Grant's War Camp

Ulysses S Grant

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Prepping this fella for the next timeline!


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Daggibus Varr


BIOGRAPHY


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NAME: Daggibus Varr
AGE: 24 Standard Years
SPECIES: Givin

FACTION: Independent
RANK: Criminal/Radical

HEIGHT: 1.75 Meters
MASS: 90 kg
HAIR COLOR: n/a
EYE COLOR: Black

STRENGTH:
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DEXTERITY:
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STAMINA:
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INTELLIGENCE:
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WISDOM:
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CHARISMA:
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Born on his native homeland of Yag'Dhul, like many other Givin, Daggibus Varr was born with a natural mathematic ability. He would enjoy conversing with people at a young age, often challenging Givins his elder to competitions of mathematics, many times having temper tantrums when he would lose these challenges. Other than his natural-born intelligence, Daggibus was more converse than most of his species. He often worked within his uncle's trading business, Yag'Dhul being an intersect of trade. His uncle, Nisil, would act as Daggibus's guardian, as his father, No-Shir, would be preoccupied fighting for the Galactic Alliance as a cryptographer, eventually being intercepted and killed by the dying Sith Empire. On the other side of the lane, Daggibus's mother, Rusal, was born "average-minded", in the words of Nisil, the mother's brother. Seen as lesser than the other Givin, she would be an outcast, only finding solace with No-Shir, until his untimely death. After No-Shir's death, it was said she either left the planet, abandoning her child or left the hermetically sealed city to allow Yag'Dhul's extreme tidal waves to take her away.

Without parents to accompany his upbringing, Daggibus was often the subject of much talk, especially with the other young Givins, leading to Daggibus to take on a bullying personality, using his speaking abilities to lead a group of Givin boys. Although the Givin boys were already skillful in mathematics, Daggibus sought to learn and spread knowledge within this group. History and psychology were favorite topics amongst the boys, with the group persisting all the way to them being young adults. It baffled these Givin men how their species didn't dominate the galaxy, as their mental abilities beat out any other species, this thought brewing a sense of radicalism amongst the men. Believing that the only thing keeping back the Givin species was the government and that they should either topple the government or begin their own conquests. These ideas were unrealistic, ignoring the capabilities of other planets and the situation the Givins were in, however, they would begin plans to topple the government and spread their message, taking on the name "the Brotherhood of Yag'Dhul". From that day onward, they were brothers.

Meanwhile, Daggibus would largely take over the trading business from his uncle as he began to age, but he would run into the authorities soon. It would be discovered the trading business was also involved with illegal items and substances, but Daggibus had been involved with nothing of the sort. He was about to be taken away, until his uncle, Nisil, revealed himself to have been the one involved with the illegal dealings to keep up with the competition, as larger, bigger trading companies that were already established got in the way of Nisil's business. Nisil would be taken away, dying in prison soon after his trial.

Daggibus would sell off what he could and rebuilt a trading business to avoid the tainted reputation of Nisil's, albeit smaller scale. However, Daggibus would be involved with illegal dealings himself, not to compete with other businesses, but to build an income for the Brotherhood, however, the Brotherhood itself wouldn't last long. A rat amongst their ranks would expose the plot, many would be arrested, but they would be treated as small-time insurgents. The Brotherhood's name wouldn't even be announced in the news, simply stating "the government defeating small-time hooligans". Daggibus was able to disconnect himself from the Brotherhood, escaping arrest. Fearing he would be captured sooner or later, Daggibus's business was once again dissolved, only having a 3-Z Light Freighter and credits that he was able to save up and gain.

The Givin would be able to sustain a modest wealth, using his grand mathematic minds to be a minuscule player in the Core World's businesses, able to organize a small and unknown shipping business, but Daggibus was not content. Since the fall of the Brotherhood, his fervor grew evermore, as he sought to avenge his brothers, but he knew he had no influence or power within the Core Systems, being highly controlled and governmental area. With that, he would transition his business to the Outer Rim and getting back into illegal dealings, specifically in spice and weapons. He would seek to grow as an Outer Rim player and dreams of the galactic conquest he and his brothers strived to achieve.


PERSONALITY


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PRACTICAL SKILLS

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Slicing
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Survival
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Tracking
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Hunting
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Leadership
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Invest.







COMBAT SKILLS

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Blasters
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Rifles
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Misc.
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Demo.
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H2H
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Daggers







EDUCATION

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Huttese
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Rodian
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Ryl
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Tactics
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Politics
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Espionage
Since his youth, Daggibus had always demanded respect. Either it has been from his brothers back at Yag'Dhul or his crew, he demands respect and can be irritated to those that don't see him deserving of such. By his command of respect, he backs it up by being cruel and hotheaded, but can, in turn, have a sense of honesty and respectfulness to those he has grown close to. However, no matter what opinion he has of someone, he believes himself to be the superior being and often thinks he knows best when that might not be the case. He is zealous in his attempt to avenge his brothers and begin his conquest of the galaxy when he finally has enough power. This often leads to him underestimating his enemies and even allies, as they are lesser than the "grand Givin species of Yag'Dhul", making him willing to sacrifice lives if it furthers his goals. Daggibus is very calculating before he begins his plans, seeking to have no problems left uncalled for, but that often leads to him being too confident in the situation and taking too much time to process the situation if it has changed, but in the end, he is always very optimistic of his plans for galactic conquest, no matter how preposterous these plans may seem.








LEGACY


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ASSETS
Armor
—Some Duraplast plates to have a bit of security in the Outer Rim

Weapon
EE-1 Blaster Rifle w/ three power packs
DL-44 Heavy Blaster Pistol w/ four power packs

Ship
3-Z Light Freighter with four crew members


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Ulysses S Grant

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To Catch A Racer

What is going to happen in your plot?
Daggibus, Venara, and Kaarz joined up to hopefully get a decent reward from a bounty for Kera Cheninin, a common criminal who jumped bail.

What other writers (and their characters) will be a part of this?
Tenagra - Venara Tabbith
RedSentinel - Kaarz Pollux

Where are all the locations in which your plot will take place?
Ord Cantrell

Please provide a basic in-character timeline of what you expect to happen. Include opposition type for each thread:
[*]On The Lookout
With the information that Kera has been known to have been last seen in Ord Cantrell and to have been involved with local races as a participant and spectator, Daggibus, Kaarz, and Venara make their way to an underground race to see if they're lucky enough to catch Kera there or at least figure out where she went. They wouldn't find Kera there, but they, fortunately, would be confronted by a Sullustan male by the name of Krut, a racer who holds a grudge against Kera for breaking Krut's winning streak. He exposes information about Kera that she lives at the Dark Hill Inn, an inn that resides in the poor region of De-Purteen, the capital city. (DM)

[*]On The Move
The trio makes their way to the Dark Hill Inn, a slum compared to the cleanliness of the capital city itself. When they enter, they are greeted by the innkeeper, a human female by the name of Elra. The group can attempt to ask her where Kera is (dice), succeeding will have her tell the gang that she's attempting to leave the area to avoid capture, preparing to smuggle herself into a sail barge heading far away, giving you where she's going, but if that fails, a drunk, elderly human male by the name of Crassus, tells you that Kera was planning to go to the Capital Shipyard, but doesn't know where exactly she will be going. (DM)

[*]Barge In!
If the group doesn't know where exactly Kera is, they wouldn't have to work hard to find her. Although the Capital Shipyard is a popular place of sail barges coming in or out, its nighttime and traffic is slow. There seem to be only two or three barges on the dock right now. They'll just need to check out the area to find a dead ship guard laying on the floor, right next to one of the sail barges. On the barge, there seemed to have been only that one security guarding the barge and the way inside is without fraught. The group quickly finds Kera hiding in the storage unit. She quickly opens fire, the cargo acting as cover in this fight. When Kera is captured, the trio is able to make their way out without fuss and to collect their reward.

What do you or your character hope to achieve with this plot? What is the "end-game?” Link any items you’re seeking if applicable.
Kaarz and Venara seek to become initiates for the BHG, and although Daggibus seeks to have a connection within the BHG, he wants to use the funds to grow his business and maybe even secure business relations with his two compatriates.

Do you need any involvement of canon NPCs or faction leaders to be DMed by a staff member? If so, please detail who/what and for what purpose.
Don't this so.

Waiting for a character to be ready!
 
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