Armor Overkill's Outfit

Charles

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Overkill's Outfit

The Overkill wears an eccentric suit. The long sleeve button-up shirt is a grey-green with an fancy octagon pattern. His vest is a darker jade color with golden buttons and is just a booshie looking blast vest. The suit coat and pants are dark purple and his tie is blood red. When he wants to be a little more covert, he'll wear a duraplast face mask depicting a frowning clown. His whole get up is supposed to make him appear as a demented clown. However, though it may look like just a ridiculous suit, he has added his own deadly little surprises to woah and awe his enemies before their demise.

LEGALITY

Might draw unwanted stares from the public, but from the outside it's legal. The modifications, once discovered, are definitely suspicious and illegal.

INTENT

To give my serial killer a flashy getup to parade around in.

RESTRICTIONS
None that I can think of.

Type and Coverage

Type: Light

Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)


  • Head: Duraplast face mask.
  • Torso: Blast vest.
  • Back: Blast vest




Functions



Function 1: Concealed Blade (Boots)

  • Concealed blades are typically 4-6 inches in length and lock into place once extended. They are almost always placed along the fore-arm or boot. They are no substitute for true combat knives as the locking mechanism can break under strong impacts. Still, some people enjoy them as a helpful backup.
Function 2: Computer Spike

  • Computer spikes are used to forcibly decrypt or unlock computer terminals. Most civilian systems can be cracked in one posting round, while most military or hardened systems take two or more.
Function 3: Dart Launcher

  • Can launch a dart accurately up to 15m. This dart is filled with a fast-acting, short-lived sedative that can render near-humans unconscious, or a sedative tailored to one specific alien physiology. The dart is incapable of penetrating even the lightest armor, or even thick leathers. The dart has the same practical effect as a medium stun bolt.
Function 4: Inertial Dampeners

  • Intergrated Inertial dampeners help reduce impacts imparted wearers body, situated under the armour panels, they help the absorb the shock of weapon impact through the armour and most other forms of blunt force trauma, for example, a fall or impact that might have fractured bones would only give them intense bruising.

 
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