Divine RP v2.0 Profiles

Enishi

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History:

In the Beginning, there was eternal Darkness.

In the darkness sat a young man; lonely and bearing the burden of the great Hourglass. As the sands passed, something beautiful slowly grew in the darkness. A young woman, with a body of billions of colors.

Both enamored by each other, the two fell in love.

However while the young man aged physically, the young woman aged internally. Feeling her time running short, the woman evaporated into a gigantic splash of color. Mourning the loss of his lover, the old man created ten creatures; each that mirrored an element of his Lover, whom he called Vita.

The eldest "daughter" was modeled into land. Unknown to her father, Terra as she was called, sacrificed body to make land onto which her siblings would rule. A small part of her body slowly evolved into a larger piece, and eventually into a gigantic rock. Calling upon her sister, Unda, Terra asked for the land to have water to feed the land. Slowly, Unda gave herself to make lakes, oceans, and rivers. Thanks to the water, foliage began to form to uncontrollable proportions.

Calling upon the youngest sister, Bestia, Terra and Unda asked for life to roam the lands. Giving herself to the land, Bestia created trillions of creatures to inhabit the land and water. The creatures, all but microscopic organisms, evolved into creatures of all sizes. Many walked onto land, others swam the oceans. Creatures unable to survive in their environment were absorbed into the land and devolved back into organisms to readopt.

However, there was too much peace and life would overflow in the land.

With heavy hearts, the three sisters called upon their two brothers to trim the life. Onus and Fascis, the youngest brothers and twins, each created chaos and mayhem. As life died, and balance was brought, the other five siblings came upon this newfound paradise to test their power.

Walking the lands as giants, the five siblings each created minions to do their bidding. One advanced species, calling themselves "Humans", broke into different civilizations, many having different facial features and skin colors. Each civilization came upon the giants and gave their own name for the giants.

However, some civilizations worshiped one God more then the other. This caused jealousy amongst the Gods, and eventually conflict. Three Gods allied themselves by their want for equality, and two allied themselves for their want for sheer power and domination of life. Such created conflict across the planet as civilizations collided, each backed by their God.

However, even the "good" Gods found mistrust and dislike amongst each other, and such created full scale war. While the Gods themselves never died, human, plant and animal life suffered from their violence. As the Great Father looked on in sadness, he came upon something that filled him with great Joy.

Vita, at different times, had secretly given birth to six children. Each growing up on another side of her body, the Great Father raised the Children on the Ethereal plane, away from the wary eyes of his creations. His six children each controlled a Domain; Humus held the domain of Earth, Ignis held the domain of Fire, Aqua held the domain of Water, Anima held the domain of Air, Luminarium held the domain of Light, and Umbra held the domain of Shadow.

Sent against the Old Gods, the six siblings battled in the Thousand-Year War. After the great time of fighting, without a clear victor, the Great Father gave his six children the power to send the Old Gods into a plane beyond the known Universe. Chained in what was called Hades, or The Land of the Dead, the Great Father made this the land to which those who had committed unspeakable crimes would be sent, to suffer under the slavery of the Old Gods.

However, this power came at an unknown cost.

After sending the Old Gods to Hades, the six siblings were chained to their own domain. These domains, chained together, were a great plane of existence that required divine intervention. While saddened they would never return to Eden, the siblings remained close.

Because the God-less land of Eden would require order, the Great Father created a mate for each of the divine, to bear them children. These children would help to bring order to the God-less land...

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Alignment:

http://en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)


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Domains:

Earth - The domain of Earth is based on plants and life that inhabit Eden.
Alignment: Neutral Good, True Neutral, Neutral Evil

Water - The domain of Water is based on the liquids that cover Eden.
Alignment: Neutral Good, True Neutral, Neutral Evil

Fire - The domain of Fire is based on the flames and lava of Eden.
Alignment: Chaotic Good, Chaotic Neutral, Chaotic Evil

Air - The domain of Air is based on the atmosphere of Eden.
Alignment: Lawful Good, Lawful Neutral, Lawful Evil

Light - The domain of Light is based on all that is good and orderly in Eden.
Alignment: Lawful Neutral, Lawful Good

Shadow - The domain of Shadow is based on the darkness and fear that possesses Eden.
Alignment: Chaotic Neutral, Chaotic Evil

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Compatibility:

Earth and Water - Each relying on each other, Earth and Water domains work relatively well together in a harmonious relationship.

Earth and Fire - A terrible combination, Earth and Fire are always conflicting with each other due to Fire's ambitious personality and Earth's calm demeanor.

Earth and Air - While not a terrible combination, Earth and Air are always at odds due to Air's feeling of perfection and Earth's paced growth.

Earth and Light - The two work harmoniously as Water and Earth. However, there are many issues that prevent them from being friends.

Earth and Shadow - While Earth and Shadow hold general good feelings, Earth sees Shadow as too dark.

Air and Fire - While they have different personalities, Air and Fire seem to feed off of each other whether it be knowingly or unknowingly.

Air and Water - Another bad combination, Air and Water are constantly at odds with Air's high standards and Water's ever-flowing personality.

Air and Shadow - Neutral Feelings.

Air and Light - Neutral Feelings.

Light and Shadow - One of the worst combinations of a relationship, yet oddly the most balanced, Light and Shadow each have conflicting ideologies. There has been records of both domains working together to achieve true balance.

Light and Fire - While disagreeing on many topics, Light and Fire agree on more issues as an almost brother relationship.

Water and Light - While Water and Light hold a good relationship, Water sees Light as too preachy and revealing.

Water and Fire - The worst possible combination, Water and Fire are always fighting with Water's attitude deeply angering fire's ambition.

Shadow and Water - Working at an odd relationship, Shadow and Water seem to parter up in agreeable terms. Although, fights do occur on issues concerning peace and chaos.

Fire and Shadow - Similar to Earth and Light.

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Profile Template:

Name: --------
Domain: -------
Power: --------

Physical Appearance: -------

Attire: -------

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Gods/Goddesses:

Anok'Sul - Shadow - Nightmare (Enishi)
Vulcan - Fire - Fire (T.J)
Lord Orth - Air - Storms (Arimloth)
Dravel - Water - Oceans (Drun0riginal)
Eave - Earth - Fertility (GR1M)
Mizuki - Air - Elementals (Lunar Phase-Powered)(Lavi)
 

Enishi

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Name: Anok'Sul
Power: Nightmare
Domain: Shadow
Stance: Chaotic Neutral

Physical Appearance: When standing up straight, 'Sul stands eight feet in the air. His body, however, is hunched over; exposing his emaciated form. His gangly arms, thickly veined, hold long, clawed fingers. His neck supports a bald head with a pointed face. Such is due to his beak-like nose and the long tusks jutting from his mouth. With equally long ears, the menacing demon's thick and narrowed eyebrows makes the surprisingly calm beast is also noticeable by his long white tongue and wild-looking eyes.

The skin of the God is a coal black with numerous teal tattoos designing his body, outlining many bones around his abdomen. His mouth, always curled in a grin, hides many jagged teeth. His body seems to have many thick veins, traveling through many parts of his form, all pumping in sync.

Attire: 'Sul has his abdomen and arms wrapped tightly in gray cloth, with dangling ends untied. 'Sul sports a thick kilt, sewn from what appears to be light materials. Both his ears hold many plug-like earrings, while a stud is pierced through his tongue along with many silver bands on his fingers

Tied around his waist is a worn-out lute. The purpose of the instrument remains anonymous.
 

T.J

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Name: Vulcan
Power: Fire
Domain: Fire
Stance: Chaotic good


Physical Appearance: His skin is like molten rock and has a muscular build. He stands about 7 feet tall. His hair is charred and black and catches fire when he is angry. He has to tattoo's to speak of, as his skin wont allow it.

Attire: He wears the bottom half of a tunic and keeps his chest bare. A sword sits at his side and is his main weapon, it bursts into flames when he wields it. He doesnt wear shoes of any kind and chooses to go bare foot.
 

Ru the Boatswain

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Name: Hy'assa- also know as Majere
Domain: Fields with the shepherds
Stance: Chaotic Good

Power: Earth- more specifically an interest in sentient life.

appearance: He looks a man in his late thirties with dark brown with specks of grey. He is often found with sheep or a shepherds dog named Mira.

Attire:He Dressed for occasion often in simple clothing of towns folk.

History: The son of a demi-god and a god he is ancient by human standards but fairly young in many gods eyes. Holding some connection with Humans he often gives gifts to.
 
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Dalloph

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Name: Lord Orth
Domain: Air
Power: Storms
Stance: Lawful Evil

Physical Appearance: Looks to be a man in the age of his early 40's. Standing at 6'6 he weighs nearly 286 pounds most of it is pure muscle hard as iron. Orth's body is covered with the scars of many battles that are so knotted and tough that they have made his skin more difficult to cut. He has long flowing blond hair that would shine golden if it were not mucked up by grime and gore of battle.

Attire: Orth wears a helm with two horns sticking out either side left and right crested in gold. He wears a Blackened steel suit of chainmail with leather interwoven into it that increases his already large bulky form. On his Back he carries a large War Hammer of great size and weight that has the wear of a thousand battles stained upon it.
 

Will

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(i'm not 100% accurate with how this works, so i'll write this out)
Name: Dravel
Domain: Water
Power: Oceans

Physical Appearance: Dravel is seen as a tall man, nearly eight and a half feet tall, with flowing white hair and pale skin. He is tall and also well built, with long legs. He gazes out to the world with turquiose eyes, surveying hi realm

Attire: Dravel often wears blue and white robes, belted at the waist with Dark blue silk. He also carries a spear made of blue metal, capable of causing great waves.
 

Barvok

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Depending on the good/evil balance I actually plan to be one or the other of these guys:

Name: Liam
Domain: Darkness
Stance: Chaotic Evil
Power: Chaos

Appearance: He enjoys taking the form of a medium-sized man. Black hair is scuffled in any matter of random ways and his eyes are a powerful blue. Hands, as black as charcoal because of the use of his element. In times of battle his hands can be replaced by a strong steel in the form of a sword; or almost anything else of his own choosing.

Attire: He wears clothing that is of a black; it is loose fitting and has very little jewelry upon his clothing and his hands are normally covered with gloves; used to hide the pitch black that covers his hand.

OR

Name: Varick
Domain: Light
Alignment: Lawful Good
Power: Holy Boons (Eg, Healing, Blessings ect.)

Appearance: A tall man with brown hair and blue eyes. A healthy glow seems to radiate from him as others feel, well, better about themselves - Much like the winds pursuit for perfection his body seems to try and mirror that in looks.

Attire: An exquisite suit of armor is donned upon his body, in times of relaxation with his people the helmet is never on however, if needed a simple command word allows it to be 'summoned' into existence. A great-sword is normally on his back; it is heavy and is nearly impossible to remove from the scabbard that it is in.
As a fact, his followers wear an armor of the same design (But not material or magical qualities) as their god and use the same weapon type and is of the same weight to go with it as it can be used to simulate "The weight of taking someones life".
 
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Green Ranger

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Eave
Lady of the Wood
Domain of Earth
Power over Fertility



The Mysterious Eave, the Lady of the Wood, the Matron God of the Aethrim, the Elves of Eden. Or just plain Eave will suffice equally well. The Goddess of Creation and Fertility has ultimate power over the creation and spreading of the natural creatures of Eden - that is to say, it is Eave who is responsible for seeding the earth with the beasts, peoples and plants that may procreate naturally.*

Leaving blooming flowers and lushous growths of grasses, mossed and ferns wherever she treads, the veyr physical touch of Eave can cause women to fall pregnant, wilting plants to burst into flower, and even the most barren of earth to be sown with nutrients. Of course, while this is all nice, it is far from practical, and so Eave spends much of her time garbed in a spiritual, wraith-like form, like some beautiful siren from the realm of the dead - though far less angerous to admire. However, when she wishes to be seen, Eave most often takes on the appearance of a fertile woman, dark of hair and eyes, pale of skin, and red of lips, with wide, child-bearing hips and full breasts, garbed in light silks, and on occasion skirts woven of grasses and flowers.

Eave, being the Goddess of Fertility, has only the power to create - she has no hold over death, and so is often arguing with the Lords of Death over the wilting of her favourite dandelion, or the illlness causing the chipmunks to fall dead. Eave is also quite vain - a fact quite well known - and will listen to admirations of her beauty for years unending.

*-While other gods may create without the aid of Eave, they will be barren and unable to spawn offspring, forcing their numbers to be constantly maintained by the God who created them originally.
 

Lavi

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Name: Mizuki (Goddess of the Moon)
Power: Her power rises and falls with the lunar phases. Its peak is on the full moon and lowest at the new moon in the mortal realm. Whenever there is moonlight, Mizuki can create manifestations of light-elemental creatures. The Goddess of the Moon's primary messenger is that of a Masked Owl (Tyto novaehollandiae).
Domain: Air
Stance: Lawful Neutral

Physical Appearance: Mizuki is about 6ft. 2in., and is lithe in form. Her hair is luminescent green-ish color, stretching down to her waist. Her eyes are a shade of blue, like the night sky. Upon the left side of her body are ancient runes signifying the power of the moon. Overall, Mizuki looks like a young, human woman in her early 20s.

Attire: She is scantly clad, but wears an elegant skirt lined with the glow of the stars. She travels on a crescent, and carries a blue and golden staff with a crescent-shaped head. The crescent head holds select jewels within it.

It's not porn: just a little revealing at the torso. If unacceptable to link, I'll take it down.

History: Mizuki is the young daughter of the former god of the forges. Disfavor placed her father in a great dilemma and later resulted in his death. With little ways of becoming a deity in her own right at the moment, Mizuki became a handmaiden to the deity of love. As the centuries pass, she developed her own power in secret. When she became powerful enough, she seceded from the domain, creating her own. Mizuki then harnessed the power of the moonlight and her word was exponentially spread to the mortal realm.
 
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