Null and Void

Lucid

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Character Name and Level: Weechee, Level 1. (Dead)
Character Rank: Sith Acolyte

Name of Plot: Null and Void

Participants in the plot (Character accounts): @Weechee (credits to @Daniel Solus plase!) @Boora Sun @Vian Windrider @Kai Malloc @Arnen Elgernoth @Doz Noth @XT03 @Tarsus Drast @Breda Onn @Ridas Kovro @Valar Dohaeris @Pierce Rathios (Dead, I think) @Phoenix (DM) @Artarion Sekt @XT96

Intended Outcome of Plot: The plot was to cripple critical infrastructure and control certain important points on the world of Null. With everything under OE control, a team was free to move on the Governor of Null, assassinate him and seize control of the world for the Old Empire.

Actual Outcome of Plot: The Old Empire has assissnated the Governor of Null at the cost of the mission leader, Acolyte Weechee's life. Boora Sun was captured by the remnant of Imperial Republica forces on the world and taken into custody. Though the cost was high, the mission was successful.

Any PVP or Staff DMing involved? The thread 'Looting has Begun' saw PC contest though actual pvp did not break out. @Phoenix DM'd the Governor of Null in the final thread "Execution"

Link to Dice Roll Thread if used: Null and Void Difficulty Checks

Relevant Threads and a description per thread in chronological order:
 
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Nefieslab

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Character Name and Level: Weechee, Level 1. (Dead)
Character Rank: Sith Acolyte

Name of Plot: Null and Void

Participants in the plot (Character accounts): @Weechee (credits to @Daniel Solus plase!) @Boora Sun @Vian Windrider @Kai Malloc @Arnen Elgernoth @Doz Noth @XT03 @Tarsus Drast @Breda Onn @Ridas Kovro @Valar Dohaeris @Pierce Rathios (Dead, I think) @Phoenix (DM) @Artarion Sekt @XT96

Intended Outcome of Plot: The plot was to cripple critical infrastructure and control certain important points on the world of Null. With everything under OE control, a team was free to move on the Governor of Null, assassinate him and seize control of the world for the Old Empire.

Actual Outcome of Plot: The Old Empire has assissnated the Governor of Null at the cost of the mission leader, Acolyte Weechee's life. Boora Sun was captured by the remnant of Imperial Republica forces on the world and taken into custody. Though the cost was high, the mission was successful.

Any PVP or Staff DMing involved? The thread 'Looting has Begun' saw PC contest though actual pvp did not break out. @Phoenix DM'd the Governor of Null in the final thread "Execution"

Link to Dice Roll Thread if used: Null and Void Difficulty Checks

Relevant Threads and a description per thread in chronological order:

You know Looting Has Begun failed right?

The objective was to secure the warehouse for the Old Empire - all that happened was that the OE team locked it down using the correct security process and then left with me.... leaving the IR clerks and guards inside still in control of the warehouse
 

Lucid

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Nope. Disagree. They just had to lock it down. With our without your character there the objective is complete. I'm sorry Nef but that 'contest' wasn't really enough to fail the mission. It's secured and the premises was that at a later point in time will be rescued by a full detachment of OE forces.

To call it a failed thread is far too meta. Your character had no reason to suspect that anything was up, the action of locking down the wearhouse was what would have been done anyway in a situation like that. I'm sorry but I I think you're trying to metagame a success for yourself when there wasn't one. By secure I meant lock it down so that it couldn't be taken in the process. One PC and a bunch of IR clerks isn't enough. Especially not when IC as far as they know nothing is amiss.

@Nefieslab
 

Nefieslab

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Nope. Disagree. They just had to lock it down. With our without your character there the objective is complete. I'm sorry Nef but that 'contest' wasn't really enough to fail the mission. It's secured and the premises was that at a later point in time will be rescued by a full detachment of OE forces.

To call it a failed thread is far too meta. Your character had no reason to suspect that anything was up, the action of locking down the wearhouse was what would have been done anyway in a situation like that. I'm sorry but I I think you're trying to metagame a success for yourself when there wasn't one. By secure I meant lock it down so that it couldn't be taken in the process. One PC and a bunch of IR clerks isn't enough. Especially not when IC as far as they know nothing is amiss.

@Nefieslab

I'm not saying I won - I'm saying your plot objective wasn't actually achieved.

The whole stated purpose of the mission in both your original plot submission and in recruitment was to take control of the warehouse - please confirm how locking it down and leaving it with IR NPCs inside is a successful takeover of control for the OE?

btw - not saying this fails the plot, just saying it's not total victory in all threads :)
 
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Lucid

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Right! So.

When I wrote the plot and the mission outline in the first post of the thread I said they just "assume control" which I had assumed meant reaching the security control office and locking the installation down. Breda Onn completed the objective with assistance from Valar.

I know it's not your classic "we take control" in obvious ways but Breda has it under control. He knew it just had to be held and prevented from receiving additional garrison from the IR if one of the bigger, previous threads failed and tipped the world off to what was coming.

Locking the wearhouse down means it can receive no additional internal support and the IR is denied access to the wears within until the blackout is fixed or they retake control, which had execution failed, they would have. Even if Breda left with Valar, his mission outline as completed. The OE forces can later breach the warehouse chain and claim the goodies within as theirs when the time comes.

As far as anyone knows at the time of looting has begun happening, it was locked down on IR order. One of the last directives of the established power structure in the world. It would not be contested and they have no reason to suspect that it was an OE operation.

For those reasons I think the mission is a success. Is it an elegant success? Not really. But it is a success all the same.

@Nefieslab
 

Nefieslab

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Right! So.

When I wrote the plot and the mission outline in the first post of the thread I said they just "assume control" which I had assumed meant reaching the security control office and locking the installation down. Breda Onn completed the objective with assistance from Valar.

I know it's not your classic "we take control" in obvious ways but Breda has it under control. He knew it just had to be held and prevented from receiving additional garrison from the IR if one of the bigger, previous threads failed and tipped the world off to what was coming.

Locking the wearhouse down means it can receive no additional internal support and the IR is denied access to the wears within until the blackout is fixed or they retake control, which had execution failed, they would have. Even if Breda left with Valar, his mission outline as completed. The OE forces can later breach the warehouse chain and claim the goodies within as theirs when the time comes.

As far as anyone knows at the time of looting has begun happening, it was locked down on IR order. One of the last directives of the established power structure in the world. It would not be contested and they have no reason to suspect that it was an OE operation.

For those reasons I think the mission is a success. Is it an elegant success? Not really. But it is a success all the same.

@Nefieslab

I'm not going to keep arguing with you. Your argument for control is that they can come back and get it later - the objective was to take it in the thread which hasn't been done.

As I've said, it is unlikely to have any effect on the over all plot but I can't review it as I was in it!

@Malon @Sreeya @Arclight
 

Malon

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@Nefieslab @Lucid

So, looking at the original submission, I'm not sure simply locking down this location is the same as "seiz[ing] control." It's also clear from that thread's original post that the goal is to take control of the building and to kill certain targets, and, while I'm not exactly picky about no targets having been killed, a simple lockdown doesn't seem to be the type of control that was originally being strove for.

But all of that is irrelevant to the bigger picture. Failed plots can be submitted for rewards, and so can failed threads as part of successful plots—and this plot was definitely successful. We need to encourage more people to submit their failed content, because the general perception on the site is that failed content cannot be submitted for rewards. The only time a thread should ever be completely thrown out of a finished plot is if it violates the plot and/or PvP rules.

The overall plot succeeded, as far as I'm concerned, so the above argument was a non-issue. Plot reviewed.
 
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