Dxun Dice Rolls - Darkness Thread

TWD26

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@Reyn we will use this as our place to throw dice.
 

TWD26

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Rolling to see my vine jump.
 

Reyn

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Rolling for Izel's vine jump
 

TWD26

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Rolling to see how well my run across the jungle walls goes
 

TWD26

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1.) Is @Reyn being hunted by beasts after her first attempt to find oren - evens = yes, odds = no - If yes, they will be in force concealment.
2.) If yes for @Reyn then, how many beasts are hunting her.
3.) How many beasts are in the cave with Oren.

--So: No beasts this round for Reyn, but they will be there the next round. I've got one beast and I'm going to say it's the den-mother.
 

Reyn

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Alright, I guess for this round I'll roll to see how well Izel can try and find Oren. On success she'll get closer to his position, on failure she'll get lost.
 

TWD26

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How many creatures are hunting Reyn - They will be in force concealment
 

TWD26

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Rolling to see if Oren detects the attack coming from the den mother.
 

Reyn

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Rolling to see how well Izel fairs against the attacking maalraas
 

TWD26

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Rolling to see how his bait-force trap works to pin down the maalraas.

Pins the creature, but the cave is less stable and will begin to collapse in three rounds if he doesn't escape.

Rolling to see how Throwing a large boulder towards the creature fairs. - 58, works, crushing the beast a bit, and severely injuring it.
 

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Rolling to see if Izel can defeat the second maalraas
 

TWD26

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Rolling to escape from the cavern system

Works, but I get out and totally lost on a different part of dxun, and will have to fight the Maalras alpha
 

Reyn

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Rolling to see if Izel can successfully hide from the maalraas

Hides successfully but loses vibro-pike in the process. Second roll is to see how well she can heal herself

Ok so she successfully stems the bleeding but her left arm and leg are still damaged and she'll continue to roll with a -1
 
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TWD26

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Rolling to see how effective splashing water against the invisible creature is.

1.) Works, but it slashes his arm, causing -5 to future actions. evealing the beast, rolling to try and quickly force throw the creature into the depths of the water.

2.) 77, it works and it flings the creature into the water, buying oren time to try and have it taken out.
 

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Rolling to see if Izel can move the rocks and get out of the crevice through the alternate path.

Great! Success on that one with no drawbacks, now to see if Izel can successfully ambush the maalraas from above...

ok...
 

TWD26

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Rolling to use the force to keep the alpha submerged under the water. 21. The beast is able to slip past, and Oren's pain isn't enough to stop it. He realizes that he's already used too much of the force, and has exhausted himself, not being able to use the force for 5 rounds and is now going to use -10 for all future rolls.

The beast has also escaped the water, and is back on the prowl.
 

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Since Izel has no weapon and no Force abilities I'm rolling to see if she can successfully lure the maalraas into another trap

Alright so Izel will defeat the maalraas and start trying to reunite with Oren in the next post
 

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Rolling to use the log he creates to strike the alpha leader

4 -- Oof a critical fail. Stick snaps, and slices open the wounds of the Jedi Master, causing him to slide away into safety under a tree. Where he passes out. If Reyn wants to save him, she'll need to make it through the creature. But, he's too hurt to do anything at this point.
 

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No pressure... Ok, rolling to see if Izel can locate Oren

So Izel can't find Oren and ends up running into the maalraas alpha instead. Next roll is to see how she fares

79, so at least the alpha is dealt with. After my next post I guess I can either roll again to see if I can find Oren or if you want to do things a different way just tell me
 
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TWD26

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No pressure... Ok, rolling to see if Izel can locate Oren

So Izel can't find Oren and ends up running into the maalraas alpha instead. Next roll is to see how she fares

79, so at least the alpha is dealt with. After my next post I guess I can either roll again to see if I can find Oren or if you want to do things a different way just tell me
We don't have to roll for every single action, so I can pull myself out and we can just do a story portion to finish off the last couple posts, basically get us out of there.
 
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