Keywork Engineering Systems

Prudence

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Two points:
1. Then it's awfully incredibly how you built that without any resources.

2. Again, lazy. In one post you established an entire base.

But this is pointless. I'll tag @Green Ranger here again, and if he sees fault in it, fine, if not, fine.
Without any resources?

And fine, yes, I chose to establish it in one post. I needed it quickly IC and OOC. There's nothing illegal about that. If you hadn't crippled my faction at Sirius Primaris, I might not be so desperate as to have to be quick about these things.
 

Caine

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Just let it to, you got yourself crippled complaining won't change it.

And Outlander this argument has lasted long enough, it's up to the admins not us. Just think of it as a chance to cripple him all over again if he pushes things too far.

@Outlander @Prudii Kyramud
 

Prudence

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Just let it to, you got yourself crippled complaining won't change it.

And Outlander this argument has lasted long enough, it's up to the admins not us. Just think of it as a chance to cripple him all over again if he pushes things too far.

@Outlander @Prudii Kyramud
Well that was cheery.
 

argutator

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Keywork Engineering Systems
KES, Keywork, The Order of the Keywork, the Order


The Keywork

Motto:
"Keine Götter, Keine Meister"
No Gods, No Masters

Headquarters:
System of Origin:
Alignment:
Lawful Neutral(-ish); Pro-Rebel
- Armed Security:
> Prudii Kyramud (Commander & Head of Security Division)
> Captain Ryan Jacen (Field Commander w/o Key Entity present)
- Naval Command:
> Admiral Vestar Trane (Commander of Naval Forces, Former Imperial)
- Engineering Office:
> Vincent Gelos
- NPC Personnel:
> 200 Security Personnel (Varying Specializations)
> 50 Training Personnel (Security Training Facility)
> 100 Corporate Staff (Recruiters, Marketers, Office Staff)
> 200 Manufacturing Staff (150 Fabrication Droids, 50 Supervisors)
> 100 Engineering Staff (Research & Development)
Establishment:
- The Company: 197 BBY
- The Order: Prior to 25,053 BBY
Wealth:
Roughly 77Million Credits
Allies, Contracts, and Enemies:
- Federation of House Atlantic (Former Ally, Void)
- Rebel Alliance (Enemy)
- Clan Renelo (Enemy)
- Hutt Cartel (Enemy, on bounty board)
- Hutt Cartel, Vesajilic (Betrayed, presumed to be enemies)
- Neimoidian Fishing Operation, Dignitary Voggle Yaako (Ally, Contract 1mill a month income)
OOC Leadership:
-Faction Leader: Prudii Kyramud
-Assistant Faction Leader: Commissar Brett
-Executive Board Member: The Ghost
History
Keywork Engineering Systems (KES) was originally formed as a front for the mysteries and vastly unknown Order of the Keywork. Prior to the Unification Wars the Order of the Keywork was publicly known. They were originally formed to protect the galaxy from Force Users. Believing that the arrogance and ignorance of the Jedi Order and their mission for detachment and peace was unsustainable, and the hatred and anger of the Sith was destructive, the Order of the Keywork was formed. Their mission was to recruit the best and brightest Force-Sensitive individuals that they could, and teach them to harness and use the force, while remaining neutral to it.

Upon the closing of the Unification Wars, public opinion turned against the Order fueled by the Jedi order and the Sith order, the Jedi disgusted by the neutrality of the Order, and the Sith seeing them as a serious threat. As a result the The Order, taking its Key Entities with it, went underground for the most part. The Order moved all of its assets to the Sirius Multi-Solar System, its original home on the fringes of the Unknown Regions, in order to avoid attention of the Sith and Jedi orders. Around 200 BBY they began operating under the masquerade of Keywork Engineering Systems (KES), honing and perfecting their engineering designs and practices to support their clandestine operations, as well as excercising their financial capabilities. Largely ignoring the Sith Wars, Clone Wars, or Galactic Civil War, KES remained neutral and out of sight. Slowly, they began to send Key Entities and agents of the Company into the rest of the Galaxy in an attempt to influence the political atmosphere, and other Galactic Events.

A couple of years ago KES revealed itself to the Galaxy, though entirely as the commercial conglomerate of an Engineering Corporation, Private Military Company, and Private Naval Force. The Order of the Keywork was still very active however, representing the core administration of the corporation and ultimately calling the shots. Still with the aspiration to recruit Force Sensitives and train them, the KES has also adopted a political agenda of diplomatic alignment and Imperial subversion. Recently the KES combat-based subsidiaries forces have been deployed to Galactic battles such as the Battle of Naboo. The Company is in the practice of hiring independent mercenaries to work in their Military division, and has recently made alliances with the likes of the Mandalorian Clan Renelo.

KES is anti-Imperium and Pro-Rebellion. While a more historic opinion of the KES was the unsustainability of the Jedi Order, a more modern opinion held by the corporation is that of an alliance with the Jedi. Still holding the belief that their method is unsustainable, the KES also recognizes the Jedi as a powerful force, and one needed to overthrow the Imperium. They generally regard the Jedi’s mission as noble, however still ignorant and unsustainable. None of this, however, is publicly expressed as the corporation publicly supports the Jedi.

The Order of the Keywork, and in turn the KES, occupied the planet of Sirius Primaris, working closely with the planetary government to execute their manufacturing and training. After the Battle of Sirius Primaris in which Clan Renelo of the Mandalorians lead a Mandalorian/Hutt coalition the KES lost all facilities on or around Sirius Prmaris, including former headquarters Prometheus Station, and the fleet flagship, Gravity's Union. All key company and order personnel were able to escape with the exception of the Engineering department's board of directors. After the battle the KES whereabouts are currently unknown.

After the embarrassing defeat at Sirius Primaris the KES entered a two century long indentured servitude to Hutt Clan Vesajilic in exchange for the Hutt clan paying their bounty and providing them with assets and work. After finding out that clan Vesajilic intended to enslave them, the KES has elected to betray the Vesajilics and run from them. They established TF - 85 on Imynusoph and have run there in secrecy.

The Corporate Front
Most recently, KES received a crippling defeat during the battle of Naboo that resulted in the loss of one of their Core Entities, as well as a majority of their Naval fleet. KES has now largely stepped back as a corporate front, while The Order has revealed itself in its officialness. Now admitting to the ruse of KES, the Company is prepared to act as a fabrication and production asset to the Order. Security operations are being repurposed as combat support for Key Entities, and the objectives of the Order and the Company are shifting towards armed conflict in support of the Rebellion, despite the tense relationship regarding the Hutt Cartel.

The Company was unable to get clearance to construct Hephaestus Station near Daedalus, but is able to maintain their Sirius Primaris facilities, which will prove to be invaluable assets in their efforts to become capable of self-sufficiency. The apartment complexes and offices of the Company on DSC Daedalus are being maintained in order to make sure the company has room to grow before it has to make major investments. During the battle of Sirius Primaris KES lost all facilities on or around Sirius Primaris including the sole company manufacturing station, Prometheus Station.

The Order of the Keywork
There were originally three. The Jedi Order, the Sith Order, and the Order of the Keywork. The Jedi, striving for peace, and mandating detachment and a strict use of the Light Side of the Force. The Sith believed in hatred, anger, and control - removing free will from those they ruled along with an embrace to the Dark Side of the Force. The Order of the Keywork believed in a neutral view on the force, embracing niether side as light or dark, but instead a unified Force to be used to positively benefit the galaxy. In essence, The Order used both sides, Dark and Light, but viewed it all as one entity.

Before the time of the Old Republic the other two orders engaged in war, with the Jedi coming out on top and the Sith hiding in the shadows. However both were still active, and both hated the third order, the Order of the Keywork. The Jedi openly attacked The Order apprehending or killing any of the Key Entities they could find, considering them to be as bad as a Sith. This, however, was kept secret from public attention and Republic propaganda painted The Order as an ally of the Sith. The Jedi regarded them as apathetic and dangerous due to their views of The Force and how they could utilize Dark Side powers. Meanwhile the Sith regarded The Order with disgust due to the threat they posed to the Sith in their use of the Light Side.

The Order uses KES as a means of production, fabrication, and combat support, though it has been greatly diminished in its strength due to Galactic Events over the past few months.

The order has mostly been put on hold, due to the current disarray in the ranks of the KES. They still operate as a council, but are mostly security personnel and advisors to Admiral Trane. As such, they take a back seat unless it is for combat.

Beliefs of The Order
The Order believes in a very neutral view on the force. As opposed to viewing it with two halves, they view it as a holy body. The Order teaches their members to harness the entire strength of the force and to use it to positively influence the galaxy. Their true beliefs are to side with neither the Jedi or Sith, believing the Jedi are arrogant and unsustainable, and the Sith are destructive and dangerous. More recently the Order has embraced the idea of an alliance with the Jedi, knowing they are necessary to overthrow the Sith Imperium. The Order’s only real beliefs, again, are to positively change the galaxy through disaster relief, balancing the force (and truly balancing, not just stacking it with Sith or Jedi), and bringing around true peace.

Recently they’ve taken upon themselves to fulfill their mysterious political agenda. The leader of this Order, an individual known simply as Mother Superior, is the Grand Mistress, her agenda mysterious to all. Her ambition recently got the former CEO Claudio Kilgannon killed by the Hutts, and resulted in a Hutt Blacklisting of the conglomerate. For the most part (as far as anyone is aware), the intended end result of The Order’s mission is to be able to bring a neutral faction back to the Force, being able to show those caught in the crossfire how to defend themselves from the conflicts of both the Jedi and the Sith, and this cannot be accomplished without allies.

Key Entities
Key Entities are members of the Order of the Keywork. They are much like the constituent members of the Jedi Order or the Sith Imperium, but for this particular group. The oldest and wisest form a council of sorts that runs the KESS. Most Key Entities come from varying backgrounds, perhaps Force-prospects or former Jedi or Sith that saw the error of their ways. Key Entities do operate openly in the galaxy and occasionally do refer to themselves as Key Entities. This is because it has been so long since the disappearance of the Order of the Keywork that neither Jedi nor Sith remembers their existence. Officially Key Entities are a special branch of Aegis Security Operations. Key Entities use whatever weaponry they choose, with no requirement to use a lightsaber. They are broken down into 3 main skill levels and no particular specialisation, as they are capable of matching their respective equivalents in skill.

> Time Consumer Key Entity - Mainly equivalent to a Jedi Padawan or Sith Acolyte, their title is actually an inside joke amongst the company, as these individuals are rather time consuming to train.

> Velorium Camper Key Entity - Equating to Sith Crusaders or Jedi Knights, Velorium Campers are named as such due to their tendency to "camp" at their rank, many never progressing past these abilities (understandably).

> Afterman Key Entity - Sometimes considered no more than myths, Aftermans (yes, that is the plurality of the title) are extremely rare. They are typically Key Entities of extreme aptitude and talent, capable of matching Jedi Master or Sith Masters. Only 2 are known to exist (also, both are NPCs, so you won't have to worry about them messing with your thingies IC)​

The Core Entities
For nearly a thousand years there have been progenated batches of individuals that kept The Order alive during its darkest times. Always being 5 in number, the Core Entities are sterile reproductions of those before them. They are not clones, but they are created through a progenation process from their predecessors. These Core Entities are produced in batches and planted into varying life situations to produce a desired result. After reaching the desired maturation level, the Order then find a way to pick them up. Once acquired and trained, they undergo biological manipulation in KES labs. Their molecular structure is changed to prevent decomposition from setting in until administered with a decomposing agent. This is achieved by implanting the body with a homeostatic-monitor. This measures their vitals and is able to tell when vitals have been flat long enough to ensure that the Core Entity is truly dead. Once it confirms their death the homeostatic-monitor releases a number of preserving chemicals that inhibit decomposition for up to three months.

All of this is because the Core Entity's body is needed after death for a process known as Key Entity Extraction. The Order is capable of removing the Core Entity’s force power and presence from their body, and use it to progenate a new Core Entity. This process, however, is only capable of occurring in a batch format with a new batch of Core Entities being created. The presence of deceased Entities is removed from their body where it can linger beforehand for as long as 3 months (though in the case of the Extraction of Vic, The Butcher’s predecessor, the body of the former Core Entity was not recovered until 11 months after death resulting in his sick, sadistic nature). These batches are interconnected when they are implanted and share a sort of meld. They can feel each other’s emotions and pain should they choose to. It is also necessary that all surviving members of a batch are present for extraction, so as to safely stabilize the Force presence during the process. Core Entities are only typically referred to as such when Extraction has to be performed, otherwise they simply identify as normal Key Entities.

The original batch was formed from a captured child during the height of the first Galactic Empire under Palpatine. The half-Chiss/half-Human child was named Liliana Skirata, and she was considered an abomination by many, being born unnaturally. Events transpired that resulted in her genetic stock being manipulated and progenated from.

FACTION ROSTER___ ___ ___________ _______
Corporate Head:
Cambria Kilgannon (Widow of Coheed Kilgannon, Chairwoman & CEO of KES Corporate)
Grand Mistress:
Mother Superior (Mysterious, Clandestine, Grand Mistress of The Order)
Additional Members:
- Key Entities:
> Inferno, The Prize Fighter (Velorium Camper, Mercenary)
> Damon Rané (Time Consumer)
> Irkaniel Sunfire (Time Consumer, Infiltrator)
> Mia Zyra, The Compassionate (Velorium Camper, Diplomat)
> Chaz Arden (Time Consumer)
- Military Personnel:
> Prudii Kyramud (Mercenary)
> Derik Vander (Mercenary)
> Ghost (Mercenary, Engineer, Infiltrator)
> Seraph (Mercenary, Infiltrator)
> Mirage (Mercenary, Infiltrator)
- Engineering Personnel:
> Kherkoth Sherekh (Engineer, Tech Adept)
- Other Personnel:
> Val Terra (Pilot)
> Amalia Caldaar (Engineer, Tinkerer)
ASSETS
Bases

TF - 85, Imynusoph
Navy
Flagship:
Siren-Class Frigate Hell's Nightmare
Support Vessels:
None at the moment
Daedalus Facilities:
All KES Daedalus Facilities have been cleared out, and the lease for the large block of connected apartments and facilities that we had sold off to the bidder.
Missions:
- Battle Of Naboo: Space Combat (Damage of Gravity's Union, Completed)
- Battle of Naboo: Palace Gates (Death of Domino, Completed)
- Battle of Naboo: Immediate Evacuation (Ground Forces Evacuated, Tactical Withdrawal, Completed)
- Renegotiations With The Devil (Credits Acquired, New Facilities Built, Cartel Bounty Established, Completed)
- Yo Dawg, I Heard You Like Ships (Amalia Cardaal Recruited, Completed)
- Metal Fetish (Kherkoth Recruited, Completed)
- Smoov Talkin' Da Smoov Talker (Recruited Irkaniel Sunfire, Completed)
- Give It Up (Death of Talon Kyramud, Completed*)
- Engineering a Takeover (Loss of Prometheus Station, Loss of Gravity's Union, Loss of all Destiny-Class Corvettes, Loss of Sirius Primaris)



Catalog:
PLEASE FOLLOW THIS LINK TO SEE OUR TECH CATALOG

Written by Commissar Brett, Prudii Kyramud, and BZenwrath
@Prudii Kyramud
Alecks is not on the roster... put him where you seem most fit
 

Prudence

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Prudence

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KES Expends 1 Million Credits for upgrades to Hell's Nightmare.

To be written ICly as soon as I have the sheet up for it.
 

Outlander

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KES Expends 1 Million Credits for upgrades to Hell's Nightmare.

To be written ICly as soon as I have the sheet up for it.

Depending on the Upgrades, you'll have to resubmit the Siren-Class writeup.
 

Prudence

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Depending on the Upgrades, you'll have to resubmit the Siren-Class writeup.
I've already spoken with Boli, thank you. I'll be tagging Clayton in the write up.
 

Rags

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I was wondering if you where going to carbon copy this over to the next timeline becuase then I might be interested in joining with a new Char.
 

Prudence

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I was wondering if you where going to carbon copy this over to the next timeline becuase then I might be interested in joining with a new Char.
We will be posting something very similar. It's being worked on in the workshop right now. It's name is Aegis Security
 

Eccles

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Any personnel problems? Or was my character the only one to defect after that enormous slaughter and with the threat of a huge bounty. Morale must've been low without the recent pay raise and the giggledust-bread.
 

Prudence

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Any personnel problems? Or was my character the only one to defect after that enormous slaughter and with the threat of a huge bounty. Morale must've been low without the recent pay raise and the giggledust-bread.
No problems man! Morale is good as ever! We're all getting along great! I'm sorry to see you go but I hope you've found as good or better opportunities than you would have with us! First and foremost we want our employees to be pleased and satisfied! If you don't feel that, then by all means seek it where you believe it to be found. I wish you the best! :)
 

Eccles

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No problems man!!

If I hadn't been away during those battles I'd still be a member, but so much happened! Still, if you're considering joining then don't any longer, the idea of KES (and Aegis in particular) is fantastic.
 

Prudence

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If I hadn't been away during those battles I'd still be a member, but so much happened! Still, if you're considering joining then don't any longer, the idea of KES (and Aegis in particular) is fantastic.
I can't quite tell if you're saying "If you're considering joining, don't join" or "If you're considering joining, don't consider, just join" (personally hoping its the latter). Big things are in the KES future and if you ever wanted back into the fold we would accept you with open arms.
 

Rags

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Hmm. Should I join next timeline or should I make my own one like I planned. Hard decisions for Pete Campbell
 

Prudence

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Hmm. Should I join next timeline or should I make my own one like I planned. Hard decisions for Pete Campbell
We would love to have you!
 

Eccles

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Join KES, Rags. As that's what I meant: When in doubt, join KES.
 

argutator

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Join KES now (if you can). If you like us then you can join again in the next timeline :D
 
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