J-1 Modifiable Droid Armor

Sakie

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J-1 Modifiable Droid Armor

Manufactured by various droidworks companies, most notably Nal Hutta Droidworks, this is a standard set of additional armor for use by droids across the galaxy. As implied by the name, the J-1 is quite popular for it's near-infinite customizability, giving it's owner the capability of fitting their droid with additional layers of light, medium or heavy armor. On top of this, the J-1 has the ability to be purchased with certain optional functions, especially those traditionally used with near-human armor.

As droids are still not quite as capable as near-humans, to maintain a level of dexterity that is remotely efficient in comparison to their organic counterparts, droids must use one less piece of coverage than near-humans may for the same amount of armor functions. (This also keeps the droid from becoming overpowered, as droids often already come with built-in functions such as thermal vision, sonar scanner, etc.)

LEGALITY

Often as legal as the droid that wears it. Certain functions, especially weapons, may substantially decrease legality, however.


INTENT

To create a basic set of droid armor, which can be expanded upon and reskinned for both droid PCs and droid NPCs.


ADVANCED TECH

NO. While the droid themsslf may be more difficult to obtain, J-1 type armor is very common and would not require a tech plot to gain access to.


Type and Coverage

Type: Light/Medium/Heavy Armor

Coverage: (For droids, coverage regions for Light armor is 1-2 regions, Medium is 3-4, Heavy is 5)
  • Head: Full-coverage helmet
  • Torso: Duraplast plating covering upper torso
  • Back: Duraplast plating covering upper back
  • Upper Arms: No armor (describe coverage area if customizing)
  • Lower Arms: No armor (describe coverage area if customizing)
  • Upper Legs: No armor (describe coverage area if customizing)
  • Lower Legs: No armor (describe coverage area if customizing)


Functions

Function 1: Gription-Boots
  • Gription boots are a catch all term for footwear that contains electromagnets, repulsors, or other tech in the soles and allow for steady movement on ferrous surfaces in microgravity, steep gradients, and even upside down. This functionality must be turned on or off manually by a button or switch.
Function 2: Thermal Undersuit
  • Thermal undersuits wick away or reflect thermal energy for brief periods of time. They are not nearly as effective as a suit that firefighters would wear. Most commonly used to protect soldiers from short blasts from flamethrower weapons or brief exposure to extreme heat, and are only good for 1-2 posts of exposure depending on intensity. They are useless against blasters.
Function 3: Scout HUD
  • Scout HUD - Contains a 4x magnifier and Compass.
Function 4: Open Slot
  • This (along with the above functions) can be replaced with an armor tech function of the droid's—or droid owner's—choice.

 

Darasuum

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Why is this AT? What about this makes it powerful enough to be considered advanced tech and gives the user an advantage in terms of pvp? I think it is fine to leave it as just standard armor since an organic PC could get armor with equivalent stats without it being AT.
 

Sakie

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Why is this AT? What about this makes it powerful enough to be considered advanced tech and gives the user an advantage in terms of pvp? I think it is fine to leave it as just standard armor since an organic PC could get armor with equivalent stats without it being AT.
Nice catch, I literally posted this and was then immediately like "I totally forgot to fix that" and then saw your comment >.<
 
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