- Joined
- Jun 15, 2021
- Messages
- 126
- Reaction score
- 162
Image credit: ArtStation - Tryst, Louie Rowe
NAME: Elkras Arrieta
FACTION: Independent
RANK: Smuggler
SPECIES: Human
AGE: 24
GENDER: Male
HEIGHT: 5’8
WEIGHT: 140lbs
FORCE SENSITIVE: Yes; untrained and unaware. The Force manifests itself by giving Elkras heightened reflexes and uncanny “luck”.
APPEARANCE:
Elkras’ defining physical trait is his golden-blond hair, which frames a strong jawline and a smirk that promises trouble. He usually wears a leather jacket with a white shirt underneath, and dark brown, form-fitting pants with a blaster strapped to his right thigh. He’s of average height and possesses a thin build, and there’s a slight gap in between his two front teeth. His eye color is
ATTRIBUTES:
Strengths: Hand-eye coordination, reflexes, piloting, confidence, starship repair/maintenance
Weaknesses: Overconfidence, impulsivity, physical strength
PERSONALITY:
Possessing enough moxie to make a Wookie blush, Elkras’ boldness has gotten him into- and out of- more than his fair share of dangerous situations. Always an adventuresome type, Elkras continues to push the limits of his “luck” with a roguish wink and a fast draw. He makes a living by skirting the edges of the law, but views it more as a game of nexu-and-womp rat than life-and-death. His personal code is compiled of a series of quotes and sayings, and while he is willing to break the law, he tries not to get too involved with the criminal cartels he sometimes makes trips for. As a whole, Elkras doesn’t like to stay in one place too long and despite his charisma, his existence has been a lonely one since escaping the Hutts.
BIOGRAPHY:
Elkras was born on the lower levels of Nar Shadda and remembers little about his family. Like many street urchins, he fell in with some small community or other and leveraged his youth to beg for credits. As he grew in age and bravado, he graduated to pickpocketing and thievery. That would all change when he was caught trying to rob a Hutt’s palace; although usually punishable by painful execution, Zirga the Hutt took a liking to the brash youth and “employed” him to work off his sentence. Elkras would spend the next 7 years working in indentured servitude for Zirga before making his escape in a Y2K Light Freighter he has named The Comet.
SKILLS:
(Power levels: Beginner/Proficient/Adept/Master)
Piloting (Adept)
Marksmanship (Proficient)
Hand-Eye Coordination (Adept)
Starship Repair/Maintenance (Proficient)
Pickpocketing (Adept)
GEAR:
DL-44 Heavy Blaster pistol (x2, usually carries only one)
Multitool
SHIPS: The Comet, a Y2k-series Light freighter.
A former smuggling vessel for the Hutts, the Comet contains a number of false ship IDs and codes within its databanks in order to pass off as a harmless freighter. It has been made slightly faster and more maneuverable than standard Y2K series models, but the extra speed comes at the expense of reliability; nary a week goes by that Elkras isn’t troubleshooting and fixing something on the ship.
ROLE-PLAYS:
TBD