LS-Series Energy Shield

Red X

X-emplary New Member
SWRP Writer
Joined
Jul 28, 2016
Messages
38
Reaction score
32

LS-SERIES ENERGY SHIELDS
Personal_energy_shield.jpg
Affiliation:
Produced by XIZOR RESOLUTIONS; Republic-based location, but available to anyone with the credits.

Ownership:
Shevla Fett (character in-progress)|Stock 14,600 credits. Liquid Diatium cells run 150.

Intent:
To introduce Personal Energy Shields to this timeline while maintaining the weaker technological level of this millenia; to anyone who desires protection from energy bolts, for a limited time, without necessarily resorting to physical armor.

Model/Name:
Lumnar LS-Series; ranges between LS-5, 10, and 15

Type:
Energy shield, portable

Power Supply:
Uses a rechargeable power cell capable of emitting an energy field for 15-45 seconds before overloading, thus requiring a recharge time of approximately 10 minutes and is capable of ~10 activations before needing replacement (this is without factoring in blaster absorption); but it depends on the series variant. Once shield is activated, the shield cannot be deactivated until it overloads.


Size:
Activator is a rectangular belt buckle (8.89 x 8.5cm) wired to the power cell housed in an external cylinder typically attached to back of a belt (16.5 x 8.56cm). The standard shield radius is 1.5m but can be modified to the individual's height, though not capable of exceeding a 4m diameter.

belt_med.jpeg

General Representation, factually precise metrics above

Composition:
Buckle itself is comprised of electrum metal with bronzium wiring - both materials are for enhanced circuitry but not for protection against blasters or really hard stones - connected to the semi-stable power cell, liquid diatium, which has a covering made from zal alloy.

Description:

The Lumnar LS-Series energy shields - dubbed "light shields" by consumers - were initially created by XIZOR RESOLUTIONS' starship designers who were seeking to make a scaled model replica of their TBA luxury dreadnought when a team member named Lumnar, on a drunken dare, threw together a scrap shield emitter and hooked it to a container of liquid diatium. Thus resulted in a compressed energy field surrounding the model dreadnought for a few seconds before combusting and turning the model into several small, scorched, and broken model pieces. The starship team was reprimanded by their superiors then given a raise when the industry's president, Raith Xizor, heard of the temporary results. The project was then handed off to XR's RnD Applied Technologies division for safer development. Thereafter was created a portable shield tech initially only for personnel and the Republic's infantry soldiers but was later made available to a wider consumer range.

The LS-Series shields have varying power levels - lessening battery recharge rates, increasing longevity, etc. - but are presently capped at a 60 sec shield, 5 min recharge, and 20 uses (per power cell), respectively. Damage threshold has made minute advancements and has remained largely uniform throughout each LS variant (up to 6 normal plasma bolts, or 1 heavy plasma bolt). Field tests against lightsabers have indicated the extreme inability to deflect blows, but upon striking the shield with a lightsaber the energy field 'shattered' and the energy burst provided a temporary recoil against the Jedi. The Field Testers suffered minor plasma burns on his exposed extremities but was otherwise unharmed from the burst.
MODEL VARIATIONS
(length - recharge - uses)

LS-5: 15sec, 5min, 20
LS-10: 35sec, 10min, 10
LS-15: 60sec, 15min, 5

DISCLAIMER: Recent warning documents have been made standard with all LS-Series purchases to emphasize these are temporary shields for "energy attacks" and not physical projectiles, environmental hazards, constant energy absorption, or overly-friendly gizka.
_________________________________________________________________________________________________________________​

So this is my first tech profile. Not saying go easy on me, but I certainly wouldn't mind pointers - like how to align narrower, block text...

 
Last edited:

DancingFox

Galactic Chihuahua
SWRP Writer
Joined
Jul 13, 2016
Messages
142
Reaction score
73
Unfortunately the tech admins aren't gonna let this fly. Any kind of armor, physical, or shielding, is measured in how many hits it can take, to a maximum of three hits. Yeah, only three, and for lightsabers I think only Phrik or Cortosis can do anything at all, and is rated for only one hit.
 

Red X

X-emplary New Member
SWRP Writer
Joined
Jul 28, 2016
Messages
38
Reaction score
32
Thanks for the tip, friend. Mind sharing a link to this? I ain't disputing it, just want to check what else I could've missed and all.
 

Red X

X-emplary New Member
SWRP Writer
Joined
Jul 28, 2016
Messages
38
Reaction score
32
You make a good point. Want to think CCT Mando armor is the one you're referencing, but maybe not.

All the same, this isn't an armor set that can be worn indefinitely - it's a rapidly dissipating energy shield. So maybe it can take more hits (exclusively energy hits) but only for seconds at a time. Comparing 15sec shields, that require entire minutes before they can be used again, to permanent armor... just doesn't feel balanced. Hence the added absorption for the LS-Series shields.

But yeah, I ought to edit the bits about high-powered bolts. As for lightsabers, geez. Sounds like a bit of a conundrum since phrik and the like is in regards to physical defense. Doesn't really translate to energy fields. Guess that's somewhat of a gray area, huh?
 
Last edited:

DancingFox

Galactic Chihuahua
SWRP Writer
Joined
Jul 13, 2016
Messages
142
Reaction score
73
All I can tell you is that none of the other energy shields in the unapproved submissions forum have been approved either. You should look at them and people's suggestions on them. I know at least one person had the "temporary shielding, massively long cooldown" idea and I don't think the admins approved.
 

Red X

X-emplary New Member
SWRP Writer
Joined
Jul 28, 2016
Messages
38
Reaction score
32
Only seen the unapproved A-3.14 shield, and it got where it is cause the guy wanted protection from energy and physical damage while also having a ludicrous shield radius for something classified as "personal."

But if you can link the others, that'd be great. I just can't find any more myself.
 

DancingFox

Galactic Chihuahua
SWRP Writer
Joined
Jul 13, 2016
Messages
142
Reaction score
73
I could of sworn there was another... perhaps it was deleted or I saw it in someone's personal workshop.
 

Red X

X-emplary New Member
SWRP Writer
Joined
Jul 28, 2016
Messages
38
Reaction score
32
Lemme know if you find it - unless this gets approved soon :cool:

Would be nice to see Megatron thumbing this baby up, be the first guy to get energy shields past the admins...
 

Outlander

All Indie, All the Time
SWRP Writer
Joined
Jun 9, 2014
Messages
5,255
Reaction score
1,909
Like I said man, I really don't think a personal energy shield is gonna be approved. I can confirm that the max damage any armor can take is three total hits to any piece of the armor with any type of blasrer, and one lightsaber strike per piece and only if specified prior that the piece can take a hit.

Beyond that, this device seems very overpowered, providing a direct advantage to whoever decides to use one, as well as being way too advanced for this timeline.

The only real way I could see this getting through is If you knocked the bolts it can take down to maybe 1 or 2, having the recharge time be longer, and loosing the lightsaber resistance.
 
Last edited:

Red X

X-emplary New Member
SWRP Writer
Joined
Jul 28, 2016
Messages
38
Reaction score
32
Tried my best to figure out all the rules and technicalities for this site before joining, but, well... lot to go through. If 3 shots is the max, fine by me. But I got a question on the exact nature of that rule, @Outlander - and @DancingFox because you mentioned this, too. You said armor can maybe withstand one lightsaber blow per piece, then armor takes 3 general shots before being waste. So what I'm wondering is does each armor plate, let's say on Mandalorian armor because its segmented, have a max of 3 blaster hits - or is it the entirety of the suit can only take 3 shots?

Definitely plan on lowering the bolt defense and extending the recharge, but just want to nail down some concerns of mine first.
 

Outlander

All Indie, All the Time
SWRP Writer
Joined
Jun 9, 2014
Messages
5,255
Reaction score
1,909
Tried my best to figure out all the rules and technicalities for this site before joining, but, well... lot to go through. If 3 shots is the max, fine by me. But I got a question on the exact nature of that rule, @Outlander - and @DancingFox because you mentioned this, too. You said armor can maybe withstand one lightsaber blow per piece, then armor takes 3 general shots before being waste. So what I'm wondering is does each armor plate, let's say on Mandalorian armor because its segmented, have a max of 3 blaster hits - or is it the entirety of the suit can only take 3 shots?

Definitely plan on lowering the bolt defense and extending the recharge, but just want to nail down some concerns of mine first.

Don't quote me on this, but I believe it's just three per piece, not the armor as a whole.
 

DancingFox

Galactic Chihuahua
SWRP Writer
Joined
Jul 13, 2016
Messages
142
Reaction score
73
Yup, pretty sure it's thee per piece, /if/ it's heavy armor.
 

Red X

X-emplary New Member
SWRP Writer
Joined
Jul 28, 2016
Messages
38
Reaction score
32
Figured that might be the case. So then, technically (going with the generally assumed consensus), you could say an armor set - still rocking with the Mando CCT example - can take a minimum of 12 shots (3 each for helmet, chest plates, gut plate, back plate). Not to mention armor is for the most part meant to protect from blaster bolts, explosives, blades, rocks, etc. (whereas my energy shield is purely for energy).

I'm not saying my shield should protect against 12 bolts or even 9 really now (going to lower it from what it says in description), but I do think an all encompassing energy shield ought to be able to take more than the maximum for a single armor piece compared to what another armor suit can take as a whole. Even if you were to shoot someone using this shield , and it misses, it could still easily hit the energy shield which covers a little more than an entire body. Three shots, two miss the person but hit and deactivate the shield, then last one somehow fries the sucker inside... makes this tech useless. I understand in its current forms, the LS shields are overpowered and I am going to fix that. But I believe at the very least it should take up to 4 or 5 hits. And yes, no true protection against lightsabers.

Not saying all this to imply I don't want your thoughts, @Outlander and @DancingFox, it's really been very helpful. But I do think there are certain points on my tech that ought to be defended, or at the very least explained (in case I'm coming off negatively argumentative).
 
Last edited:

Outlander

All Indie, All the Time
SWRP Writer
Joined
Jun 9, 2014
Messages
5,255
Reaction score
1,909
Figured that might be the case. So then, technically (going with the generally assumed consensus), you could say an armor set - still rocking with the Mando CCT example - can take a minimum of 12 shots (3 each for helmet, chest plates, gut plate, back plate). Not to mention armor is for the most part meant to protect from blaster bolts, explosives, blades, rocks, etc. (whereas my energy shield is purely for energy).

I'm not saying my shield should protect against 12 bolts or even 9 really now (going to lower it from what it says in description), but I do think an all encompassing energy shield ought to be able to take more than the maximum for a single armor piece compared to what another armor suit can take as a whole. Even if you were to shoot someone using this shield , and it misses, it could still easily hit the energy shield which covers a little more than an entire body. Three shots, two miss the person but hit and deactivate the shield, then last one somehow fries the sucker inside... makes this tech useless. I understand in its current forms, the LS shields are overpowered and I am going to fix that. But I believe at the very least it should take up to 4 or 5 hits. And yes, no true protection against lightsabers.

Not saying all this to imply I don't want your thoughts, @Outlander and @DancingFox, it's really been very helpful. But I do think there are certain points on my tech that ought to be defended, or at the very least explained (in case I'm coming off negatively argumentative).

I really don't agree. It counts for each piece, but the chances of a person in a thread not only wearing heavy armor that can take that many hits as well as managing to make their opponent hit them in each place exactly as many times as they can take. It's just not something that's gonna happen. Which is why I suggested earlier one or two shots total for the shield and it puts it out of the battle, since it seems like a straight up boost to whoever uses it.
 

DancingFox

Galactic Chihuahua
SWRP Writer
Joined
Jul 13, 2016
Messages
142
Reaction score
73
There's also the fact that can you wear the shield with armor... Another reason why I think shields haven't been approved.
 

Red X

X-emplary New Member
SWRP Writer
Joined
Jul 28, 2016
Messages
38
Reaction score
32
A fully-encompassing energy shield that has as much blaster resistance as something the size of a helmet but not all the other resistances that go with it just seems out of place. A for whoever owns this having a boost... is that not the point of a shield, or physical armor? Someone in civvie clothes has a disadvantage to someone wearing armor. Someone with a blaster has a boost compared to someone without. If you mean the tech needs more adversarial qualities, you could be right. But negative qualities shouldn't lessen its overall purpose, which is shielding against energy damage. At the very least, it should be 3-4 shots before failure though.

And while I will admit I'd planned on using this alongside armor.... yes, that would be incredibly unfair. So how about this: 3-4 shots protection for individuals wearing no more than something like this, but vest is only for protection against kinetic and melee damage (not energy), the best recharge rate is ~10 minutes, and overall price is boosted to ~25,000 credits? Seems to make everyone mostly happy, I suppose. Lessened absorption, higher price, longer recharge, and no additional armor capable of withstanding energy damage.
 
Last edited:

Outlander

All Indie, All the Time
SWRP Writer
Joined
Jun 9, 2014
Messages
5,255
Reaction score
1,909
A fully-encompassing energy shield that has as much blaster resistance as something the size of a helmet but not all the other resistances that go with it just seems out of place. A for whoever owns this having a boost... is that not the point of a shield, or physical armor? Someone in civvie clothes has a disadvantage to someone wearing armor. Someone with a blaster has a boost compared to someone without. If you mean the tech needs more adversarial qualities, you could be right. But negative qualities shouldn't lessen its overall purpose, which is shielding against energy damage. At the very least, it should be 3-4 shots before failure though.

And while I will admit I'd planned on using this alongside armor.... yes, that would be incredibly unfair. So how about this: 3-4 shots protection for individuals wearing no more than something like this (armor vest for a maximum of one rifle bolt) and the best recharge rate is ~10 minutes? Seems to make everyone mostly happy, I suppose. Lessened absorption, longer recharge, and no additional armor capable of withstanding more than one blaster rifle bolt.


Dude, I really don't know what to tell you. I just cant see any shield absorbing more then one or two shots being approved. You can wait for an official ruling by @Kiro, but I just don't think it'll happen.
 

Red X

X-emplary New Member
SWRP Writer
Joined
Jul 28, 2016
Messages
38
Reaction score
32
I'm tenacious. For now, I'll hang around for the tech admin.

You got decent points, @Outlander, but I'd like to think I'm making sense too.
 

Outlander

All Indie, All the Time
SWRP Writer
Joined
Jun 9, 2014
Messages
5,255
Reaction score
1,909
I'm tenacious. For now, I'll hang around for the tech admin.

You got decent points, @Outlander, but I'd like to think I'm making sense too.

You definitely are. But when it comes to something that could be considered armor, the rules are clear. And the fact someone could stack this with others armor doesn't really help your tech.
 
Top