Armor Kaisa Solus' Beskar'gam

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Kaisa's Armor
Kaisa's armor is a piece of personal equipment custom tailored to her frame and preferences, composed mostly of duarasteel, some beskar and Corellian leather along with a simple undersuit. The armor is based on typical Mandalorian armor but with obvious personal modifications made by Kaisa. There is a concealed blade on the bottom of her left forearm and a grapple line on top, as well as a wrist launcher on her right forearm. Kaisa also wears a utility belt to house things like extra blaster packs and anything else that might be mission specific.

LEGALITY
Mandalorian armor, though rare, is not illegal in most places. That said, wearing a full-face helmet in public spaces is frowned upon, and often illegal in many core worlds, especially in or near government facilities- not to mention that many identification cards in various systems require a full-face photo. This drives many strict adherents of "the way" to operate exclusively on the fringes of the galaxy.

INTENT
To give Kaisa personal armor that she will wear both outside and inside of combat.

RESTRICTIONS
No.

Type and Coverage
Type: Heavy armor
  • Head: Beskar helmet, front and back of the head, down to the neck.
  • Torso: Duraplast armored chest and abdomen
  • Back: Duraplast armored upper and lower back.
  • Upper Arms: Duraplast shoulder pads.
  • Lower Arms: Beskar hands, wrists, forearms.
  • Upper Legs: Duraplast armored front and back thighs.

Functions

Function 1: Grapple line

  • Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist-mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch.
  • Force User Compatible?: No
Function 2: Concealed blade

  • Concealed blades are typically 4-6 inches in length and lock into place once extended. They are almost always placed along the forearm or boot. They are no substitute for true combat knives as the locking mechanism can break under strong impacts. Still, some people enjoy them as a helpful backup.
  • Force User Compatible?: No

Function 3: Wrist Rocket

  • Wrist rockets have a flight range of 100 meters and have a blast radius of 3 meters. They are single-shot devices and require manual reloading after use. They are effective against lightly armored vehicles, moving parts such as gears or hydraulics, and infantry, and do equivalent damage to a frag grenade. The must be manually fired by button or trigger.
  • Force User Compatible?: No

Function 4: Vision Modes

  • This Allows a Helmet HUD to cycle to low-light OR thermal vision modes.
  • Force User Compatible?: Yes

Function 5: Jet Pack

  • Jet packs are back mounted units used by elite troops increase their mobility on the battlefield. The jet pack's maximum speed is 50 kph and it carries fuel for up to five minutes of continuous flight (flight mode), but can also be fired in short bursts triggered by jumping (combat mode). The wearer can control the system to switch between modes and/or disengage it from their armor via wrist controls. These packs are cumbersome, adding an additional 8kg for the average human (larger individuals will have heavier jet packs to support their weight). While the fuel is stable enough not to explode, direct hits from weapons can trigger the system inadvertently, after which it is rendered useless.
  • Force User Compatible?: No

 
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