Ruusan a new freind

Andrewza

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Character Name and Level: Jake level 1

Character Rank: Jedi

Name of Plot: Ruusan a new freind
Participants in the plot (Character accounts): @Hosk Vendov @Freyja Storm @Tycho Draykon @Horus Tempest @Valerie Tagge @Fey Meraska @Dev Kyrrex @Omnis Waszylla @Jake2 @Ner Giza @Aurelian Keth @Aurora Blackwood @Vu’thari


Intended Outcome of Plot:
Ensure a civil war on Russan goes in the direction that favors the Galactic Alliance

Actual Outcome of Plot:
The government of Ruusan pledges it support to the GA

Any PVP or Staff DMing involved?
No

Link to Dice Roll Thread if used:


Space X dice rolls


Last stand dice rolls



A freind in need


Saviours of Ruusan dice rolls


The hostage


Supplies of hope


Head of the snake




Bomber man



Relevant Threads and a description per thread in chronological order:


Last stand

GA forces help rescue the PM of ruusan

Space x

GA forces secure the main space port of Ruusan


Saviours of Ruusan
GA forces conduct a humantrian mission


The hostage
A rescue mission to save the Prime minister daughter

A freind in need

GA force rescue loyalist on Russan from enemy heavy guns


Supplies of hope


Supplies of critical importance is moved to where it is needed

Head of the snake


GA forces move and deal with the leader of the rebellion


Bomber man


GA puts a end to the terro attacks by a deadly bomb maker
 

Andrewza

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Sorry for the delay and if there are any format issues I don't have access to a PC so had to do this on a mobile phone
 

Nefieslab

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Last Stand;
  • @Fey Aadedai rolls incorrectly twice, is told about this in the dice thread and does nothing to correct this for the next time.
  • Fey then rolls twice, one for each attack. I have issues with the fact that the second roll had a modifier of 10% for something as simple as finding cover. In the future, do not add such large modifiers from rolls below 90%.
  • Last Stand is REJECTED based on dice; you have the option of doing it again.
Space X;
  • @Nommie didn't roll for how effective an attack was, instead they rolled for how many were killed using a D6. This is not acceptable because it does not leave any room for failure; any result involves getting kills.
  • @Plebometer using the same issue as before of rolling for how effective an attack is and then rolling to see how many die from it regardless. I am aware that this thread was before my other failed plots but this is still not acceptable and it never was.
  • @Plebometer rolling a 1 without a modifier is a big deal - immediately rolling to save yourself in the same post is not acceptable.
  • @TheMorrigan rolling FIVE TIMES for the outcome of one round of combat reeks of Roll Until You Win.
  • Overall this thread is a mess of Roll Until You Win and How Many Die Regardless Of Attack Roll.
  • Space X is REJECTED based on dice; you have the option of doing it again.

Saviors of Ruusan;
  • @Lazy Swordsman your attack rolls should determine the success of your attack; rolling a second time for the enemy to basically mess up? That's a clear case of Roll Until You Win and is not acceptable.
  • @Lazy Swordsman again, if you roll to calm down some civilians and it fails, you don't just roll again for the same post, even if you do put in a negative modifier.
  • All participants got better as the thread went on but the Roll Until You Win instances are too glaring to ignore.
  • Saviors of Ruusan is REJECTED based on dice; you have the option of doing it again.

The Hostage;
  • Decent thread, decent rolls.

Supplies of Hope;
  • @Nommie & @Real Russian both of you are rolling d6 dice to kill - not even attempting to say it's how effective an attack is, merely that it is for a kill. This leaves you with no option to fail and so is not acceptable.
  • Supplies of Hope is REJECTED based on dice; you have the option of doing it again.

A Friend In Need;
  • @TheMorrigan does THREE posts to attempt to sneak, once again resulting in a clear case of Roll Until You Win, which is not acceptable.
  • A Friend In Need is REJECTED based on dice; you have the option of doing it again.

Head of the Snake;
  • @Andrewza for actions that don't match with a roll. You rolled 4 times, to do 4 different things in one post, all of which ran on from each other; you can't distract with a repeater when you need to get there and fight the man with the repeater first, and you fail in these steps. I don't care that you rolled an 86 to distract with a repeater when you rolled two failures to even get within reach of the repeater in the first place. Rolling a Rousing Success that depends on the success of three other rolls to occur doesn't mean anything when you get a minor success and two fails on the three rolls in question.
  • @Andrewza later you roll for an overt attack correctly - you then roll again so that 11 people stood in front of you, somehow, completely lose sight of you. This is a case of rolling for an advantage that should not be possible. Suddenly becoming entirely undetectable isn't acceptable.
  • Also, "roll for shadows" is a terrible roll - it has no basis in your character (unless Jake is somehow a special forces veteran I'm not aware of or a level 3 Jedi using camouflage or illusions without effort) and is literally just used as a safety net, thus negating the entire point of rolling for anything.
  • Head Of The Snake is REJECTED based on dice; you have the option of doing it again.


Bomber Man;
  • Decent thread, decent rolls.

Overall;
  • Dice discipline was awful across the board, with almost everyone falling into bad habits. I feel it is rather poor when I can only commend @Insalius @Kayenta Moenkopi and @Valen Pelora for using dice in an effective manner throughout their threads, considering there were a total of thirteen characters included in this plot. Three people out of thirteen actually rolling dice in an effective manner is awful.
  • Ruusan remains an independent planet and the GA gains no ground with it's people as 6 of the 8 threads are being rejected outright so cannot be said to have happened. The faction gains nothing from this farce of a plot and neither do the players.
  • The plot is REJECTED.
  • As stated at the end of each failed thread, you have the option of re-doing the rejected threads and re-submitting for completion. If you do so, you will do so as was agreed in the initial plot submission. If you re-submit the plot, reworked from the ground up under the new rules, then you cannot include the two threads you completed correctly and will be held to the new rules.
 

Kayenta Moenkopi

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let me ask this.... storyline wise, my character still had this experience. It's rather pivotal in the clues being dropped about her partner being FS as well as the only interaction she has with Aurora Blackwood. I can still have this be a canon experience in Nera's life? Just no reward for the faction as the overall objective was not met?
 

Nefieslab

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let me ask this.... storyline wise, my character still had this experience. It's rather pivotal in the clues being dropped about her partner being FS as well as the only interaction she has with Aurora Blackwood. I can still have this be a canon experience in Nera's life? Just no reward for the faction as the overall objective was not met?

It still happened to you - it just has no effect on the allegiance of Ruusan and cannot be used as a completed GA mission
 

Andrewza

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I will leave it up to the people on if they want to rerun there missions
 
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