I’m fine either way. I was using the fact that Pho says something and Hozan hears the officer repeated it back to him almost perfectly as a sign since he would know what a mind trick was. I can edit it though if you want.Hmm, so here are my thoughts. I'm all for getting into combat sooner rather than later, but throwing an adhesive grenade first before confirming Devrim and Pho are even remotely hostile is really quite an odd thing to do. Especially taking into account that Hozan heard what Pho said, that they had an appointment to meet with the commander. While they arguably do look somewhat suspicious, imagine Hozan throwing down an adhesive grenade and Pho was in fact a legitimate official or ambassador. That would be really quite damaging to the supposed meeting that's scheduled. I guess if you're really intent on sticking (no pun intended) with that action then we'll work with it, but Cazar and I would prefer Hozan confirm they're hostiles first before attacking for no apparent reason, as that seems borderline metagamey tbh. Thoughts?
Yeah I did not communicate to @Brick what I was planning to do so I was going to treat it like an interruption sort of deal and would cancel out anything that came after. I feel like I’m throwing a wrench in it all though so I can edit it again. Out buying a car atm.As for the grenade itself, Cazar and I are fine with it and we’ll roll with it. I guess we should just confirm timing — Hozan is throwing it just after they begin walking to the command building, correct?
That’s the problem though — using the Force to sense exactly when danger is coming to avoid a sneak attack is not allowed. Using the Force to release a small wave of evergy isn’t hard on its own, no. But being able to suddenly discover an unknown attack and perfectly deflect it right back at the sender...that’s just not something that we should be able to do.I think more is being read into what I'm doing than really is there... all Pho is doing is tossing his already built up energy from previous posts in the direction where danger has been sensed since post 1. It isn't a complicated or overpowered maneuver. He literally pivots, pushes, and... that's it. There is no sense of exactly what is coming, where it is, where the enemy is, etc. He turns and pushes at the danger he senses to create space. That sends the grenade back hard because it's a tiny round object compared to a built up push. It's no less "metagaming" than choosing to throw an adhesive grenade in the first place or seeing us on cameras that suddenly exist.
I think more is being read into what I'm doing than really is there... all Pho is doing is tossing his already built up energy from previous posts in the direction where danger has been sensed since post 1. It isn't a complicated or overpowered maneuver. He literally pivots, pushes, and... that's it. There is no sense of exactly what is coming, where it is, where the enemy is, etc. He turns and pushes at the danger he senses to create space. That sends the grenade back hard because it's a tiny round object compared to a built up push. It's no less "metagaming" than choosing to throw an adhesive grenade in the first place or seeing us on cameras that suddenly exist.
I can possibly recognize @Cazar 's actions under one condition. Every future event where the slightest hint of danger comes Pho reacts to it in the same extreme manner. (that means you will likely end up attacking friendlies)That’s the problem though — using the Force to sense exactly when danger is coming to avoid a sneak attack is not allowed. Using the Force to release a small wave of evergy isn’t hard on its own, no. But being able to suddenly discover an unknown attack and perfectly deflect it right back at the sender...that’s just not something that we should be able to do.
Now, if Hozan walks right up and cuts us down instantly for no reason, I’ll be upset and would say something. But as you saw from my post, we can (and in my opinion, should) take the hit and work with it. It’s not the end of the fight if we do.
I did a whole post of just moving into position without any active hostility towards anybody. Two people facing the same direction and neither watching the other’s 6 is a pretty blatant oversight in my opinion and not something that would be taken for granted as an opening. Turning your back on an enemy and then complaining you can’t get the chance to defend against it because you made the mistake of ignoring their approach or not covering your own weaknesses should not be the attacker’s fault.I think you're both putting way too much thought into this, and it's slightly irking to have my own teammate say it so maybe I'm the a-hole here. So we are supposed to essentially accept being autohit by a grenade because he was "sneaky". Using multiple force powers isn't allowed but since when is either building up force or being "aware" a force power? Seems more like you expect me to be hit by this grenade no matter what as the opener which feels like a "instant hit/autohit" style. If he had thrown a frag grenade would you just fall over dead because he got to be sneaky? I'd prefer this be a fight and not a nit picking argument for days so if it really comes down to y'all thinking I should be autohit by the first combat move of the thread, I will take it and watch it screw us over.
I think the important thing to note here is that it specifically says unless the situation prevents it. Currently, with both our backs turned and the inability to use the Force at a moment's notice to discern an incoming attack, we are therefore susceptible to the grenade and it's fair that we take the hit.7. Any attack must be able to be countered unless the situation prevents it OR you have approached the end of a duel. You cannot simply walk into a thread and kill someone instantly. Everyone should be given the chance to defend themselves. Whether or not they are able to think of a defense is up to their own imagination. "Autohitting" or posting an attack and having it strike or damage your opponent in the same post is strictly prohibited.