This armor originally belonged to Rakk's great great grandfather, and has been passed down from son to son. Asside from many fresh coats of paint, each new owner of this armor has modified it to fit the needs of their own fighting style.
LEGALITY
Mandalorian armor- while uncommon outside of Mandalorian possession- is legal to wear through much of the Galaxy, although it can be restricted in or near government offices, and local jurisdictions vary widely.
INTENT
Are Mando's even allowed to not own armor?
ADVANCED TECH
Not yet
Type and Coverage
Type: Heavy Armor
Coverage: 7
Head: Fully enclosed duraplast helmet with a transparisteel t visor
Torso: beskar-alloy plating from neck to belt, segmented for movement
Back: beskar -alloy back of the torso plating, segmented for movement
Upper Arms: beskar-alloy shoulder pads
Lower Arms: beskar-alloy vambraces from wrist to elbow
Upper Legs: beskar-alloy thigh and groin plating
Lower Legs: armored boots with beskar-alloy shin and toe plating and knee pads
Functions
Function: Grapple Line
Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch.
Function: Jump Boots
This unusual technology- a precursor to rocket boots- is able to propel a person up to 10 meters beyond what a normal person would normally be able to jump, especially when armored. It is not capable of sustained flight, and requires a brief engine cool-down before it can be used again (1 post cool-down).
Personal armor of Imperial Agent Talo Geist for use in his field missions. The armor consists of lightweight duraplast plates connected by leather straps (covered in segmented duraplast plating to prevent them from being damaged) to his body. The plates included are a chest plate ending at the top of the abdomen, and pauldrons that fit over the shoulders of his coat (however the pauldrons can be worn without the coat as well). The last plates are duraplast shin guards attatched to the insides of his bboots.The armor also comes with wrist mounted gadgetry, however this does not provide any protective coverage.
LEGALITY
Legal as heck
ADVANCED TECH
Not in the slightest
Type and Coverage
Type: Light
Coverage: 3 regions
Torso: Duraplast chest plate covering to the top of the abdomen
Upper Arms: Duraplast pauldrons
Lower Legs: Duraplast Shin guards on inside of boots
Functions
Function: Grapple Line
Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch.
Function: Concealed Blade
Concealed blades are typically 4-6 inches in length and lock into place once extended. They are almost always placed along the fore-arm or boot. They are no substitute for true combat knives as the locking mechanism can break under strong impacts. Still, some people enjoy them as a helpful backup.
Function 3: What Function?
Open slot
Function 4: What Function? (4 Functions for Medium or Light Armor only)
Open slot
Function 5: What Function? (5 Functions for Light Armor only)
After his discovery of a latent force connection, Talo found his armor functions disrupted by the energies he emitted. With those rendered useless and a new sense of place in the galaxy, he thought it time to get a new suit made.
This new armor is mostly decorative synthetic bantha hide with duraplast plates sewn into the shoulders, chest and shins. The plates sewn into the forearms are made of phrik. It has a hood and cape that reaches to his ankles, and a mask that is more decorative than anything.
ADVANCED TECH
Nope
Type and Coverage
Type: Medium
Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)