Of Shades and Sith (Open/PvP Dice Roll)

Kur Harwutma

Yo-Yo Enthusiast
SWRP Writer
Joined
Dec 11, 2016
Messages
157
Reaction score
79
Player A: Risha @Nyxova
Player B: Ongye @Kur Harwutma
Player C: Anhur @christhebarker

Dice rules
1: Dice is D10
2: lowest number is a perfect roll
3: Highest number is critical failure
4: Roll of player being attacked must be equal to or less than initiating players Roll
5: 2-4 = Good 5-6 = Average 7-9 = Bad

Current situation: Ongye and Risha have exchanged hits. Risha took minimal damage. Ongye has taken a hit to the shoulder.

Current objectives

1: Player A rolls for damage done to player B

2: Player B rolls for attack

3: Player A rolls for defence
 
Last edited:

Kur Harwutma

Yo-Yo Enthusiast
SWRP Writer
Joined
Dec 11, 2016
Messages
157
Reaction score
79
Objective 2: Rolling for attack

[dice]d10[/dice]
 

Kur Harwutma

Yo-Yo Enthusiast
SWRP Writer
Joined
Dec 11, 2016
Messages
157
Reaction score
79
I rolled lower so it’s a hit

Current Objective:

1: Player B rolls for damage

2: Player A rolls for Attack

3: Player B rolls for defense

Objective 1: Roll for damage

[dice]d10[/dice]
 

Kur Harwutma

Yo-Yo Enthusiast
SWRP Writer
Joined
Dec 11, 2016
Messages
157
Reaction score
79
Objective 3: Roll for defense

[dice]d10[/dice]
 

Kur Harwutma

Yo-Yo Enthusiast
SWRP Writer
Joined
Dec 11, 2016
Messages
157
Reaction score
79
Critical failure!!! Which means you can strike wherever you please. Roll D4 then subtract it from your damage roll unless it’s a critical success.

(EX: you roll 1 on D4 5 on D10, 5-1=4)

Objective

1: Player A rolls for damage (Minus D4 modifier)

2: Player B rolls to continue*

*3: If good, then Player B rolls for attack

*4: Player A rolls for Defense

@Nyxova
 

Nyxova

New Member
SWRP Writer
Joined
Sep 25, 2018
Messages
54
Reaction score
40
Objective 1: Damage & Modifier

D10
[dice]d10[/dice]

D4
[dice]d4[/dice]
 

Kur Harwutma

Yo-Yo Enthusiast
SWRP Writer
Joined
Dec 11, 2016
Messages
157
Reaction score
79
Remember the code should look like this...

Code:
[dice]d10[/dice]
[dice]d4[/dice]

Otherwise it throws a d6

@Nyxova
 

Nyxova

New Member
SWRP Writer
Joined
Sep 25, 2018
Messages
54
Reaction score
40
It did. I'm wondering if the code doesn't like two separate dice codes. Maybe if I'd put them within the same brackets with a semicolon it would have worked (but then might not be clear which was which). Lesson learned for me.
 

Kur Harwutma

Yo-Yo Enthusiast
SWRP Writer
Joined
Dec 11, 2016
Messages
157
Reaction score
79
6-2=4 (Good damage)

Rolling to see if Ongye can continue.

2: Rolling for endurance

[dice]d10[/dice]
 

Kur Harwutma

Yo-Yo Enthusiast
SWRP Writer
Joined
Dec 11, 2016
Messages
157
Reaction score
79
I thought this over carefully and I’ll give it one more shot lol

Rolling for attack!

3: [dice]d10[/dice]
 

Kur Harwutma

Yo-Yo Enthusiast
SWRP Writer
Joined
Dec 11, 2016
Messages
157
Reaction score
79
That’s a critical failure! Congrats lol

Immediate failure changes the objectives. Meaning that instead of rolling for defense. You may choose to roll for attack.

Objective

1: Player A rolls for attack

2: Player B rolls for defense*

*3: Player A rolls for damage
 
Last edited:

Kur Harwutma

Yo-Yo Enthusiast
SWRP Writer
Joined
Dec 11, 2016
Messages
157
Reaction score
79
Ongye deflects your next attack.
Do you wish to continue the fight?
 

Nyxova

New Member
SWRP Writer
Joined
Sep 25, 2018
Messages
54
Reaction score
40
We could draw down the duel, but if Ongye makes any movement suggesting he's about to strike Risha will be all for continuing it. Honorable duels are nice, but you have to be careful of the deceptive types.
 
Top