The Adaptation Form/Way Of The Swashbuckler/The Dancing Rogue

Khivas

The Swashbuckling Knight
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Tapping the small device in front him, Khivas had begun to wonder if he as doing this right, or if this was even worth doing at all.

Then he remembered he could die tomorrow, if not right that second, so he took a deep breath to calm himself and looked at the tiny object again, this time focusing on it to impart his knowledge, for whatever good it was worth (if any) and once he felt that it had went active, began to chalk down the lessons in his particular fighting style.

"Whoever sees this, know now I was not what you'd call an orthodox Jedi, not in the least. I drank, I slept around, I took seedy underworld jobs for awhile and all around had connections that most Jedi just simply did not have, but through it all I was a hell of a scrapper, brawling with the best of them, and I sure as hell fought unlike any Jedi or even Sith around, and that's what this little bit of data is meant to tell you about; My particular taste in fighting style. If it matches you, feel free to watch the movements and take notes to use it yourself. Just make sure you don't get consumed by whatever emotions you might have personally or go too wild while using these disciplines. We're Jedi, after all."

And with that said, Khivas then grabbed his lightsaber, and began to trace his own movements and on the spot made forms, going over the fine detail of what he came to call Sutasera/Narazu, The Adaptation Form.





Sutasera/Narazu, The Adaptation Form

Also affectionately called the Swashbuckler’s Form, or Way Of The Rogue, Sutasera/Nazru is a combination of three traditional lightsaber forms, with a primary focus on the use of Form V (both disciplines, details later), and portions of Form II and Form III,most notably footwork with precision and evasionary tactics, is designed to allow a Jedi to fight dirty so to speak.

No, you heard that correctly, or read, however you’re getting this information, but yea, Sutasera/Narazu is designed specifically for Jedi who are not traditional when it comes to fighting, i.e you’ll be using blasters, bombs, diversionary tactics, armor, tricks, parkour, the environment; basically, you’ll be fighting like those old pirate holos from your childhood, only it’ll be real, and way less romantic and against actual pirates and all that crap.

The first thing about the Adaptation Form is that it follows the namesake, allowing a Jedi to mold their combat needs to the situation at hand, from fighting off opponents with blasters to opponents with lightsabers, or from an open area to a tight, enclosed place where space is limited. As you might have also guessed, this form follows two disciplines for the multiple scenarios mentioned, with Sutasera being the one meant for fighting large groups of enemies with guns or melee items, and Narazu for a more dueling oriented battle, and ironically both disciplines stress the importance of being a lying, dirty cheat during battle and using every tool available to you to win.



The First Discipline, Sutasera
As stated before, one half of this form is devoted to fighting multiple opponents no matter what yours or their weapons are. What wasn’t stated before is that this also involves controlling the flow of battle, and more importantly the actual battlefield itself. Utilizing the defensive mindset of Soresu and the Shien discipline of Form V, a practitioner of Sutasera will use movements and techniques resembling broad, deliberate strokes, quick paces, and tight weaving when necessary to evade enemy attack, all the while using the footwork and combat mentality of Makashi to direct your opponents movements.

Blocked an enemy swing? Make sure to parry that swing into the second, third, fourth, fifth, or tenth enemy trying to rush you, trip them up, make what was once one able bodied warrior into a weapon of your choosing. Running away or trying to circle around a squad of soldiers? Use Soresu and Shien to redirect them bolts back at those asshats for trying to shoot you, and the same also goes if you’re fighting a mix of enemies, say a few guys with swords and a few with guns. Guide them, take the control from their hands without them knowing about it, enrage them, make them sloppy, make them slip up and play right into your hands.

That’s what Sutasera is all about. One man can fight a hundred if their skill is great enough, and Sutasera only get’s better if the environment is cramped, because then you can truly begin to control an enemy’s movement, causing them (many or singular) to get caught up on things, or even turn the environment into another weapon in your arsenal. Leap over desks then kick them into your opponent, drop bombs while they’re distracted by something else, send them flying into walls, run and jump off those walls! The possibilities are as endless as your imagination allows it to be when it comes to this practice, but just remember to never let yourself be cornered as well.



The Second Discipline, Narazu
The second half of this form requires a more refined but brutal touch. Brutal not in the sense of unleashing violent, rampant rage and disgusting vulgarity of power, but brutal in the sense that if it comes to this, you cannot hesitate and you must be unyielding in your movements. Combining the blade work of both Djem So and Makashi, as well as Makashi’s and Soresu’s footwork, Narazu is pretty much meant for when you need to bring the hammer down on somebody, using precision mixed with raw power and immense speed to tear and eviscerate an opponent, usually in a quick manner and if need be, to outlast them as they tire themselves out, either through trying to strike you or trying to fend off your assault.

There isn’t actually much to this Discipline to say really, other than fight as dirty as possible, using once again the environment to your will, additional weapons, dirty tricks (nutcrackers and flashbangs come to mind), anything and everything to make sure you get home safely and the mission gets done.

A personal favorite of mine would be the use of a scatter gun of some sort, be it blaster or slug based, especially against Force Users as they rarely ever are capable of defending against a dozen or so bolts or tiny metal objects at once. Or smoke bombs, pipes in the walls or hulls of ships, explosives, both ordnance and improvised, or even the enemy’s own tools and items, ripping them straight off of their own belts if you have to, the point of these attacks being the sudden surprise as the enemy’s attention is directed almost exclusively to you.

Additionally, trickery is a strong utility of Narazu, and using various CQC methods, you can also fight an opponent and place a grenade or other device on that person without them knowing, and thus turning them into a walking bomb to use either right there on the spot or later on, among other things.

It should be noted however that for both disciplines, but Narazu far more, a strong and keen focus is needed, since it calls for maintaining a constant vigil on both your enemy and the environment, and for Narazu, making sure the Darkside doesn’t creep up on you and corrupt you via acts of aggression. Take heart however, fellow student, this isn’t exactly an aggressive form, it’s just one that’s not meant to lose if you can help it.

So stand up! Dust thine self off, and sally forth! And most importantly, never give up the good fight.
 
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