Claire Ross

Number-75

The Secretive One
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....Loading
...........Data Retrieved
......Opening Dossier

Appearance.pic Make Note, Picture is from approximately one year before Purge. Current appearance unknown besides a few sparse details.

Name: Claire Ross
Faction: Imperial Knight supporting Stormtrooper
Rank: (N/A) [Possibly a Knight?]
Age: 38
Height: 5’6”/169CM, 5'8"/173CM in Armor
Weight: 121LB, 151LB in armor.
Eyes: Right eye remains amber, Left eye glows red, seems to be a high end replacement. Seems to have taken to wearing an eye patch to hide this.
Hair: Hair appears to have retained it's original brownish red color, although some grey and white hairs have been noted in her last appearances.
Credits: 6000
Physical Traits: Light Build, toned. Left side of face has large scar running from brow to top of cheek.
Force Sensitivity:Nope

Attributes:

  • Strength: llllllllll Claire has below average strength. This limits the amount of equipment that she can carry, causing her to favor lighter blaster weapons over slugthrowers. She has been training a bit since the Purge, but she is still below average in the terms of strength.

    Agility, Endurance llllllllll Slightly above average Agility and Endurance then that of an average 5'6 soldier, Because of this, Claire is capable of running quite a bit further then others and react a fair bit faster too.

    Speed: llllllllll Claire is quite a bit faster then most soldiers, capable of competing in sprinting competitions against athletes trained in the sport of running and win.

    Intelligence, Wisdom: llllllllll Claire's quite a bit smarter and wiser due to her ability to think outside the box and work with what she has to turn a bad situation into a good one. It is because of this that she received her position as a squad leader. Since the Purge, she has been using these attributes to start uprising and armed incursions on border Imperial worlds.

    Charisma: llllllllll You need to be pretty good with people in order to tell them to run out of cover in order to attack a machine gun nest and have them actually do it. Using this, she is capable of influencing a group of people to rise up against the Empire.

-COMBAT SKILLS-

-Blasters: llllllllll
Claire specializes with blaster weapons, scoring the highest of her training platoon in the terms of accuracy. She's only gotten better since the purge.

-Solid Projectile: llllllllll
Claire is not all that good with most slughthrowers. While she is capable of shooting low caliber and high caliber pistols, rifles and unmounted automatic weapons would be problematic for her due to her inability to control the recoil.

-Rifles: llllllllll
Claire is a match level marksman with her blaster rifles. She beat everybody else in her training camp and a few of the NCO's and drill sergeants too. That was only in training camp too. She has only improved over the last twenty years.

-Pistols: llllllllll
Claire has improved her pistol skill since the split. While she isn't going to be winning any medals soon, she is quite a bit better then Stormtroopers of similar age.

-Explosives: llllllllll
She knows how to throw grenades, when to throw grenades, and when NOT to throw grenades. Also knows how to set up and create IED's, landmines, and booby traps.

-Chemical: llllllllll
Claire is well versed in the usage of chemical weapons. She knows how to handle most common chemical weapons like tear gas and a few of the more rare ones as well.

-Combat Insertion: llllllllll
Claire's entire squad specialized at being dropped into the middle of an enemy hot zone or swimming up to the shore of an enemy territory in order to establish a foothold or beachhead alongside other squads. Although she hasn't had a squad to command in ages, she still retains this skill to slip into places undetected.

-Hand to Hand: llllllllll
Claire has significantly better hand to hand skill then most others troopers. Due to her inability to throw actual damaging punches, she decided to learn another fighting style instead. Her fighting style is more defensive, revolving around intercepting attacks and then breaking the limb that was used for that attack or flipping the opponent after evading their attack.

-Melee Weapons: llllllllll
Over the last ten years, Claire has trained with melee weapons. Specifically, a combat knife. And while she has no discernible style or flow, she is capable enough to hold her own against an Acolyte. Provided she rely on her bag of tricks along with her knife.


-REPAIR SKILLS-

-Maintenance and Repair, Weapons: llllllllll
Claire is well versed in the art of keeping weapons working. She has to be good at it for her job to do her job.

-Maintenance and Repair, Armor: llllllllll
If needed, Claire can put together a suit of armor from a bunch of spare parts that are lying around. She can also patch together armor from whatever's around. Her own armor is a testament to this skill.

-Maintenance, Cybernetic Eye: llllllllll
Claire knows enough about her cybernetic eye to keep it working at tip top condition. Needs to have someone else actually do the repair work though.


-MEDICAL ABILITIES-

-First Aid: llllllllll
Claire learned some basic first aid as part of her training. Afterwards, she opted to learn more in order to make sure she could teach future insurgent medics.


-CRAFTING SKILLS-

-Armor: llllllllll
Once again, she is capable of putting together a quality suit of armor from scrap parts and damaged pieces. It's actual defensive value will differ depending on the quality of parts used, but it'll still be a serviceable suit of armor. If she had the resources, maybe she could put together something better.

-Firearms: llllllllll
Claire is quite capable in the art of creating slugthrowers. This is due to the fact that the locals may not always have blasters or ranged weapons on the planet she is deployed to and as such, may be expected to create working weapons for would be insurgents.

-Explosives: llllllllll
Since the loss of her squad, Claire has been more and more into the use of explosives to even odds. As such, she learned on her spare time on how to build and create a large variety of explosives and explosive devices.

-Traps: llllllllll
Claire has also been known to establish traps in places where they would do the most damage or in her bases.

-Evidence Fabrication: llllllllll
If she can't outright kill or blow them up, Claire is more then willing to plant incriminating evidence on people she needs to get rid of.


-NOTABLE MISCELLANEOUS SKILLS-

-Teaching: llllllllll
Claire is great at teaching people how to do things. Especially if they're guerrillas.

-Wilderness Survival: lllllllll
Claire can survive in a jungle after being ditched there naked and with no supplies. Worse yet, she'll find the people that dumped her there and take her time teaching them why leaving people in the jungle naked and with no supplies is a bad thing. Possibly with a knife.

-Swmming: llllllllll
Claire can swim extremely well.

- Camouflage(Jungle, Woodland, Forest): llllllllll
One of the various tricks Claire picked up during insurgency, she is capable of camouflaging her armor to render herself near invisible provided she does not move. However, this skill can still be routed provided one is extremely well versed in natural leaf and tree formations, or is force sensitive.


-TRAITS-

Natural Enemy: Imperials- Usually most people have some group or culture that they will not enjoy or ever consider working with. Claire will not trust, cooperate with, or talk with an Imperial loyal to the current empire. This can be a disadvantage for her at times.

Cold Berserker- Rarely does a Cold Berserker show rage or hatred, Rather, they efficiently plan out a method to execute you, then preform it with the same level of efficiency. In Claire's case she shows nothing but serene, almost motherly, levels of calm and understanding. Even while she's busy executing Imperial Loyalists. This is an advantage that she carries.

Lacking Emotion- Claire suffers from this in a limited form, as she lacks the ability to feel anger or fear. Rather, she'll only feel a sense of mild annoyance or disappointment even in the face of death. Attempts to make her angry or afraid are bound to fail. Other then these two specific emotions, she's perfectly fine. This can be an advantage or a disadvantage, judging by situation.

Driven- Claire is a driven person. She never doubts her own actions or plans, never showing remorse towards killing anyone and is capable of ignoring pain once she is set on a goal. However, she is still capable of being killed. This is an advantage but it does cause her to think, act and speak.... oddly, at times.

Armor: Katran Class Commando Armor-Extensively Modified Replica. Left Pauldron and upper arm has been replaced by the upper left arm and pauldron of Former Specialist Tanak's armor. It still sports the pits, burns, scratches and chips that it had while it was used by Tanak and has gained some more over the years.

The helmet has also been modified quite extensively. A piece of duraplast now covers the bottom section of the T visor while the entirety of the left front of the helmet has been replaced. Half of the optics on Tanak's armor was salvaged and welded over a hole in the visor, while the HUD screen of the armor replaced the Claire's broken HUD screen.

Finally, additional plates of Duraplast have been welded over the chest, right arm, lower left arm, legs and backpack. The welding is still visible on the armor and overall, the armor seems a lot more structurally weaker then it actually is.

On a side note, there is still an orange stripe running down the left arm.

Rating: The majority of the armor is proof against low caliber(9MM and below) pistols, low strength Blasters, vibroknives, small rifles (5.56 and below) and shrapnel.

Somewhat proof against Small Sized Rifle Rounds (6mm and below), depending on hit location(Proof if hit in the chest and left arm, resistant if hit in the other limbs).

Resistant against medium to large vibroweapons. Moderately resistant against Full Sized Rifle Rounds(6.5MM to 11MM), High Caliber Pistol(10MM and above), Medium and Infantry Heavy Blasters, and Plasma.

Incapable of blocking anti-material(12MM and above) rounds, heavy repeating or vehicle mounted blasters, and other heavy anti-infantry/armor weapons. Is as good against a lightsaber as a piece of butter against a hot knife.

Left Upper Arm shield is proof against pistols up to .50, Rifles up to .338, All man portable blasters and shrapnel. Mildly resistant against anti-material(12MM and above) rounds, heavy repeating or vehicle mounted blasters, and other heavy anti-infantry/armor weapons. Is still as good against a lightsaber as a piece of butter against a hot knife.


Construction: As is written on the armor pic. Majority of armor plates are made from Duraplast and the undersuit is made from armorweave. Left arm shield is made from a thick plate of duraplast.

Weight: 30 lb

Coverage: Full body

Systems: Air Filtration; Personal Air Reservoir:40 minutes; HUD; Vacuum Seals; Magplates on back, boots and hands, inside of left arm shield; and Internal Com Link.

Helmet HUD: Reticule moves throughout HUD, following weapon direction. Range marker, Map on upper right, Ammunition Count on bottom right, Air supply on bottom center, status of other squad mates on upper right and status of armor on bottom left.

Vision modes: Night, Heat Vision, 4X zoom and Standard.

Gauntlet systems:
Left Gauntlet: Retractable Knuckle-vibroblade, Datapad attached to magplate.
Right Gauntlet: Retractable Knuckle-vibroblade, Spool of monofilament wire stored in a rolled up state in right gauntlet. Has a small pull ring attached to the deployment end.

Description:Custom Armor acquired by Claire, it was custom made for her. Although it was meant to be a display piece, she carried it around wherever she was deployed and it still had full defensive capabilities. This proved to be a savoir when she had to ditch her old suit of Centurion Armor for something else.

As the years went by, she gradually replaced parts too damaged to use, modified other parts that were no longer up to spec and replaced unneeded parts.

-6X Tear Gas Grenade, Push Button Activated. Each contains enough tear gas to fill a 5x5x2 Meter room with tear gas. Stored inside backpack dispenser.

-1x Pair of glasses. A normal pair of glasses that are seemingly indestructible.

-Cybernetic Eye: When it isn't glowing red, the eye looks exactly like a normal one, of the same colour as Claire's real eye. It also has the same level of functionality as that of her normal eye. However, she like to keep it glowing for intimidation factor despite the fact that her armor and weapons tend to be even more intimidating then her eye.

GIAS-B3 Blaster Pistol

A blaster acquired by Claire after the events of the Purge, it proves itself to be a robust weapon. It doesn't really excel in any field but it also lacks any huge weaknesses as well. It does have a slightly longer distance and higher power cell capacity then most other blasters of comparable strength.

Range: 50M maximum, 40M optimum.
Rate of Fire: Semi Auto
Bolt Velocity: 500M/S
Bolt Color: Red
Damage Per Shot: Medium
Sights: Iron Sights
Power Cell Capacity:15

RDC-M99 Marksman Rifle

Claire's rifle is a beast of a weapon, specially ordered and customized by a manufacturer for her after the weapons offered by the Imperial armorers failed to match her standards. It lacks the extreme range of a sniper but is still has more range then most blaster rifles. It's capable of extreme damage to unarmored targets and carries enough punch to break through most armor as well.

However, it also carried a significantly less amount of shots per power pack and was a hassle to reload due to a poorly placed release, which happened to be on the top half of the rifle. So while it was definitively not something you would want to use in a close quarters fight, it was also something you would not want to face in a fight of distance either.

Since the weapon's failure during the Purge, Claire has retooled the rifle to be capable of firing more shots per power pack and had the release relocated. The power pack's former dirt and damage cover was also removed and a few of the latches removed, allowing the power pack to be physically removed without using the release if required. She is rarely seen without it.

Range: 900M Maximum, 650M Optimum
Rate of Fire: Semi-Auto, 3 round Burst
Bolt Velocity: 920M/S
Bolt Color: Blue
Damage Per Shot: High-Extremely High
Sights: 8X Magnification Scope, Backup Folding Iron Sights
Power Cell Capacity: 30 Shots

calico_m950.jpg


An SMG used by Claire, it is one of custom build and design. Created with her own limitations and the enemy she would face in mind, the weapon boasts a devastating rate of fire, ammo capacity and bullet speed.

However, this weapon is not without it's fault. In order to meet it's expectation, it uses a smaller caliber round and is horribly inaccurate at long and medium ranges. It is also incapable of penetrating most armors. Still wouldn't want to try to engage this weapon in CQC though. Seems to carry it everywhere.

Range: 80M Maximum, 60M optimum
Rate of Fire: Full Auto, Semi-Auto 1250 RPM
Caliber: 9MM JHP
Bullet Velocity: 900M/S
Damage Per Shot: Medium-High on unarmored, Low-None on armor
Sights: Iron Sights
Magazine Capacity: 50 Rounds


An extremely odd weapon utilized by Claire. It resembles a lightsaber but it is unknown as to how this weapon came into her possession, seeing as how she is not Force Sensitive nor has this weapon been seen in the hands of a Sith before. It may very well possibly be an extensively modified lightfoil, but the exact details behind it will probably be never revealed. However, this is only one of the oddities of the weapon.

Visually, one would be incapable of identifying the hilt as that of a lightsaber or foil due to the fact that it is shaped more like a dagger handle with a knuckle duster style guard then that of a traditional lightsaber. The hilt is also incredibly short, being only thirteen centimeters in length with the handguard protruding seven centimeters away from the handle. The entire handguard seems to have been constructed from phrik.

Once activated, the weapon only gets odder. It sports a dark red blade, which is odd considering Claire's hatred of Siths and Darksiders in general.

The weapon is a dual phase weapon and is capable of switching from a fifteen centimeter long blade to a forty centimeter long blade. It's also been made waterproof.

It's rarely used by Claire, although it tends to cause a large amount of damage once activated. It's stored in a special holding slot on the left arm shield. She always carry it around with her.

Claire seems to have some sort of personality duality going on. When she isn't leading her squad, forcing them to do PT, weapons maintenance, or training in general, she is very quiet and soft spoken. She trusts that those below her have the intelligence and will to do the correct thing. She enjoys talking with people and is an excellent listener. However, when she IS doing her job her personality takes a 180 turn. She becomes very, very loud and outspoken. She isn't afraid to show the squad what must be done through leading by example nor is she afraid of yelling at people to get them to do their job.

Since the Purge, the line between these two personalities seems to have blurred even more. Over the last ten years, her aggressive and outspoken nature seems to have slowly been adsorbed by her rational and calm side. She no longer exhibits rage and fear and approaches everything with an air of seemingly serene calm.

While this change cannot be noticed while interacting with her on a friendly and personal level, it will become very noticeable if you get on her bad side or reveal yourself to be an Imperial. In the event you get on her bad side, there will be absolutely no noticeable change in her demeanor. She will continue to be nice, pleasant, calm, and understanding. Even while gutting you alive or executing you.

On a more disturbing note, Claire has become more... extreme in her methods following the Purge and the loss of her squad. Despite her belief that she is doing what is best for the Empire, there has been evidence that shows that she is willing to starve, bomb, terrorize and kill people just so she can get them to rise up against the local government. Worse yet, she also seems to truly believe that what she is doing is for the best and that every kill can be justified by her mission to topple the Empire.

Biography: A rank and file soldier, there is not much to be said about Claire's early life. She was from a rural planet, born to a pair of farmers As the eldest of a family of three other childred, she was expected to look after them and ensure their safety. It was here where she learned how to make people listen to her and how to become their friend and their leader. She attended school, where she received no distinctions for academic courses although she was noted as a great leader and an excellent athlete. After graduating, she joined the military.

During her basic training, she quickly excelled at leadership courses and sharpshooting. Due to her ability to think out of the box and She was quickly promoted to Sergeant and given command over a small squad of twelve and a dropship. for a few years, this squad did whatever they were ordered to. They smashed through fortifications, blew up bridges, did the occasional parade and paved the road for more successful crackdowns. During these years, they were the most tight knit squad in their company.

Then came the sith uprising. Apparently, the squad first heard of it while on their last mission for the Empire. The reaction to the news were clearly mixed. Approximately half the squad supported the new sith leaders, believing that the sith had fairly acquired the power and deserved to rule the empire. The other half ,which included Claire and the Dropship pilot, supported the old empire, believing that they signed up to stand by the empire and emperor, not some sith and her cronies.

A brief but violent firefight broke out in the middle of the forest that they were hidden in. In the process, the entirety of the Sith Loyalist forces were wiped out and one of Claire's soldiers were killed. They apparently buried everybody relatively quickly, with the loyalists in one plot and the one loyaled to Claire in another plot. The survivors made their way back to a starport where they stole a ship and got rid of all the Imperial Equipment they could, including the dropship.

For the next while, evidence shows they spent the Purge avoiding Imperial Patrols and raiding Imperial settlements on their trip to hopefully friendly Imperial Territory. Sadly, most of them never did make it to Imperial Knight territory. After a raid gone bad, everyone but Tanak, Claire and Ray the Medic were killed..

She alone survived at the cost of her de-facto second in command's sacrifice after he rescued her and dragged her back to the ship after she was rendered unconscious by an explosion. That same explosion destroyed her eye and caused her to lose a fair amount of blood while Tanak had suffered a large amount of injuries during the rescue. With only enough supplies for one of them to be saved, Tanak used his authority as second in command to have Ray save Claire.

When Claire woke up, they were at in friendly hands. She had her eye replaced by a cybernetic and Ray was delighted to know that she had made it out of the Purge alive. However, he too would have to leave. Unlike Claire, he did not want to fight the Empire any longer and was going to retire. Disappointed, she left the Imperial Knight ship on the ship she had stolen and disappeared. This was where her trail stopped. After this, only evidence of her presence and hints of her involvement have been found.

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Well, it seems that I'm alone on this mission. It's sad that Ray had to leave. He was a great medic and a good friend. Well, I guess that he will be a great father too. He always said that he wanted to start a family in Alliance territory. Guess he has the chance now. Well, hopefully I'll find some more people to help me on this mission.

Seems like I have a gift for teaching people. I find it weird that the people on this planet actually look up to me like if I'm the only one who can help them. It feels... odd, having people treat you like a god or king of sorts when you know that you're nothing more then a human. I guess this type of thing would be addicting to some. I find it funny that my method of teaching them insurgency is to teach them how insurgents lose battles. They must be rolling in their graves right now. Anyways, it seems that this group of would be insurgents are about to rise soon. I've taught them all I could. Going to leave tonight, I think the Empire already know about this uprising. I can't die yet.

I would suppose that this trip would be a failure. The stormtroopers attacked earlier then I had projected. Entire town was wiped out because ten farmers wanted to defend themselves against corrupt officials. Typical Sith. They only want people to bow to them and they are willing to go to any extreme to do so. Well, at least I was wise in lying to the farmers about where I was staying and which ship was mine. Sad to see the old girl go but it managed to take out the entire squad, so it's sacrifice was not in vain. I'm going to need a new ship though.

Yesterday, I ordered some of the men to blow up a school. It was regrettable but I wasn't able to think of any other way to dispose of the Moff. As I had suspected, he killed himself shortly after he received news of his twin's passing. Hopefully, his Sith hating rival will be elected now.

zxadszf today. It's rather easy to use and quite light. When it's on, it resembles a lightsaber. Has the cutting force of one too.aszdfxaqIt appears that this recorder is finally broken. I suppose I couzxdfzxfwqchgdj so long. I do have the money to buy a new one, so no major loss.

It appears that the Empire was building a dossier on me. I have managed to retrieve it and delete it's original. It seems that they didn't have as much information on me as I'd have thought. Well, better safe then sorry.

It seems that the Imperial Knights took some heavy losses. I guess I'll have to find them and see if they'll let me join. I am aware that I am not a Force Sensitive and that I may be rejected but still, I must try. My best bet for hurting the Empire probably lies with them instead of the renegade work that I have been doing these past ten years. It'll probably be more successful too.

Currently in:
Agents of the Dawn
Healing Hands
 
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Number-75

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Well, this took a while, but it's up. Anyways, thoughts, concerns, glaring canon breaking issues or pictures of kittens?
 
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Shiuzu

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heTwv.jpg


Cool story, I dig the audio files.
 

YOLT

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funny-lol-cat-movie-violent.jpg


Looks great. I really like the way you did it.
 

Number-75

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@Everyone, KITTY! IT'S A BUNCH OF KITTIES! /smacks self in head/ Ahem.
Well, Shiuzu, Ari, Thanks for the compliments! I'm glad you enjoyed/liked it!

As for Icaro... You put a picture of a cute kitten, so I guess I'll forgive you for not leaving any critique or anything.
 

Icaro

forgive my sins.
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hey, you said or not and.
 

Orphen

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BOOM, and the Logic bomb was dropped!
 

Number-75

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:CIsee Hmmmmm You're right... Dang it.
 

Icaro

forgive my sins.
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in all seriousness it's a very nice profile. applause.
 
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