or higher forms of Lightning manipulation. Another flaw he harbours, his personality is inconsistent, at times he feels mercy for some while other times he will kill indiscriminately, his inconsistency with his morals often causes people's trust in him to falter. Due to leaving for the battlefield almost immediately after losing his eye Kato never had a cybernetic replacement installed, due to this he has a blind spot on his right side, and while he usually compensates for this with the use of the force, when in stressful situations he finds it hard to concentrate on keeping his extended field of vision constantly active.



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Biography
"All I want is a galaxy free of war."

Born into the sith fold Kato has been raised from the moment he could speak to value the code of the notorious religion. His father being a master of the art of the blade and his mother a respected sorceress Kato had a degree of petigree in the upper society of the sith. The boy's clan being well respected in the sith order due to their role in summoning and channelling spirits of lost sith souls, he received a fairly quaint childhood taking up fencing with his father and studying spirits under his mother. The Kuzunoha lineage is one of sith sorcerers, generation after generation the men and women of the clan specialised in the summoning of souls and assisted in sealing them on the dead planet of Korriban. Although Kato found merit in learning his family's traditions he took a more keen interest in refining his skill with a lightsaber, often neglecting his formal sorcery training to spar with sith acolytes studying under his father.

By the age of eighteen Kato had completed his training as an acolyte, excelling in lightsaber combat and having a good grasp of manipulating the force, he was assigned a post at the Kuzunoha shrine to continue learning to manipulate the lost souls of the dead under the clan elders. Years passed before he was allowed to attempt his first summoning, there were risks, the summoning of those at rest sometimes prevoked the spirit into a rage that could only be solved with the blood of the summoner. Because of his inexperience he was locked in the shrine's deepest darkest room and provided the needed 'materials.' A failed acolyte, slaughtered by his brethren on his first day of training, it wasn't an unusual sight but it brought up thoughts about the sense of betrayal deeply embedded in their society. Pushing his thoughts aside Kato preformed the lengthy ritual, spaying incense around the body along with the drawing of ancient sith markers. Moments after completing the ceremony the after image of the former life appeared, angered and lusting for blood. With it's ghostly grip it reached into Kato's head and ripped out his right eye, before disappearing back to the world of the dead. Strangely the wound healed instantaneously no bleeding or collateral damage to the head, leaving the summoner with only one eye and a distaste for summoning. He promptly left his position at the shrine, taking with him a summoning tube containing the soul of his grandfather who was never sealed away on the planet of the dead, and began to focus on more military endeavours.

Spending his following years on the battlefield the now twenty two year old man boasts a heavy involvement in major planetary invasions and the killing of multiple Jedi, being raised to the level of [knight equivalent].



Assets & Possessions
Lightsaber (Red Crystal)
Blaster Pistol (will put model when tech is made)
Summoning tubes

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Threads
I.
II.
III.
IV.
V.
A character created by TheBlackace.
Face Claim: Raidou Kuzunoha XIV (SMT: Devil Summoner-Raidou Kuzunoha vs The Soulless Army).
 
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TheBlackace

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Affiliation:
(Is your armor made by, or used by, a faction? If so, who? If none, put 'N/A')


Ownership: (Which of your PC's uses this armor? If the armor is for faction use, put 'N/A')


Intent: (Why did you create this? What is its purpose? Is it for personal use? Are you making it for the sake of making it? Do you intend to sell or market it? What makes this different from other similar tech? This will influence any ruling made on your technology, so please explain at length what your intentions are!)


Model: J14C-Exoskeletal Suit


Weight: 35KG


Composition: (What is your armor made of? If you're using a lightsaber-resistant material, describe what components are made from that material. Remember to limit your use of saber-resistant materials, such as Phrik and Ultrachrome! Armor that is entirely or mostly saber-proof will NEVER be accepted; don't be afraid to use a saber-resistant helmet and gauntlets, but don't try and mate saber-resistant helmets and gauntlets to saber-resistant chestplates and thigh guards. As a rule of thumb, the less saber-resistant your armor is, the more likely it is to be approved. )


Rating: (What is it resistant to? What is it vulnerable to?)


Description: Originally intended for mining work in hazardous vacuum environments, the original design was modified to create a combat suit that would allow for effective boarding of hostile spacecraft while outside the safety of a planet's atmosphere. Fitted with a bodysuit interwoven with sensory nodes which detect and manage body temperature by running a temperature conductive liquid in between the layers of the suit. The suit's boots include mango-grip capabilities, allowing the user to walk along a starship's exterior. Armour pieces are strategically placed upon vital areas, across the sternum, pertruding armour piece covering the neck, upper thigh and a plate extending over the spine. This prevents the placement of too much momentum when moving through the cold recesses of space. Assisting with manoeuvrability are small thrusters, one placed on on each boot, with two more that extend from the spinal plate. These thrusters have a limited fuel supply only containing enough for a 10 second burst of thrust before depleting completely, portable fuel cells can be carried on person to alleviate this issue but the contents are highly flammable and will cause violent combustion if shot by a stray blaster bolt. The design of the J14C has two destinctly unique features, the first of which is the helmet which can construct (and deconstruct) and adjust itself around the user's head creating an air tight environment. The second of which is a auto-sealing foam that immediately patches any lacerations in the sealed body suit, the armour contains enough material to repair 3 minor breaches or one major breach. It should be noted however that the foam is highly toxic to most lifeforms and will cause major sickness or death if allowed to enter the bloodstream.


*Features: (If the description gives you trouble, you can fill out a list of features instead and omit the description. If you filled out the description, omit this part of the template.)
 
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TheBlackace

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Nanashi Jiyu
NAME: Nanashi Jiyu
ALIAS:
FACTION: Czerka Corp
RANK: Special Executive


SEX: Male
AGE: 21
SPECIES: Human
HOMEPLANET: Deep Space
HEIGHT: 1.85 m
WEIGHT: 78 Kg
FORCE SENSITIVE: No
Voice: Tom Gibis



Personality

"That's just bad business."
Nanashi's work ethic has dropped in quality ever since he left the Bounty Hunter's Guild, not finding enjoyment in work any more he treats it as more of a pain than an experience. He still gets the work done he'll just find it incredibly annoying, taking as many shortcuts as possible while still proving effective. Although he does find excitement in the more violent side of his new career he generally will hold back until he or someone else is at risk of being hurt. Outside of his work Nanashi enjoys the company of his workmates, often spotting the crew a round at the company bar. He tends to get lonely easily, spending most of his life working with his family seems to have shaped him into a person who enjoys maintaining bonds.



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Skills and Abilities
"Look, it's nothing personal. Unfortunately, you've just crossed the wrong company."

With years spent training under his mother Nanashi has a wealth of knowledge under his belt, an expert of tracking targets he is able to gather information on his prey by asking the hard questions, backtracing communications and old fashioned tailing. He's a decent shot with a blaster able to hit most targets with relative ease, he however isn't the best marksman over range as he focused more on close range skirmishes rather than long ranged fire fights. Among his strengths is melee combat, he's quite confident in his skill with a blade easily outclassing republic riot officers and surviving a few clashes with lightsaber wielding opponents.

However, Nanashi is easily manipulated when people he cares about are put in danger, specifically his parents who he dearly cares about. His sentimentality often gets the better of him, often keeping outdated gear equipped on him for memories sake. He often falls on alcohol as a crutch when times are tough, bordering on becoming an alcoholic when he's hard pressed. His lazy work ethic and the shortcuts he takes can sometimes cause his plans to fall through, much to the dismay of his supervisors. .



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Biography
"If I wasn't here on business this could have been fun."
Born on a rust bucket of a cargo ship smuggling shoddy weapons for a failing crime organisation Nanashi learnt the ins and outs of risky business from birth. His father a high value smuggler and his mother a successful bounty hunter he was raised in an exciting home to say the least. At the age of fifteen his mother thought it was time he joined in on the family's business, opting to train him as her apprentice, moulding him into a skilful Bounty Hunter. He tagged along on 325 acquisitions with his mother before she deemed him ready to take one without her supervision. At the age of eighteen Nanashi took on his first hunt, he was given the family heirloom to aid in his debut, a Cortosis-weave sword passed down through his mother's side of the family. He returned to a proud family with a fist full of credits and a reputation as the new hunter on the street, a few bounties later and he officially joined the Bounty Hunter's Guild.

Years passed as Nanashi continued his work as a hunter, his parents retired from their respective businesses and settled on Naboo, living a peaceful life free of any debt. Nanashi however was not so lucky, his sentimentality got the best of him, the amount of credits spent on trying to maintain his family's old cargo ship far exceeded his bounty take. Eventually he couldn't keep up with his guild dues and was forced to resign his position and took on independent hunting which wasn't very good for credits as it costed more to stay active than when he was with the guild. He was often met with resistance from guild hunters aiming for the same prey, but no hostility was ever initiated, maybe they took a sad pity on their fallen comrade, or maybe they didn't want to waste the ammo.

At Twenty-one he was contacted by a scout for Czerka Corp, apparently an old hunter acquaintance didn't want to see his skills rot away in an old freighter and recommended him. Naturally Nanashi accepted the offer and signed on as a Special Executive, not that he knew exactly what that was, he just wanted to get back on his feet.



Assets & Possessions
His 'iconic' green jumpsuit
Cortosis-weave sword
DTB-27 bolt pistol
Forearm mounted Datapad

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A character created by TheBlackace.
Face Claim:Hero-SMTIV:Final).
 
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