Graham Siccaro

Luster

Wide Eyed In This Galaxy Of Wonder
SWRP Writer
Joined
Jan 8, 2013
Messages
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NAME

AGE

► 34
SPECIES
► Human
HEIGHT
► 185CM (6'2")
WEIGHT
► 95KG (210lbs)
EYE COLOR
► Green
HAIR COLOR
► Black
HOMEWORLD
► Serreno
GENDER
► Male
FACTION
► Sith Empire
RANK
► Lieutenant
FORCE SENSITIVITY
► N/A


BIOGRAPHY


Born the fourth child to the minor house Siccaro, Graham did not want for much while growing up. His family was wealthy enough that sustenance and entertainment were not lacking, and his education was looked after by fine tutors. Not the finest, as those tended to be monopolized by the greater houses, but still regarded as reputable members of their field. He took to his learning with great enthusiasm and showed an early competence for strategic thinking, information processing, and 3D spacial reasoning.

But being the minor son of a minor house did have its drawbacks, as he was not destined to become the patriarch of Siccaro, nor was there much room in the field of politics unless he wished to end up an aid to one of the more notable administrators for the whole of his life. Seeing no room for high advancement in a professional career and consistently being outshone at home, Graham chose to join the naval academy as soon as he was able. He believed the military would notice his capabilities and not his lack of political standing.

This was not quite to be as Serreno's military can be just as rigid in its political convictions as the great houses. After graduating from the academy and being granted the rank of ensign, Graham was assigned as a junior officer on a ground side monitoring station. Here he struggled to achieve notice, but his determined and often cold work ethic earned him some level of respect and years later an assignment onboard ship. Now officially part of the fleet Ensign and the Lieutenant Siccaro saw service in many positions aboard no less than four vessels, even spending almost a year as the aid decamp of a flotilla commander.

But still, as efficient and driven as he was, no matter how good the results he delivered, most of his commanding officers gave him middling reports. Then he spent two years as an assistant platoon leader in the naval infantry in which he saw more combat than the rest of his career combined. While often distant and cold to those in his command he was given glowing reports by the senior enlisted personnel. And while his direct superior was given credit official credit for planning an anti piracy operation, unofficial reports site Lt. Siccaro as the plan's true author.

After his stint in the infantry he was assigned back aboard ship, where he yet again was consistently passed over for those with more political clout. Finally he had enough, resigned his commission with the Serenno navy and went where talent and ambition truly did get recognized. He joined up with the exile forces.

Hoping for a naval command, he was denied that and placed in what would soon become the Imperial Shock Corps. While greatly upset by this, he aspires to prove his worth and gain command of a capitol ship. And upon The empire's collaboration with the Kingdom of Serenno, he offered no comment other than he had mad his choice.

Personality


Often called cold and calculating, Graham tends to keep an emotional distance with everyone he meets, keeping this purely professional. He does not believe that this is a failing, more that it is a strength since he is entirely focused on the task at hand.

This is not to say that he lacks social skill, as he has proven quite the shrewd manipulator a time or two. he understands social customs and how to work them in his favor, but chooses for the most part to remove himself from the general "rubbing of shoulders" in favor of winning praise and advancement based on aptitude.

In recent years, after being denied his true dream of a naval command and facing combat often, Graham has become somewhat bitter towards those that have snubbed him. Often this frustration is refocused on his enemies at the time, with pleasing results for those darkside users watching his career. And due to this resentment and frustration he can often be hostile to those who he sees to have been given rank above their ability, regardless of who they fight for.

Skills and Proficiencies


Strength: 7/10
Dexterity: 8/10
Agility: 7/10
Endurance: 7/10
Constitution:6

Marksmanship: 8/10
Piloting: 7/10
Computer Use: 6/10
Mechanics: 5/10
Heavy Weapons: 5/10


Equipment


Imperial Shock Corps Armor
STR-53 Blaster Rifle (5 power cells)
H-1274 Blaster Revolver (3 power cells)
Korrien Throwing knives (X3)
Vibrosword
Fragmentation grnade (X1)
Concussion Grenade (X1)
Electrobinoculars
Comlink

Header

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  1. Lieutenant (Early Career)

 
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