Morgate

Arterius

Freddy Fazbear's Pizzeria Survivor
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Morgate

33esis5.jpg
33esis5.jpg


NAME:
Morgate
FACTION: N/A
RANK: N/A
SPECIES: Cyborg, formerly human
AGE: At time of cyberization, roughly 47
GENDER: Male
HEIGHT: Hunched: 6 - 7ft. Stood Straight: 8ft
WEIGHT: 400lbs
EYES: Photoreceptors; Poisonous green colouration, glowing
CREDITS: 1000
VOICE COMPARISON: Available here
FORCE SENSITIVE: Minutely

STRENGTH: 8/10
DEXTERITY: 6/10
CONSTITUTION: Being almost entirely cybernetic, health is a complicated issue
INTELLIGENCE: 7/10
WISDOM: 6/10
CHARISMA: 8/10

APPEARANCE:
The Black Cloak

Cybernetic body is always enshrouded by a large ragged black cloak, pinned in such a way it lends to an almost raven-like quality as it keeps his brutal metal body concealed.

The Beast Skull
An eerie addition to the eldritch Morgate's visage, this tall abomination dons the large skull of what appears to be an animal akin to a horse in order to mask the accursed face of the cybernetic body his now possesses. To almost everyone who have encountered him, they believe that the skull is in fact the true face of the cyborg. This is incorrect, but no one has ever seen the true face to dispute it.

Cybernetic Body
Closely resembles the cybernetic chassis used for General Grievous, though Morgate's is entirely an abyssal black in colouration with a nightmarish green light that emanates from the inner most core of his chest and through the empty dark sockets of his Skull helmet. It also has some style differences, appearing slightly more gothic with engravings of an unknown nature patterning through the bone-like metal pieces of his body.
With no organic eyes visible, simply those unblinking green pinpricks of their cyber replacements, Morgate could very easily be mistaken by a rather sinister war droid, but to those with the force they would be able to detect otherwise.

CYBERNETIC SPECIFICATIONS:
Durasteel Body

Morgate's body is entirely mechanical with only his brain, skull, and vital organs being encased within the coal black metal. With his design being inspired by the infamous General's with a little flair from its insane creator, the body of Morgate can survive the vacuum of space (briefly), some extremes in temperatures, and on the whole is both very strong and durable. It can withstand some blaster fire, but cannot hold up to a lightsaber, the only part than can hold back a slash is his chest- due to the fact it houses the last vestiges of his organic body, and without them he would perish.

Split-Arms
His six fingered arms are capable of splitting length ways and becoming four, though their strength diminishes greatly doing so. Using this he can take on multiple foes at once but it is only EVER used when faced with 3+ adversaries at once. The technique isnt great either, and such when he is forced to use the Split Arm technique it is never used for long. If Morgate thinks he could potentially demoralize an enemy (such as an NPC adversary) into submission with the technique, he will, only revert to unifying his arms once more.

Prehensile Talons
Instead of feet, Morgate's powerful cybernetic legs end in talons that provide him excellent grip in all terrain types and could also be used to grasp at enemies like a Falcon, and he often uses this ability to well and truly pin his enemies to the ground should the opportunity arises.

Armoured Heart
While the organs of Morgate sealed within supporting synthskin, the sack of organs itself is entombed within Morgate's chest and protected by layers of metal. Of his entire body it is the most heavy armoured, capable of taking some blaster bolts and even a slash from a lightsaber- though high calibre blaster rifles and impalement via lightsaber can breach it much more easily- one flaw in the armour is however that under the left arm there is a small weak spot, which if pierced could bypass the armour altogether and potentially pierce his 'heart'.


PERSONALITY:
Twisted, brilliant, seemingly nihilistic, and a visionary, the monster known as Morgate is a cruel individual with a warped form of empathy in which he perceives himself as an Angel of Mercy, when in actual fact he is inflicting nothing short of incomparable suffering upon those who fall to his predatory claws. Speaking with a raspy and aged whisper it might be easy to pass Morgate off as frail, but it is far easier to succumb to a sense of dread, as those frightening whispers always say such logical things intended to cut into those who hear him with surgical precision. He is a 'man' driven to make others see things from his point of view and has an excellent ability to make others doubt themselves with the conviction of his own belief- however those that will not bow to his logic and reasoning are placed 'with a heavy heart' upon his list of 'oppressors', and he will promptly try to erase them or break them. To a Jedi or a Sith, he reeks of anguish and hatred, and to stumble upon him is to have an encounter that most tend to eventually look back on and tremble at the thought of. He a very psychological force, and prefers to win his wars in the mind of his opposition with words and reasoning, but is dangerous foe physically as well.
With his words of Higher Forces, Darkness, the 'Search for Perfection', and his devotion to an abstract and elusive concept, to the both force sensitive and those who are not he is saturated in the aura an occultist. Morgate is more of a mastermind than a fighter, and rarely encountered in a dueling situation.

BIOGRAPHY:
Formerly a Jedi Knight who vanished in the early days of the War, earning him the reputation of a coward and deserter, the Knight who became Morgate remembers not his name, nor truly his age, all he remembers was the unending pain of rebirth... and the day he was forced to exchange the flesh for accursed metal.
His Dark Father in his new existence was nothing short of a monster, corrupted by the Dark Side and driven by a goal fueled in turn by a perverted sense of paternity... in truth the Knight that would become Morgate was knew only that between incisions and torturous abuse, his Dark Father would caress his face like any good Father would his ailing son, cooing that it was for his own good, that both of them would become something greater. A light for others to follow.
These words would always be followed by blasts of his Dark Father's Force Lightning... he couldn't have his child drifting off during such important surgical procedures, during his own apotheosis! It was madness to his Dark Father to even consider letting him slip away even for a moment from the 'gift' he was bestowing upon him, neglecting to notice the fading level of painkillers in the Knight's system.
Mercy was something that for many years, buried deep beneath the ground, gradually losing more and more of his flesh and gaining metal, the Knight would not know.
But then, one day, came sweet nothingness. Followed sharply by unbearable noise, pain, and bright searing light.
The Knight knew not what was happening as he flailed in his tank, smashing it and falling to a heap on the floor. Such time had passed. The lab was a ruin, his Dark Father huddled in the corner of a lab once operational now a basked in shadow, debris, and fire.
And in that moment, all the Knight could feel was rage so black and foul it could eclipse a sun. Every movement caused pain, every step, every agonized wheeze through strained lungs was a burning stab in his mind. Yet it fueled him on-wards, and the last moments of his Dark Father, with his hands around that monster's throat, the Knight saw only a smile... and then nothing... only his own hands, yet not his hands. Mechanical claws bearing six fingers each, moving as though he had never once had merely five. it was here he finally, frantically searched for something reflective, anything, and the moment he did he promptly regretted it. Insanity overtook him in that moment, and he let loose a scream they say still haunts that mysterious dead world today.
The Knight was no more, draping himself in the cloak of his Dark Father he finally clawed his way to the surface, far too late to be saved. The Galaxy had moved on without him, but he was determined they would know of what he had become for forgetting him. He would make them see. He would make them feel what he felt. They would know.
The Dark Father left his son all that he owned, and as he found his Father's ship so too did he discover the skull of a fallen beast, which like him had fallen to the whims of something more powerful than itself and was forgotten by the universe, insignificant. Reverently he took the skull and planted it upon his own metallic head, and left the dead world behind.

FORCE POWERS:
Minute, being a Jedi before conversion he retains a greatly diminished connection to the force. What abilities are left are entirely cerebral and non-offensive. What powers he does have left are:
-Telepathy: Grants his the power to speak into the mind of another and hear another speak into his own mind- and that is all.
-Force Sense: Allows him feel the presence others, also employed to assist in getting under a foe's skin.
-Mind Trick: This ability is only usable on those without Force Sensitivity and with Player consent. Mostly to be used on NPCs.

SKILLS:
-Psychological Warfare
-Manipulation
-Single lightsaber combat
-Torture

LIGHTSABER/SWORD FORMS:
Makashi:
His original lightsaber form, he retains its use even in his current state, his attempt at trying to keep a grip upon some part of what he once was. Mastered.
Form V, Djem So Specialization: His weaker form, it is employed in conjuction with his Makashi but to a lesser extent. He uses it simply due to his level of physical strength, allowing him to apply power to otherwise 'light handed' methods of Makashi. This style is ill tutored and cant be use to massive effect, it is simply a re-inforcement to his Makashi.

STRENGTHS AND WEAKNESSES:
+Physical Power
+Well practiced in terror tactics; appearance alone can scare enemies
+Getting under people's skin
+Cunning
-Will flee when he fears for the safety of his vital organs
-Open to force attacks on his person- in particular force push and force lightning
-Can no longer use many of his own force powers, forcing him to rely overly on his words and Makashi
-Can be sent into a rage when mocked in regards to his current status as a cyborg

GEAR:
Shock Claws

An interchangeable specialized pair of hands, the Shock Claws have a large green orb in the centre of the metal palm which unleash a stream of painful energy into any poor soul unfortunate enough to be Morgate's grasp. The Shock Claws, or Shockers, strictly prohibit use of the Split Arm technique and can when truly desperate be used to project an arc of green lightning at a foe... though doing this greatly diminishes Morgate, and is only used as a last ditch means of escaping. The primary function of the Shockers is to stun or torture, not to attack, as they require significant power.

Green Bladed Curved Hilt Lightsaber
His lightsaber from his time as a Makashi practicing Jedi, Morgate reclaimed it upon regaining his freedom and continues to use it when required. This is his go to weapon, and has caused some heads to turn- his saber is only used when necessary.

Dark Father's Red Lightsaber
Kept on him at all times at his waist, his creator's Lightsaber is kept as trophy as opposed to anything else, and is only used when more than one foe is present.

2x Red Lightsabers
Built strictly for use with the rarely seen split arm technique, these lightsabers reside inside of Morgate's cloak, hidden away until needed.


-- The Content Below is Optional, but Encouraged!--

SHIP:
"Apotheosis"

An evil sight to behold, the Apotheosis is an entirely black vessel of vaguely bird-like design with cockpit infront of the vessel and the main bulk and engines behind it, with downwards sloping wings which would raise above the body when landing. Upon the tips of either wing were heavy repeating blasters, which would fire in conjunction to the guns beneath the cockpit. The Apotheosis is faster than it is sturdy, and with its black surface it can blend in very easily against a night sky or the vacuum of space. Ideally the vessel would be perfect for smuggling due to its incredible speed, but with weak shields and moderate hull strength, if it couldnt dodge on time it could be greatly damaged. The Apotheosis could hold up to 6 people.
The ship vaguely resembles this vessel.

DROIDS:
4GOT-N

Astrodroid that serves aboard the Apotheosis, keeping up the systems and performing maintenance

3ND
An old but customised B2 Super Battle Droid that Morgate will occasionally use as a personal bodyguard or leave behind to defend his ship. 3ND like his master is draped in a ragged cloak and has been modified for enhanced mobility and durability, but other than that, he is in every sense a regular B2 type droid. His chassis can resist a blaster bolt or two, but he is smart enough to employ cover and keep his distance from anyone with a lightsaber, which would cleave him like he was made of wet paper. 3ND has an amusing relationship with 4GOT-N, who no matter how he squeaks can only get mute wordlessness out of 3ND.
Any Sith or Jedi who encounter 3ND may pick up a strange vibe of a indeterminable nature.

PETS:
N/A

KILLS:
N/A

BOUNTIES COLLECTED:
N/A

DUELING RING MATCHES:
N/A

GRAND TOURNAMENT MATCHES:
N/A

ROLE-PLAYS:
Links to come


Please comment any and all thoughts, it'd be much appreciated.
 
Last edited:

TAC

SWRP Writer
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As far as I am concerned there is nothing wrong with Morgate being a past Jedi Knight, as the abilities as extremely tempered.
 
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