Dynni Dabos

The Classiest Hobo

Pretending To Be Suave
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Dynni "D" Dabos
Veil Dancer and Cafarel; Bounty Hunter

Zeltron_Female.jpg




Name: Dynii Dabos
Aliases: "D", "The Flower Consort"
Faction: Independent
Rank: Personnel Suppression Specialist . . . or a bounty hunter.
Species: Zeltron
Age: 24 years old
Gender: Female
Height: 5' 7"
Weight: 135lbs
Eyes: Pink
Hair: Blue (dyed red), style varies
Skin: Light pink
Credits: 250 (to compensate for starting weaponry)
Distinguishing Marks: A lotus flower back tattoo, and a similarly themed tattoo on her lower back.
Force Sensitive: Yes . . . in a sense.

Strength: 6/10
- She isn't the strongest woman to ever hold a blaster and she knows it. As a result she does what she can to improve her strength but has realized her best abilities lie elsewhere.
Dexterity: 8/10
- Her previous - "profession" - as a Cafarel has allowed Dynni to make full use of her double-jointed nature which made her so popular among her clients, as well as her time as a dancer promoting an understanding of her own body and just how she can move it.
Constitution: 10/10
- Her species has a naturally high metabolism, and as a veil dancing Cafarel, customers could be very picky about what it was they desired physically. Add to that her more recent work as a bounty hunter, and you have an extremely fit, healthy woman.
Intelligence: 5/10
- With a practical understanding of weaponry and combat, explosives, and more - carnal affairs: Dynni's intelligence is more in line with "street smarts" than with the academic knowledge many might think of.
Wisdom: 4/10
- To be honest, there are those who would say the Zeltron are gullible and - they wouldn't be too horribly wrong. What wisdom she earned can be seen in the marks of blasters and blades she barely saw coming in time.
Charisma: 8/10
- A practiced touch, the arch of your back, and a gently cooed word at the right time can turn a stone heart to malleable putty and Dynni has no shame in using her training and past experience to her advantage.

Force Powers:
  • Empathy - 10/10*

Skills:
  • In-depth experience with various weapons
  • Familiar with various explosives
  • Hand-to-hand combat experience
  • Dancing and Cafarel experience
  • Tracking/Hunting
  • Acrobatic
  • Trained small-craft pilot

Lightsaber/Sword Forms:
  • Understanding of Mandalorian-style blade fighting

Strengths:
Physical Appeal
- Keeping up appearances, practice bending in just the right ways, and before long you'd be surprised at what people will do for her when she . . . "asks nicely".
Love Of the Job
- Driven by a natural love of the work, at times it seems like Dynni is as much driven by the thrill of the work as by the credits.
A Woman of Principle
- Dynni has ethics and morals. No killing children (nothing about kidnapping, for the right reason), she doesn't get paid from salvage alone, and as a whole she will rarely stray from her own moral compass.
Tougher Than They Think
- Few would look at her past professions and see in her any of the makings necessary of a bounty hunter. She uses that to her advantage, letting others be drawn in, and fooled right up to the point when a blaster is at their temple. Some day, she's sure, it'll stop working so well.

Weaknesses:
The Screws Need Tightening
- Nobody has ever legitimately diagnosed her, but its very likely that Dynni has some sort of mental issues. These mess with how she perceives various emotions differently than other Zeltron, such as taking pleasure in somebody's misery sometimes.
What's A Bottom Line?
- At times, her love of the job, or her own moral convictions override the desire to make credits. Usually its because she wasn't told the details, which break her personal "rules".
Wisdom Is Haaard!
- It is said the Zeltron are gullible, and as much as Dynni doesn't want to admit it, she isn't the best argument. Scars and marks faded with time show that she's learned the challenges of bounty hunting the hard way.
Doesn't Care About Making Enemies
- She may turn away from a job, she may refuse some outright, and at times she might even turn her guns around towards her first employer. She rarely considers what kind of enemies she might make.

Gear:

Ship:

Droids:
  • N/A

Pets:
  • N/A

Personality:
A fractious mind with many faces, five minutes with Dynni might very well expose you to five different fractions of the whole: each eye-catching, loud, and attention-grabbing in their own ways. Most prominent is an independent and life-loving woman, which is odd since she is in a profession that pursues the ending of others' lives or causing misery. Its a bit of a shell over a disturbing mind that takes pleasure in her work despite the natural aversion of her race to feelings such as hatred and sadness as much as she loves happiness and euphoria. Very aware of her sexuality and appearance, she doesn't make herself a sexual image unless she feels it to be a useful tool for a situation. As far as her appearance on the job, she is most often practical by suiting up with what works best for the situation. There aren't many people who can claim to know her and most of those are clients who only know her as "The Flower Consort" and even they were kept at an emotional distance. Morally she is confusing with how she is willing to kidnap a child, yet she will not ever kill one for money, or a pregnant woman. Of how she loves the job but will turn away credits at times for seemingly silly reasons that other bounty hunters wouldn't even care about.

As far as behavior, she has her own rules and laws to live by. If those happen to be in agreement with local authorities, that's fine, but she'll likely never lose a night of sleep over keeping a cop up late at night with paperwork - or over killing one.

Her Rules:
  1. Always Bring A Blaster
  2. Bring Two, If Possible
  3. Bring A Friend With One, Too
  4. Failing That, Bring A Blade
  5. No Killing Kids
  6. Shoot Till Its Paste
  7. In Doubt? Reload & Repeat
  8. Never Mix Business & Pleasure . . . Often
  9. Don't Be Nice, Be Good. The Nice Die Young.
  10. Never End A List On An Odd Number

Biography:
Born on Zeltros, really born into her first profession, Dynni was the love-child of her mother (a Carafel working in a communal house) and . . . some man. She never met her father and the nature of her mother's work meant that she could hardly tell if it had been one of her regular clients or an irregular patron. The main point was that a mistake had happened and life came as a result. Being unplanned didn't mean Dynni was unloved or ignored, of course. Far from it, truthfully. She found herself raised as much by her own mother as by the other Carafels. She had numerous women she would call mother and a small handful who she called father.

The pregnancy and child birth had meant that her mother was forced to quit working for a time but there wasn't a single day when Dynni's mother worried how to get food for the child or how to cover the expenses of raising her. Of course while she wasn't blatantly exposed to more - carnal - affairs, the vague natures of the work were not kept secret from the girl as she grew older and as she grew into a more attractive young woman she had found an interest in the graceful and alluring art of Veil Dancers. For those first years of her young life, she first began to show herself in the communal house, and eventually caught the eyes of important people with deep pockets.

At sixteen she was dancing and keeping company with those important people. At times she was nothing but an alluring dance to appease guests, at other times she provided more sinful desires, and sometimes she was simply an ear to listen with a tender touch upon the shoulders. Dynni became many things to many people and it was through the ink she bore on her back that she became known as "The Flower Consort" among her partons (as opposed to the simpler "D" among her friends). But even with her upbringing, a young and petite woman was soon to be swept off her feet with the arrival of a bounty hunter by the name of Redak Marr. The human was a friend of investors in various businesses on Zeltros and often used the planet as a relaxing get-away when he wanted to lay low. He was the sort of friend that was treated well and nearly spoiled on every visit. On the payroll of his hosts at the time, it was seen that the young eighteen year old Carafel would be a perfect addition to the "gifts" given to him for that visit. Over the course of a year, for up to a month or more at a time they would be in each other's company. At times she would find herself laying beside him simply listening with sparkling eyes and a curious mind to the tales he wove. Adventure, action, credits, and getting to see the universe. What wasn't to love when looking through rosy glasses?

One day he offered to take her along with him. To get her out and seeing things. She wouldn't see combat, he had assured her, and there was more than room enough for her on the shuttle with he and his small team of fellow bounty hunters. She hardly had to think on it, with the encouragement of her mother(s) and father(s) that she take up the offer. Dynni had packed her things and had left with Redak and his fellow bounty hunters for destinations unknown. For most of the time she would find herself spending time between lounging about the ship or walking about stations and spaceports with Redak as she soaked in the local culture, learning how to fight at his insistence ("In case some fragging lug comes and tries to take my girl." he'd always say), and after much nagging of the ship's primary pilot she began to learn how to fly. Of course other times were spent suffering the lewd and/or hateful stares of bounties that Redak and his compatriots brought kicking and fighting aboard the shuttle.

But, as there is always the pressing need for a "but" in these sorts of stories, not all would be happiness in her life.

She can't remember what she and Redak were arguing about that morning. Something about her wanting to put the armor and weapons he'd bought for her to good use and come with him, and him not wanting her to expose herself to the danger. Whatever it was they were arguing over, many of the details have been lost due to time and many nights' drinking, but she could clearly remember that her last words were along the lines of, "I hope you get blasted in the back when you aren't looking!". And he did. The other three had brought him back aboard the shuttle later that day, dragging him by the arms, and doing their best to support him. They were desperate and battle-torn, their armors torn up from enemy fire, and each of them obviously were on their last legs. He died there in the The Daft Punk's cargo bay, with Dynni cradling his head in her lap, and watching him fade away while using her talents to the best of her ability to try and suppress his emotional pain in his last moments In that one, simple, and tear-filled moment: Dynni broke.

From there the group simply slowly went their separate ways. Redak had been the glue holding them all together. Without him eventually the three other hunters went their separate ways. One "night", ship-time, Dynni was curled up in the pilot's seat staring at the navigational display, and pondering just where she would get credits for the next fill-up or if she should just sell the shuttle. Then she'd spotted Redak's old "emergency" Elspeth revolver tucked away nearby. She had to sell many of the weapons stored in the cargo bay, those owned by Redak that the others hadn't taken with them when they left, and used the money to get a good set of armor. She dug up some of Redak's old contacts and finally found somebody who was willing to give her a chance. It was on that day when "The Flower Consort" stepped into the world of bounty hunting and she's never looked back since that day.

Kills:
  • N/A

Bounties Collected:
  • N/A

Dueling Ring Matches:
  • N/A

Grand Tournament Matches:
  • N/A

Role-Plays:
Business Dealings on Haruun Kal - Seeking employment. [IN PROGRESS]


* = A natural trait of her species, she is able to read the emotions of others, as well as influence and direct the emotions of more willing individuals.
 
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Noirceur

ma malédiction est mon ange
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Well, this is actually awesome! Good job,
 

Bee

Internet Hate Machine
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More Zeltrons, hooray! Thumbs up!
 

The Classiest Hobo

Pretending To Be Suave
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Of course more Zeltrons. Who wouldn't want more Zeltrons?

Now I just need to find a good plot for her to stretch her legs in for the first time.
 

Srota

Big Boss Man Sorta
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The exchange would be more than willing to help you find her some things to do with her
 
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