Five Syndicates Five Syndicates NPCs

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Vivienne Donatade

AGE

► 35 Standard Years
SPECIES
► Human
HEIGHT
► 5' 9"
WEIGHT
► 126 lbs
EYE COLOR
► Blue
HAIR COLOR
► Platinum Blonde
HOMEWORLD
► Coruscant
GENDER
► Female
FACTION
► Five Syndicates
RANK
► Crime Lord
FORCE SENSITIVITY
► No

Biography

Vivienne was born into royalty of the underworld, her father a prominent mobster who lived a short, but productive life, gave his family everything he could, mostly in wealth and a name that would grant audiences with others in the crime syndicate. Vivienne was interested in her father’s work and made it her passion to seek what her father did not have. Over the years, she was given more choice in what she wanted to pursue and eventually focused on completing jobs that would network her to the heads of the Crimson Dawn. She found her way into the moving business and eventually construction which served as fronts for hiding credits and assets. Her ferocity would quickly earn her head of the criminal organization and yet her power continues to grow. It is believed she holds connections to some of the politicians in the Free Worlds Alliance, but speculation only holds ground now.

Timeline

► 100 ABY: Vivienne is born
► 115 ABY: First major job within the Crimson Dawn
► 120 ABY: Becomes Second-in-Command
► 127 ABY: Ascends to leader of the Crimson Dawn and Crime Lord

Skills and Abilities

Negotiation [****]
Charisma [****]
Self-defense [***]




Xar

AGE

► 41 Standard Years
SPECIES
► Falleen
HEIGHT
► 6' 4"
WEIGHT
► 240 lbs
EYE COLOR
► Black
HAIR COLOR
► Black
HOMEWORLD
► Falleen
GENDER
► Male
FACTION
► Five Syndicates
RANK
► Crime Lord
FORCE SENSITIVITY
► No

Biography

There is privilege within family, and it was how Xar was able to ascend the ranks within the Black Sun to become its leader. His own succession was not entirely paved with ease, having to still prove himself as a leader, Xar took up interest in the military side of the organization as he took jobs involving might and firepower. The bigger the weapon, the louder the boom, the more satisfaction Xar found in life. He eventually started to lead teams to aid in training of other mercenaries and took credits from whoever paid the highest. It would not be unusual for Xar and his command to switch alliances to make the best credit and bring further abled soldiers into the fold of the Black Sun. Because of credits, some on the Falleen council question his leadership, but have yet to voice in full opposition of Xar’s position as a Crime Lord.

Timeline

► 94 ABY: Xar is born
► 109 ABY: Xar is given his first job as a hired gun
► 125 ABY: Xar begins to pursue a position on the Falleen Council
► 130 ABY: Xar becomes Crime Lord and Leader of the Black Sun

Skills and Abilities

Heavy Weapons [****]
Combat [****]
Negotiation [***]





Dead/Inactive NPCs


Carr Pyke (Exiled)

AGE

► 31 Standard Years
SPECIES
► Pyke
HEIGHT
► 6' 5"
WEIGHT
► 181 lbs
EYE COLOR
► Blue
HAIR COLOR
► None
HOMEWORLD
► Pyke
GENDER
► Female
FACTION
► Five Syndicates
RANK
► Crime Lord
FORCE SENSITIVITY
► No

Biography

Carr began as a smuggler for the Pyke Syndicate, transporting spice from one end of the galaxy to the other to keep profits flowing for the Family. Her piloting skills were unmatched by some of the best pilots in the galaxy and was often given the jobs that required the highest risk, but with a payout that gave the syndicate the highest profit. Eventually Carr was able to move from her smuggling position to other jobs within the Pyke syndicate as she now plotted courses and drop off locations for other smugglers to handle the trading of spice from system to system. She began to veer her sights to become leader of the Pyke syndicate but faced competition from her brother who also wished for the same position. Though, competition did not last long as he perished in a botched spice run. With no remorse for her brother’s death, Carr took head of the Pyke Syndicate and continues to see its growth while staying weary of the Black Sun.

Timeline

► 104 ABY: Carr is born
► 121 ABY: Carr's first spice run
► 127 ABY: Carr's brother is killed
► 129 ABY: Carr becomes the leader of the Pyke Syndicate and Crime Lord

Skills and Abilities

Slicing [***]
Pilot [****]
Intimidation [****]



Durr the Hutt

(DECEASED)

AGE

► 241 S.Y.O.
SPECIES
► Hutt
HEIGHT
► 4.1 meters
WEIGHT
► 811 lbs
EYE COLOR
► Orange
HAIR COLOR
► No Hair
HOMEWORLD
► Nal Hutta
GENDER
► Male
FACTION
► Five Syndicates
RANK
► Crime Lord
FORCE SENSITIVITY
► No

Biography

Sitting on the Hutt Grand Council, Durr was elected as the representative to sit as Crime Lord in the Five Syndicates. Witnessing the rise and fall of empires, Durr, along with the rest of the Hutt Council were reluctant to join in this union of crime families and syndicates understanding it would be a short-lived effort. Out of all the Crime Lords, Durr and the Hutt Clans hold the least interest in legitimate deals with the other syndicates. Often Durr is criticized for his inattention and lack of follow-through. However, Durr’s presence serves a greater purpose as he reports back to the rest of the Hutt Grand Council on the dealings of the other crime organizations. Plotting is where Durr excels, but impatience to find the right time for the Hutt Clans to regain their former power is a more difficult endeavor to endure.

Timeline

► 35 ABY: Darth Sidious perishes in the Battle of Exegol
► 60 ABY: Durr brings several slave rings under his rule
► 75 ABY: Durr earns a seat on the Hutt Grand Council
► 90 ABY: Durr represents the Hutt Clan in the Five Syndicates

Skills and Abilities

Negotiation [****]
Blaster Weapons [***]
Survival Instinct [****]



Gori xaa Hafven

(DECEASED)

AGE

► 27 Standard Years
SPECIES
► Kubaz
HEIGHT
► 5' 8"
WEIGHT
► 165 lbs
EYE COLOR
► Black
HAIR COLOR
► None
HOMEWORLD
► Nar Shaddaa
GENDER
► Male
FACTION
► Five Syndicates
RANK
► Crime Lord
FORCE SENSITIVITY
► No

Biography

Not one who was born into crime families, Gori was an outsider who had to earn his way inside. His mechanical and slicing skills would grab the attention of the Syndicate and would offer him a chance to earn their trust and a way into infamy. Gori learned early that loyalty was built upon respect for the families that have given a chance at a new and better life. He was treated like a son and a brother and eventually was given the opportunity to take the name of his adopted father, xaa Hafven. Unprecedented skill in slicing the most encrypted terminals, Gori’s reputation surpassed his own expectations and had decided to press for more direction of the syndicate, earning him the head of the criminal organization and a Crime Lord of the Five Syndicates.

Timeline

► 108 ABY: Gori is born
► 124 ABY: Gori gets his first job in the syndicate
► 128 ABY: Gori is adopted into the family
► 134 ABY: Gori ascends to Crime Lord and leader of the Crymorah Syndicate

Skills and Abilities

Mechanic [****]
Slicer [****]
Stealth [****]
 
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