Bring Me the Hydrospanner!

Malon

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1. What is going to happen in your plot?
Greybok will lead a small crew of rebels to acquire the materials to build smuggling compartments in his gentech ship. These compartments will be designed with scatterweave and special shielding to protect them from all but the most thorough (and time-consuming) of scans.

2. What other players will be a part of this?
@Valen Pelora, @Wit, @Foolish Guac

3. Where are all the places (if more than one) that your plot will be taking place?
Christophsis, Tatooine, Rodia, Savareen

4. Please provide a basic in-character timeline of what you expect to happen.
  1. [DICE/ASK] (Never Tell Me the Odds) Greybok and crew will head to Christophsis and, disguised as pirates, ambush a shipment of shielding crystals for use in the shielding components of the compartment. Their goal will be to disable the transport and make off with the shipment before it can flee back to the planet and alert law-enforcement.
  2. [DICE/ASK] Next, Greybok and crew venture to Tatooine after having heard that a shipment of scatterweave is arriving for a less-important Hutt in Anchorhead. They will strive to catch the shipment while it is still at the spaceport and make off with without causing much of a stir if at all possible.
  3. [DICE/ASK] Before they can return to base on Savareen, Greybok and crew hit up a fence on Rodia to sell any excess supplies from the stollen shipment so that the other three members of the crew can be paid their share. However, the Rodian fence they are going to see has a distinct dislike of Greybok due to their past interactions. Their objective will be to make it out of the fence's establishment without drawing his ire (and his blaster).
  4. [OPEN] Returning to base on Savareen, Greybok will install the special smuggling compartments on his ship and pay his crew before treating them to a round of drinks on him for their service. (This will be more of a social thread, but will have the compartments installed to round out the plot.)

5. What do you or your character hope to achieve with this plot? What is the "end-game"?
To install smuggling compartments on Greybok's ship. The excess from the stollen shipments (should we succeed in getting enough—and selling them) will be used to pay IC credits to the remaining crew members for their services.

6. Do you need any involvement of canon NPCs or faction leaders to be DMed by a staff member? If so, please detail who/what and for what purpose.
Nope.
 
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Malon

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Dice Roll System:

Roll a d10 dice.
  • 9-10 (total success)
  • 7-8 (reasonable success)
  • 5-6 (stalemate/deadlock)
  • 3-4 (failure)
  • 1-2 (abysmal failure)

You can add your Level to the roll for improved odds if you use a skill specifically mentioned in your character sheet.
 
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Malon

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Rolling to see if Grey can swing the ship around and get it into a decent attack position for his gunner.

[dice]d10[/dice]

+1 for being an expert pilot
 

Wit

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Roll to see if Fynn is able to intervene to get them into a better position:

[dice]d10[/dice]

+1 for being an expert pilot
 

Foolish Guac

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Roll to see if Jorrin can land a shot on the engine [dice]d20[/dice]
 

Valen Pelora

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Accomplish anything helpful

[dice]d10[/dice]
 

Malon

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Catch up with the escaping ship and get into position to shoot:

[dice]d10[/dice]

+1 Pilot
 

Wit

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Line up the ship to shoot the ship's sensor dish.

[dice]d10[/dice]

+1 expert pilot
 

Malon

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Rolling to see if there is any resistance inside the ship:

[dice]d10[/dice]

Success is "no resistance"
Failure is "resistance"
Neutral - roll again
 

Malon

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How many fighters can we expect?

[dice]d4[/dice]
 

Malon

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Rolling to see if Greybok can scare them into submission:

[dice]d10[/dice]

+1 Big, scary Wookiee
 

Malon

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Rolling to see if Greybok can stun them both:

[dice]d10[/dice]

+1 good shooter
 
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Valen Pelora

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Convince the pilots not to report and help with the crates.

[dice]1d10[/dice]

+1 for being a Jedi
 
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