Echoes Of Darkness

Darasuum

RANCOR SQUAD!
SWRP Writer
Joined
Dec 1, 2015
Messages
8,913
Reaction score
4,871


[fancybox4=https://s-media-cache-ak0.pinimg.com/originals/3c/80/65/3c8065af2ffa49649bdef2e1510b445c.gif]
Echoes Of Darkness
[/fancybox4]

1. The Plot:
The Jedi Exiles were not the first users of the dark side. Small tribes of people across the galaxy came together and accomplished feats that warrant rediscovery. There are rumors that the planet Dathomir holds dark secrets of an ancient civilization. Ruins beneath the surface might not always hold treasures but perhaps it is knowledge that is sought.

2. The Participants:
@The Captain as @Nadela Hasrid
@Darasuum as @Cyzyn-Itza-Rus Xho'thal

3. The Locations:
Bandomeer
Dathomir
Ord Mantell


4. The Timeline:

(1st thread) Dathomir is shrouded in darkness and mystery where even grizzled tomb raiders don't travel. Go Bandomeer and search for a guide that will be able to help you navigate the planet's surface. It's still the outer rim and doesn't see many people that are doing anything but passing through. Rules don't apply here.

(2nd thread) Once the explorers have their guide, travel to Dathomir. The local wildlife like the Rancor are dangerous. Navigate the troublesome surface and find an appropriate site to make camp.

(3rd thread) Delve into the ruins. At first there won't be much found, possibly picked clean by other scavengers. persistent searching will have its rewards though and a small trove.

(4th thread) Now its up to the explorers to move their findings back to the ship. However turbulent weather begins. The guide also seems to have double crossed them. With the assailants is an automatic conqueror. Having friends of his own that were planning on double crossing them from the beginning. The explorers must keep what is their's and eliminate the traitor and his associates.

(5th thread) Travel to Ord Mantell and sell what goods can be sold on the market. Lastly any items like the Automatic Conquerer (if they don't destroy it) can be repaired and set to become the aid of the explorers.

5. The Goal:
Gain the ancient methods of holocron building from one of the sites on Dathomir and an automatic conqueror.

6. The NPCs:
Negative. All NPCs can be player controlled. No need for staff NPC interaction.


 

Deviant

Member (asf)
SWRP Writer
Joined
Apr 12, 2016
Messages
3,020
Reaction score
2,745
Hey there, @Darasuum!

Unfortunately, characters can only lead one plot at a time, and seeing your other plot with Cyzyn (Pale Horse) is still ongoing, I'm going to have to reject this submission. You're more than welcome to resubmit it after Pale Horse finishes, or tweak it and have Captain's character, Nadela, lead the plot instead. Sorry, but without further ado:

Rejected.

To note: knowledge of building holocrons would take a lot more risk and threads than what you currently have. Holocrons are just a pretty "taboo" subject at this time, unfortunately.
 
Top