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NAME: Rav Markal.
FACTION: Mandalorians.
RANK: N/A.
SPECIES: Miraluka.
AGE: 26.
GENDER: Female.
HEIGHT: 1.75 meters; in-armour, 2.5 meters.
WEIGHT: 65 kilograms (143 lbs), in-armour, 75 kilograms (165 lbs).
BUILD:Ninja-like.
EYES: Grey.
HAIR: Red.
SKIN: Caucasian.
FORCE SENSITIVE: Positive.
DISTINGUISHING MARKS: Rav wears a white leather headband around her empty eye sockets (use your imagination; I know the image shows a regular human).
CREDITS: 1,000.
FACTION: Mandalorians.
RANK: N/A.
SPECIES: Miraluka.
AGE: 26.
GENDER: Female.
HEIGHT: 1.75 meters; in-armour, 2.5 meters.
WEIGHT: 65 kilograms (143 lbs), in-armour, 75 kilograms (165 lbs).
BUILD:Ninja-like.
EYES: Grey.
HAIR: Red.
SKIN: Caucasian.
FORCE SENSITIVE: Positive.
DISTINGUISHING MARKS: Rav wears a white leather headband around her empty eye sockets (use your imagination; I know the image shows a regular human).
CREDITS: 1,000.
STRENGTH: Markal boasts the wiry strength of a body built from an extensive anaerobic and aerobic workout regime.
DEXTERITY: Incredibly high. Due to her Miralukan Force Sight, Rav's spatial awareness, reaction times, and agility are astoundingly better than regular humans. This allows her to go toe-to-toe with most Force-users. However, when wearing her armour, Markal's speed is slightly reduced.
CONSTITUTION: Healthy.
INTELLIGENCE: Relative.
WISDOM: Relative.
CHARISMA: Relative.
SKILLS
-Hand-to-hand Combat
-Magseal Weaponry
-Marksmanship
-Piloting
-Mando'a, Fluent
-Galactic Basic, Fluent
-Assassination
-Bounty Hunting
FORCE POWERS
-Force Sight.
DEXTERITY: Incredibly high. Due to her Miralukan Force Sight, Rav's spatial awareness, reaction times, and agility are astoundingly better than regular humans. This allows her to go toe-to-toe with most Force-users. However, when wearing her armour, Markal's speed is slightly reduced.
CONSTITUTION: Healthy.
INTELLIGENCE: Relative.
WISDOM: Relative.
CHARISMA: Relative.
SKILLS
-Hand-to-hand Combat
-Magseal Weaponry
-Marksmanship
-Piloting
-Mando'a, Fluent
-Galactic Basic, Fluent
-Assassination
-Bounty Hunting
FORCE POWERS
-Force Sight.
ARMOUR
Aliit'gam "Skin of the Clans" Armour System, Customized
Rav Markal's Aliit'gam is constructed out of duraplast plates and a black armorweave jumpsuit. Its helmet has been equipped with a direct-to-mind interface that allows the wearer to command the suit without need of voice activation or other such control methods. This is very useful for Markal, as she is Miralukan and both cannot command the suit via blinking and can use it more quickly and effectively, at a speed that synergizes with her enhanced reflexes more ably than normal armour could. The armour is also equipped with external speakers.
Her "Skin" is painted a deep navy blue, almost black, with red tiger streaks. Its visor glows a light blue. This represents both her calm nature, as well as her other, darker side. Its internal temperature is regulated and maintains a slightly colder-than-normal heat, as Markal prefers cooler temperatures. It helps keep her alert and calm.
Rav's armour is also customized with the addition of magseal emitters in her gloves, and a larger-scale magseal generator in her backpack. Beneath her jumpsuit she wears a thin armourweave undersuit (shown in main picture) that affords her incredible agility at the cost of nearly zero armour.
WEAPONS
Traycn'buurenaar "Firestorm" Repeater
Markal's primary weapon when fighting open battles, alongside her magseals. Its tibanna cartridge can fire up to 200 rounds, and its power pack contains enough energy charges for 125 bolts. Its bolts are blue. It can be fired in both semi-automatic and fully-automatic modes, and is lightweight, reliable, and powerful. Rav's version is modified with an underslung magseal emitter than can generate a magnetic seal in the shape of a bayonet, increasing the rifle's usefulness in close-quarters combat. Its optics have been removed, leaving only rudimentary iron sights, as a Miralukan needs no such equipment. Rav carries two extra tibanna canisters on her person, as well as three additional power packs.
Taskmaster Pistol
Rav carries extra eight power packs for her Taskmaster Pistol in various pouches on her body.
Jedi Padawan's Lightsaber Trophy
The weapon of Markal's verd'goten target. She carries it around as both a trophy and armament, though she is completely unschooled in the usage of such a weapon. Its blade is blue, which compliments her armour quite nicely when she does wield it.
Aliit'gam "Skin of the Clans" Armour System, Customized
Rav Markal's Aliit'gam is constructed out of duraplast plates and a black armorweave jumpsuit. Its helmet has been equipped with a direct-to-mind interface that allows the wearer to command the suit without need of voice activation or other such control methods. This is very useful for Markal, as she is Miralukan and both cannot command the suit via blinking and can use it more quickly and effectively, at a speed that synergizes with her enhanced reflexes more ably than normal armour could. The armour is also equipped with external speakers.
Her "Skin" is painted a deep navy blue, almost black, with red tiger streaks. Its visor glows a light blue. This represents both her calm nature, as well as her other, darker side. Its internal temperature is regulated and maintains a slightly colder-than-normal heat, as Markal prefers cooler temperatures. It helps keep her alert and calm.
Rav's armour is also customized with the addition of magseal emitters in her gloves, and a larger-scale magseal generator in her backpack. Beneath her jumpsuit she wears a thin armourweave undersuit (shown in main picture) that affords her incredible agility at the cost of nearly zero armour.
WEAPONS
Traycn'buurenaar "Firestorm" Repeater
Markal's primary weapon when fighting open battles, alongside her magseals. Its tibanna cartridge can fire up to 200 rounds, and its power pack contains enough energy charges for 125 bolts. Its bolts are blue. It can be fired in both semi-automatic and fully-automatic modes, and is lightweight, reliable, and powerful. Rav's version is modified with an underslung magseal emitter than can generate a magnetic seal in the shape of a bayonet, increasing the rifle's usefulness in close-quarters combat. Its optics have been removed, leaving only rudimentary iron sights, as a Miralukan needs no such equipment. Rav carries two extra tibanna canisters on her person, as well as three additional power packs.
Taskmaster Pistol
Rav carries extra eight power packs for her Taskmaster Pistol in various pouches on her body.
Jedi Padawan's Lightsaber Trophy
The weapon of Markal's verd'goten target. She carries it around as both a trophy and armament, though she is completely unschooled in the usage of such a weapon. Its blade is blue, which compliments her armour quite nicely when she does wield it.
(This is something best left to professionals, as I cannot describe how I imagine her as well as I might hope. This snippet of information is but an incredibly vague insight into her as a character, and I hope that you would rather role-play with her yourself than rely upon this small tidbit as a gauge for her character.)
Markal is a calm individual, primarily due to her Miralukan blood. She prefers to remain silent and allow others to speak their minds, though when she speaks her own, her words are soft-spoken and thoughtful.
Rav acts much the same way in combat, maintaining a neutral position, letting the enemy act and observing them as they do. Then, when she finds a weakness, the battle doesn't last for much longer. She is also a lone wolf, and rarely works well with others.
Markal, unlike most Mandalorians, does not believe in the Manda, the Mandalorian afterlife, nor was she taught it by her parents, who also did not partake of the Mando'ad religion. She is much too down-to-earth to partake in such fantasies, and neither does she affiliate herself with any religion, her race's or otherwise.
Markal is a calm individual, primarily due to her Miralukan blood. She prefers to remain silent and allow others to speak their minds, though when she speaks her own, her words are soft-spoken and thoughtful.
Rav acts much the same way in combat, maintaining a neutral position, letting the enemy act and observing them as they do. Then, when she finds a weakness, the battle doesn't last for much longer. She is also a lone wolf, and rarely works well with others.
Markal, unlike most Mandalorians, does not believe in the Manda, the Mandalorian afterlife, nor was she taught it by her parents, who also did not partake of the Mando'ad religion. She is much too down-to-earth to partake in such fantasies, and neither does she affiliate herself with any religion, her race's or otherwise.
Born to a pair of Miralukan Mandalorians, Rav was raised in true Mandalorian fashion. She was taught the Resol'nare by her mother and learned the Mando'ad language, while her father fought in myriad wars to maintain his family's newly-established homestead on Mandalore. When Rav came of age, she and her mother joined their man in battle. Due to Clan Markal's Miralukan status, they employed the use of magseals as weapons more effectively than most species, and trained their daughter in the usage of such. Rav also received tutelage in more traditional warrior techniques, such as hand-to-hand combat and marksmanship.
When Markal turned thirteen, she underwent her verd'goten, the Mandalorian rite of passage. She was tasked with the hunting and head-collection of a Jedi Padawan. Rav's encounter with the Padawan was orchestrated by her parents, after which she was left to her own devices. The young apprentice was no match for her, a Mandalorian warrior in all but name, and she dispatched him easily, earning her a place among her fellow Mando'ade. She keeps his lightsaber as a trophy to this day; a reminder of her induction into Mandalorian society in full.
Rav's parents eventually died in some war or another, as is the norm for Mandalorians. She struck out on her own, and became an independent bounty hunter and mercenary. During the recent Mandalorian Civil War, Markal abstained from fighting, preferring to the let her idiotic, suicidal brothers sort out their own political differences. She spent her own time hunting bounties, playing soldier, and doing other various odd jobs as a mercenary. We find her in the Oyu'Baat, relaxing as she so rarely gets to.
When Markal turned thirteen, she underwent her verd'goten, the Mandalorian rite of passage. She was tasked with the hunting and head-collection of a Jedi Padawan. Rav's encounter with the Padawan was orchestrated by her parents, after which she was left to her own devices. The young apprentice was no match for her, a Mandalorian warrior in all but name, and she dispatched him easily, earning her a place among her fellow Mando'ade. She keeps his lightsaber as a trophy to this day; a reminder of her induction into Mandalorian society in full.
Rav's parents eventually died in some war or another, as is the norm for Mandalorians. She struck out on her own, and became an independent bounty hunter and mercenary. During the recent Mandalorian Civil War, Markal abstained from fighting, preferring to the let her idiotic, suicidal brothers sort out their own political differences. She spent her own time hunting bounties, playing soldier, and doing other various odd jobs as a mercenary. We find her in the Oyu'Baat, relaxing as she so rarely gets to.
KILLS:
None.
BOUNTIES COLLECTED:
None.
DUELLING RING MATCHES:
None.
GRAND TOURNAMENT MATCHES:
None.
ROLE-PLAYS:
Of Dust and Blood, Active
Trial by Fire, Active
None.
BOUNTIES COLLECTED:
None.
DUELLING RING MATCHES:
None.
GRAND TOURNAMENT MATCHES:
None.
ROLE-PLAYS:
Of Dust and Blood, Active
Trial by Fire, Active
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