- Joined
- Aug 16, 2018
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Okies here is the dice thread for Pirates!
Remember only roll once with one d100 dice for an attack. No rolling multiple dice.
To roll for opposition actions or to see how many enemy troops will arrive at the scene as a result of a bad roll. Use with d6 or d10 dice.
100: Critical success.
81-99: Rousing success. Everything goes better than expected
51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: Critical fail.
Remember only roll once with one d100 dice for an attack. No rolling multiple dice.
To roll for opposition actions or to see how many enemy troops will arrive at the scene as a result of a bad roll. Use with d6 or d10 dice.
100: Critical success.
81-99: Rousing success. Everything goes better than expected
51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: Critical fail.