Tactical Simulation

Damocles

The Jayums
SWRP Writer
Joined
Sep 13, 2009
Messages
73
Reaction score
0
Before partaking, please be sure that you are dedicated enough to see this all the way through. I'm hoping for an active 3v3 situation. PM me if you want to join and I'll organize teams and such.

[For the purposes of this duel, this will act much like a simulation due to the completely unrealistic situation in which this battle takes place, just putting that out there. The battle is set upon a medium sized space station, maze like in structure. In itself, it is completely circular with two floors. In the centre, going through both floors, is a power core powering the station, "protected" by a brittle glass case. If this is shattered, the core pretty much blows up and sends the station plummeting into the star it is orbiting. Both teams start at opposite ends of the station, on the circumference of the circle. A single escape pod lies on a dock that is exactly between both of the starting locations, perpendicular to the diameter that connects the two fighters.

This battle is meant to encourage tactics over anything, and I would prefer that if a Force-Sensitive does decide to partake in this does not use direct Force Techniques (barring Force Push) so as not to create an unfair advantage. Using the Force to manipulate the environment is highly encouraged. As a note, the key(will be explaned), the escape pod and the elevators are all completely impervious to the force.

As a note, the objective of the battle is to acquire the key to the escape pod, which lies in a box attached to the glass case, which opens when touched. If the box is moved or the key is taken, the glass case instantly shatters, making it a race against time to find a victor.

Map

The Red and Green dots respectively represent where each team "spawns". The key is on the bottom floor of the space station, which is where the players starts, and is located at the large blue circle (which as a whole represents the core). The three purple dots represents elevators (the only method of getting to the second floor). They are all equidistant from the key, though some are closer to the "spawns". The black dot on the far side of the station from the elevators represents the escape pod, which is the objective of this sim.)
 
Top