Jub Jub

Nor'baal

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Jub Jub

The Jub-Jub is a Hutt Business Ceremony, often taking place over the course of an entire day, through which a Hutt (or Hutts) and their hopeful business partner, engage in a series of ritual practices, attempting to outmanouvre one another, before signing a business deal. Dating from the foundation of the Kajidii principles some several thousands years ago, the Jub Jub takes place in phases, known as 'Jubs'. Each Jub is a different opportunity for one of the two engaged parties to show dominance or superiority over the other, before the fina 'Jub-Jub' (or agreement) is formally signed.

The process was initially formulated as a way of ensuring that Hutts could engage in business dealings, often with hostile parties, safely. This is done by having violence meeted out by champions, and therefore ensuring that the hostile parties can take out their frustrations on one another without creating a somewhat ugly bloodbath. The Jub Jub is seen as a sacred practice by the Hutts, and they take its enactment rather seriously, despite its odd sounding name.

The Feast Jub - The opening round of any Jub Jub, is known as the 'Feast' round, in which gifts of food are given to each party by their counterparts, as a way of honoring them. It is commonplace, and indeed expected that each side read into the meaning of the gifts, and question their meaning, before consuming them. It has also been known for certain foods to be given that are poisoned, and these days, a good Jub Jub has several food tasters on hand to prevent the deaths of the Jubbers themselves.

The Blood Jub - Being the second round of the Jub Jub, the Blood Jub is one of the most anticipated, and consists of a champion from either side of the Jubbing fighting one another for the amusement of their masters. Often, these fights are to be seen as a display of the wealth and power of the fighters masters, the more ornate and exotic the gear they use, and the greater their skill, something of great meaning and note. Interrupting the fight, is deemed to be a great insult to the Jubbing, and fights must be seen out to their end. It is rumoured that the Blood Jub was invented as a way of Hutts fighting one another, without placing themselves at direct risk. Gambling is permitted on this round.

The Peggat Jub - The final round of the Jub Jub, the Peggat Jub takes the form of the giving of gifts, once again as a way of honouring ones opponent. The gifts can be of great important, or of worthless nature, depending on the regard in which the tw parties hold one another. In order to make the exchange more combative, it is sometimes done by way of gambling, meaning that gifts can be one back once given.

The Jub Jub - Once all rounds are complete, the final contract is signed, no doubt having been negotated heavily whilst the Jubbers watch the ongoing rounds. Once signed, it is read aloud to witnesses, who are required to cry 'Jub Jub' at the end of the signing, and then depart by seperate exits, without speaking further for the rest of the day, so as to prevent any backroom attempts to undo the agreement.

Intent

To create a SWRP version of the legends Jubjub, which can be used in threads and plots to make usually dull business deals, more exciting and Hutt Like.
 
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