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MK. VII Electrochromic Light Combat Suit
Affiliation: N/A
Ownership: Vaedra Indrasil
Intent: To create a unique and non-OP stealth-oriented suit for my merc/smuggler.
Model: MK. VII Electrochromic Light Combat Suit
Weight: 7 kg
Composition: Flex-armor, armorweave, scatterweave, plastoid, and electrochromic fiber
Rating:
- Bodysuit: Light (flex-armor/armorweave blend, 3% scatterweave threading).
- Resistant against light blaster fire (can withstand 2 direct hits before being severely compromised)
- Mildly resistant against vibroblades, medium blaster fire, and slugthrowers (will hold for 1 direct hit or 2-3 glancing blows)
- Entirely vulnerable to any contact from a lightsaber. The bodysuit is designed to allow for great mobility and flexibility, rather than to provide a great deal of defense.
- Plating Armor: Light-to-Medium (plastoid plating, coated with electrochromic fibers)
- Effective against light blaster fire, vibroblades, slugthrowers (will hold for up to 3 direct hits)
- Resistant against medium blaster fire (the plastoid will hold for 1-2 direct hits)
- Entirely vulnerable to any contact from a lightsaber. Repeated assault to a particular component will, of course, result in failure. This suit was not designed to defend against heavy blaster fire; a single shot will render the suit ineffective, though the user will likely survive. The same cannot be said about a second shot.
Description:
The suit's plastoid plating is coated with electrochromic fibers. Dozens of microsensors within the suit monitor and analyze the user's surroundings, providing atmospheric readings to the helmet's HUD and analyzing the immediate environment around the wearer.
This environmental data is processed through the suit's central OS, which sends a small electrical pulse to the electrochromic components of the suit, causing the suit to shift to a color dominant in the user's environment. The fibers themselves are not photoreactive, but require an electrical signal to change color. As such, all fibers respond to a single signal and - so long as the suit is operating properly - will all be uniform in color, with only slight variations in shade.
This electrochromism provides the wearer with camouflage in any environment, though nowhere comparable to that of a photo-optic replicator, since the suit cannot adopt more than a single color at a time. The electrochromism is not passive: the user must deliberately activate the electrochromic functionality.
The suit's helmet is primarily composed of flex-armor, though the faceplate is fitted with the same plastoid plating that coats the body of the suit. When activated, a mechanism located at the base of the skull causes the helmet to connect with the rest of the suit and fit to the wearers skull; this also activates the HUD. The HUD provides the wearer with his or her vitals as well as environmental and atmospheric readings. It also displays the suit’s battery life and provides the wearer with enhanced nightvision and a comm-link.
When the helmet is not equipped, the electrochromic capabilities of the suit cannot be activated. When inactive, the electrochromic fibers adopt a white/grey hue.
The suit does not feature a hermetic seal or any sort of rebreather system, though the base layer is fairly waterproof.
The suit is powered by a pair of easily replacable energy cells. They are mounted within a small mechanism at the base of the spine, guarded with plastoid plating. The suit draws from a single cell until it is depleted before switching to the second. The design is such that these energy cells can easily be replaced in the field. Battery levels are displayed on the HUD, so when one is low or depleted, the wearer can release one of the cells and simply insert a new, charged one.
The HUD alone draws enough power to drain one energy cell in about one hour. Each application of the electrochromic functionality reduces the total battery life by approximately 5 minutes.
Further, if subjected to an EMP or a large enough electrical shock, the suit’s systems will fry and require servicing. If the electrochromic fibers are exposed to a smaller shock, the fibers will react and shift color in accordance with the voltage to which they are subjected. Also, in the case that the plastoid plating is struck – particularly by blaster fire – the fibers will disintegrate, exposing the plastoid and preventing that portion of the armor from changing color.
The suit's plastoid plating is coated with electrochromic fibers. Dozens of microsensors within the suit monitor and analyze the user's surroundings, providing atmospheric readings to the helmet's HUD and analyzing the immediate environment around the wearer.
This environmental data is processed through the suit's central OS, which sends a small electrical pulse to the electrochromic components of the suit, causing the suit to shift to a color dominant in the user's environment. The fibers themselves are not photoreactive, but require an electrical signal to change color. As such, all fibers respond to a single signal and - so long as the suit is operating properly - will all be uniform in color, with only slight variations in shade.
This electrochromism provides the wearer with camouflage in any environment, though nowhere comparable to that of a photo-optic replicator, since the suit cannot adopt more than a single color at a time. The electrochromism is not passive: the user must deliberately activate the electrochromic functionality.
The suit's helmet is primarily composed of flex-armor, though the faceplate is fitted with the same plastoid plating that coats the body of the suit. When activated, a mechanism located at the base of the skull causes the helmet to connect with the rest of the suit and fit to the wearers skull; this also activates the HUD. The HUD provides the wearer with his or her vitals as well as environmental and atmospheric readings. It also displays the suit’s battery life and provides the wearer with enhanced nightvision and a comm-link.
When the helmet is not equipped, the electrochromic capabilities of the suit cannot be activated. When inactive, the electrochromic fibers adopt a white/grey hue.
The suit does not feature a hermetic seal or any sort of rebreather system, though the base layer is fairly waterproof.
The suit is powered by a pair of easily replacable energy cells. They are mounted within a small mechanism at the base of the spine, guarded with plastoid plating. The suit draws from a single cell until it is depleted before switching to the second. The design is such that these energy cells can easily be replaced in the field. Battery levels are displayed on the HUD, so when one is low or depleted, the wearer can release one of the cells and simply insert a new, charged one.
The HUD alone draws enough power to drain one energy cell in about one hour. Each application of the electrochromic functionality reduces the total battery life by approximately 5 minutes.
Further, if subjected to an EMP or a large enough electrical shock, the suit’s systems will fry and require servicing. If the electrochromic fibers are exposed to a smaller shock, the fibers will react and shift color in accordance with the voltage to which they are subjected. Also, in the case that the plastoid plating is struck – particularly by blaster fire – the fibers will disintegrate, exposing the plastoid and preventing that portion of the armor from changing color.
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