Svero tur Auras

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Elijah Brockway

Finally a Free Elf
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Svero tur Auras​

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A minor nobleman from Alderaan, Svero tur Auras is a veteran soldier with just over five years of experience in active duty for the Republic. After having his leg blown off and being reassigned to an office job, he became disillusioned with the Republic, and upon being retired from his military service, he joined the Sacred Band of Ziost - of which he has recently passed the "entrance examination" for to be considered a full brother. With the recent transition into the Sith Empire, however, Svero has been inducted into the ranks of the 121st Division of the Imperial Legion.

[beebox3=100%]Appearance[/beebox3]
SpeciesGenderAgeHeightWeightHairEyesSkinCyberneticsForce Sensitive
HumanMale26 years6'8''196 PoundsClose-cropped dark brownBlueVery pale, needs sunlight badCybernetic Lower Right LegYes, but currently unknown

Svero's features, outside of armour, are fairly unassuming. He sports a relatively plain face, being only distinguishable from the rest of humanity via a few scars (including a prominent half-smile scar, extending from the left corner of his mouth to his left earlobe), his blue eyes, his close-cropped dark hair (along with a short full beard), and most strikingly, how extraordinarily pale he is. He has spent quite a bit of time on the field, depriving his skin of sunlight - when he isn't out in his armour, he's normally inside, working in relative darkness.

The rest of his body flows along with his face - he's a powerfully built man, well over six feet tall and nearing 200 pounds in weight, due mainly to the large amount of physical activity and exercise he partakes in in his career. The most striking aspect of his bodily appearance is his right leg; from just above the knee down, it is entirely cybernetic, having been lost to a mine on some backwater planet called Felucia. The replacement is high-quality, however, and has bolt attachments points for modified armour, allowing him to keep it protected. He neglected to put synthskin on it.

[beebox3=100%]Attributes[/beebox3]

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Physical​
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Owing to the sheer amount of exercise and physical activity he gets as a member of formerly the BA and currently the Sacred Band of Ziost, Svero tur Auras is a very strong man - unlike the immediate members of his since-disowned family. He can carry quite a bit of weight, deliver a very powerful punch, and would have a good chance at winning when wrestling with a Gammorean. He is also fairly dextrous in his natural state, able to move quickly and precisely; his armour and the weight he carries limits this somewhat, but he can still move around quite a bit on the battlefield. And, outside of his armour, he has a very hearty constitution - he rarely gets sick, living a fairly healthy lifestyle (aside from being a soldier), and he can take a hard hit and keep on moving through sheer determination.

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Mental​
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Owing to a high-class upbringing and education, Svero is a very intelligent man, with knowledge on varied topics - however, over recent years his knowledge has come to focus itself upon military matters, in which - regarding tactics, ships, weaponry, or any other aspect of military life - his knowledge base and facility with it is nearly unparalleled. He is also quite observant, and knows enough to pay close attention - however, he is not, in general, particularly wise or charismatic - his focus is on battle and the pursuits immediately related to that, and his most formative years aside from young childhood were spent learning to survive on a battlefield. He is almost useless in civillian life, and he definitely isn't some sort of charismatic yuppie politician.

[beebox3=100%]Personality[/beebox3]

The main aspects of Svero's personality can be understood through the lens of his military service. He is a fairly simple man, for the most part, with a focus on living in the moment coupled with a "Get it done and get it done right" view on any task. While he isn't without humour, you'd be hard-pressed to get him to make a joke that doesn't revolve around live in the SBZ and isn't some sort of dark humour.

He joined the SBZ due to his disillusionment with the Republic - after having his leg blown off by a mine he was moved from active duty to an office job of sorts, which left him more time to pay attention to the news, focus on politics, and the like, and his disappointment with all of it led him to join the Sacred Band. This isn't to say that he particularly likes the Sith, who are the other members of the Brotherhood, or even some higher-ups in the Sacred Band itself - he detests most of them about as much as the politicians of the Republic. However, as he puts it, "At least the Sith admit to being corrupt bastards."

He doesn't speak often of his past prior to serving in the Border Alliance, and is mildly contemptuous of most of his family. As well, he has an aversion towards using his "noble privilege" for anything, unless it might somehow prove to be of some aid to his teammates in the course of a mission. While he originally joined the military to gain some sort of name for himself within his own family (being the third son of the third son of the cousin of one of the past heads of the house), this has long since changed to be him just viewing military service as his calling in life, and he holds little respect for anybody who hasn't proven themselves in battle...especially officers of any regular military force, having gained the position simply due to their higher standing in life than line soldiers.

He is also somewhat fatalistic in regards to his service, and ultimately assumes he'll just die on the field of battle. Due to his own perceived expendability, as well as how he has come to define himself by his military life, he joined Gorgon team to possibly facilitate a quick end to that career.

[beebox3=100%]Abilities and Skills[/beebox3]

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Combat​
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Owing to his time spent in service with the BA - as well as how quickly he managed to pass through the initial 'training and entrance exams' for the Sacred Band of Ziost - Svero tur Auras is an expert combatant. While he's able to take on the majority of roles that might be needed, from designated marksman on to heavy-weapons specialist, he primarily takes on the specialty of the Close Quarters Combatant or an Assault specialist. The way he views it, he was made purely to make a hard push into enemy lines, taking the battle to them and weakening enemy forces so that his squad/any larger group behind him could mop up whatever remained; given the high prevalence of urban fighting, he trained in order to do that, as well...and given the surprise-attack, deep-strike nature of his squad, he fits in perfectly. He is also a deadly combatant with his blades, especially the surprise-attack nature of his retractable blade.

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General​
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Svero's general skills outside of battle are somewhat lacking. He can pilot a ship, or run a landspeeder. He knows how to use a computer. He can do his taxes, and he knows how to buy groceries. Probably the most important to what he normally does is that he's multilingual, fluent in Basic, Sith, Huttese, Twi'lek, and is currently learning Mando'a, due to the Death Watch's alliance with the Sith Brotherhood.

[beebox3=100%]Inventory[/beebox3]

Although he can use many different weapons with great effect, and as such can have a varying loadout depending on the mission he's on, Svero's weaponry usually consists of a few main stays that he always keeps with him - an R-8R battle rifle, with a fixed 3x scope, shortened barrel, sling mount for easy carrying, and a collapsible stock, coming in at a total length of 870 centimeters; he usually keeps eleven (ten extra aside from what's in the weapon) standard power packs and two high-capacity power packs on his person for the weapon, totallying in at 300 shots of ammunition for his primary weapon. He also often carries a B-8R pistol with five (one in weapon, four extra) standard power packs, for sixty shots of ammunition, holstered on his right thigh; for exceptionally close quarters scenarios, he also carries an MD-12, with a clip-bracket to attach to his armour, with six power packs total for it. For melee weapons, he has a Phrik Sith longsword that he took as spoils from the man he killed to gain entrance to the SBZ, though it was reworked into three weapons due to its size not fitting Svero's needs - a parang-styled blade (sheathed at his left thigh), a dirk (sheathed along with the parang), and a retractable blade, hidden in the modified bracer of his armour.

For his armour, he wears a suit of Redoubt-series Armour, though the colouration differs from the standard white, and is instead primarily dark grey-black, having been coated with Scatterweave, a request he made owing to his status as one of the elite commandos/shocktroopers of the Imperial Legion. He has numerous ammunition pouches attached so that he can reload his weapons, as well as attachment clips for his shotgun. He still uses the flamethrower attachment (mounted on his left bracer) for the armour, however he replaced the micro-filament net launcher with something more immediately lethal - clenching his right hand into a tight fist activates a retractable phrik blade, extending from his bracer over the back of his hand and with the point of it sticking out 3 inches past his knuckles; to retract the blade from its extended position he simply has to deliberately clench his fist again, automatically retracting the blade.

In terms of specialty weapons, the most he usually carries would be a pair of BB-8 Anti-Personnel grenades, as well as one SCKO grenade and a Supernova Grenade.

[beebox3=100%]Biography[/beebox3]

Svero's childhood is not a subject he often speaks about, when compared to his years as a young adult up until the present. The most anybody can glean from his earlier years is that he was born the third son of the third son of the cousin of the head of an Alderaanian noble family, leaving him with a paltry inheritance (for a noble), extremely little chance of becoming anything important in the house hierarchy, and still leaving him a target for assassination should anybody wish to cause the family harm. However, he did have some privilege - he still attended functions that only the aristocrats could go to, he was sent to the best schools on Alderaan, and the like. His was a life of comfort, although lacking in any actual prospects for personal advancement.

Gradually he came to realize that the only way he'd be able to make a name for himself that the rest of his family might respect would be to either go into business or the military. Already annoyed with the politics he had witnessed - and with a recognition of just how much business played into that - he instead left to join the growing Border Alliance at the age of 18, choosing active military service. Contrary to what might have been expected of him, he didn't use his high level of education and his noble background to obtain any special rank, instead starting from the bottom just as everybody else. He passed through his training quickly and eventually took on active service.

At this time, all that he was really involved in was policing actions more than outright military conflict, although the Sith Brotherhood - while not explicitly known about - was a fear that numerous people had, comparing current events with what occured during the rise of Sith goups in history. He saw numerous battles, although that time was cut short during a military action on Felucia, hunting down and trying to exterminate a terrorist organization that had caused problems on various worlds within the Republic. The level of organization and skill encountered within the insurgent band was more than was normally expected from people of their type, as well as the equipment they had - Svero still doesn't know who might have been backing them, but he has his suspicions. During the fighting, however, he lost his lower right leg to a mine, taking him out of active service.

While he was recuperating and prosthetic leg was being developed for him, Svero was put into an office job, tracking recquisitions and supplies for various battle groups across the republic's border. This left him quite a bit of time to himself, which he ended up spending by trying to keep up-to-date on current events in the Republic. His distaste for politics, developed as a child in his family, came back quickly - and with it came a quick disillusionment with the Republic and the corruption in its upper classes. He finished out the last two years of his enlistment, receiving an honourable discharge at the age of 24. After that, he and his new leg sought out the threat that he had since been fighting against, as by that point Svero had decided that the Republic government wasn't worth saving. One trip into the galactic northeast and some time spent gathering information in the area later, and Svero made his way to Ziost. Once there, he quickly lost himself within the whirlwind of training and activity meant to weed out all but the strongest candidates for the Sacred Band.

Not long after he arrived, came the time for his test to become a brother of the Sacred Band of Ziost. His earlier skills had served him rather well in this new field of training, and the test he was given to join the Sacred Band was one that harkened back to the older traditions of the group: bring the head of his strongest enemy on Ziost to those who were considering his candidacy, killed in front of them. It wasn't long before he challenged that enemy to combat. There had been a Sith training with the Sacred Band, a hulking brute of a Massassi who brought forth a large phrik longsword in combat, rather than the more common lightsaber. He and Svero had been rivals almost since the day that Svero had come to the planet, although the Massassi - with his training the Force and natural tendencies towards a warrior's life - had managed to outpace Svero at nearly every contest the pair had engaged in.

So it came to pass that - in front of a select few Commanders of the SBZ, with both Svero and the Massassi barechested in the Ziost cold, wearning nothing but simple pants and each wielding a blade (Svero a simple dagger compared to the Massassi's oversized phrik sword) with which to kill the other. Neither Svero's strength nor his speed could compete with the preternaturally enhanced abilities of the Force-Sensitive Massassi Sith warrior for long, but what he didn't have in sheer physical ability compared to the Massassi he had in cunning knowledge of both his enemy and himself. As such, after short amount of time narrowly dancing around his enemy's blade, Svero saw the opportunity he needed.

The Massassi warrior, tired of playing around in the cold, launched a fast and powerful swing at Svero, putting almost all of his weight behind it, aiming to simply cleave his opponent in two. Svero would be neither fast enough to avoid it nor strong enough to parry it with a small knife - but he had an advantage the Massassi didn't know about. He quickly raised his leg, catching the Massassi's blade in the metal of his prosthetic. The phrik blade bit deep - damaging the prosthetic irreparably - but it gave Svero a good opportunity to jump up from the ground where he'd fallen, ripping the leg off in the process, and bury his dagger in the surprised Massassi's eye. As the body went limp he proceeded to carve the head off, tossing it at the feet of the commanders who had witnessed the fight, before grabbing the Massassi's sword to use as a momentary crutch, and tying a tourniquet around his bloody stump with the tattered cloth of the right leg of his pants.

After receiving medical attention - as well as a newer, better prosthetic, made to work alongside a new set of armour that had been debuted for membes of the SBZ - Svero was inducted into the elite ranks of the organization, keeping his earlier prosthetic and the dagger he'd used in the fight as souvenirs at his quarters, while the phrik longsword was reworked into three different weapons for his use. After he got used to the new leg he quickly applied to be a member of GORGON team, quickly approved for it and given the callsign of G-3.
 
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