Bomber Man Dice and OOC

Andrewza

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100: Critical success.
81-99: Rousing success. Everything goes better than expected
51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: Critical fail.

Standard dice roll setup

3 d4 number of droid guards
[dice]3xd4[/dice]
 

Andrewza

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rolling to see how guarded is bunker is

1 to 5 very lightly defended
6 to 10 lightly defended
11 to 15 moderate defence
16 to 20 heavy defence


[dice]d20[/dice]
 

Andrewza

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8 droids and booby-trapped with bombs
 

Andrewza

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finding entrance


[dice]d100[/dice]
 

Insalius

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Rolling to see if there are any traps on or in the entrance. +5 for expertise

[dice]1d100[/dice]
 

Andrewza

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Just please don't roll a 1 on a bomb defuse
 

Andrewza

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Rolling for chance Droid response high means droids low means nothing
D100

[dice]d100[/dice]
 

Andrewza

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1d4 on number of droids

[dice]d4[/dice]
 

Andrewza

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Fight the Droid roll

[dice]d100[/dice]
 

Insalius

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Rolling to find correct path to the Bomber. +5 for intuition from the Force

[dice]1d100[/dice]
 

Insalius

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Rolling to see if I run into a bomb or droids. Evens is bomb, odds is droid.

[dice]1d10[/dice]
 

Insalius

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Rolling to see if I notice the bomb.

[dice]1d100[/dice]
 

Insalius

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Rolling to see if I can disarm the bomb

[dice]1d100[/dice]
 

Andrewza

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Rolling for chance Droid response high means droids low means nothing
D100


[dice]d100[/dice]
 

Andrewza

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1d4 on number of droids

[dice]d4[/dice]
 

Andrewza

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oooof


roll attacks

[dice]4xd100[/dice]
 

Insalius

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Rolling to take care of the other two droids.

[dice]2xd100[/dice]
 

Insalius

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Rolling to find way to the bomber by using the droids' tracks. +10 for number of droids.

[dice]1d100[/dice]
 

Andrewza

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Roll for hidden door


[dice]d100[/dice]
 
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