Cleaning house rolls

Pheristroch

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Locked door:
1-25 unlocked
26-50 poorly locked
51-75 quality lock
76-100 military grade lock

[dice]1d100[/dice]
 

Andrewza

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door sturdiness


1 to 5 old and fragile
6 to 10 average door
11 to 15 reinforced door
16 to 20 armoured


[dice]d20[/dice]
 

Andrewza

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window sturdiness

1 to 5 window
6 to 10 window
11 to 15 reinforced window
16 to 20 armoured

[dice]d20[/dice]
 

The Mad Hammer

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1. Grenade throw.
2. Proximity of saferoom doors to window (1-low).
3. Proxinity of guard to window
4. # of guards outside of room (1-25 = 1 26-50 = 2 etc)
5. Successful, uninhured entry of Motshan through the window. -5 for injury.

[dice]5d100[/dice]
 

The Mad Hammer

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Rolling 5 more so Motshan can charge and attack the guards and if they need to, they can fight back...
[dice]5d100[/dice]
 

Andrewza

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it fine d100s, D20 it is all good
 

Andrewza

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Roll for climb

Roll to attack

Roll to bull rush


[dice]3xd20[/dice]
 

Andrewza

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Roll for grenade throw

[dice]d20[/dice]
 

Andrewza

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Effect of gas with a minus 2 penalty due to bad throw

1 to 5 move out of gas range in room

6 to 10 endure the effect

11 to 15 flushed from room

16 to 20 critical fail puking

1 roll primary target

[dice]5xd20[/dice]
 

Andrewza

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On next post you now know 2 rush out the room 2 are puking in the room and 1 is safe in the room some where.
 

The Mad Hammer

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Looks good!
Is @Pheristroch gonna post?
If not, I’ll throw one up this evening and try to end this.
.
.
If the dice do not try to kill me again...
 

Andrewza

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You would have a bounse on any attack since you know where they coming from and it a doorway. Aka a perfect kill zone
 

Pheristroch

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Darn it, i thought i was all caught up. Expect a post today, soon
 

The Mad Hammer

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Nice post. I will get one up this evening.
Lets end this thing!
Would like to execution style one of them, if possible.
 

The Mad Hammer

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Rolls for the following:
1. Door secredness based above premise
2. Ability to force the door open, +/- 5/10 depending on the above roll.

[dice]2d20[/dice]
 

Andrewza

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Grenade one, grenade two and sustained burst from repeater
Plus 2 from range
Plus 2 from rear gas effect
Plus 2 confinded space



[dice]4xd20[/dice]
 
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