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Dawn of Diamonds in the Rough
>Accessing Data Log...
>Performing Secondary Function: Access Recent History
>Search: Past Contracts
>Search: Past Contracts
>Refine Search: Last 5 years
>Refine Search by Location: Tatooine
>Refine Search by Location: Tatooine
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>Search Complete
>Accessing File: The Twin Suns Incident
>Initiating Playback…
Act 1: With No Home to go Back to…
Far away, an abandoned homestead stood resolute in the twin suns of Tatooine. Their breaths, hot as flames and just as unforgiving, bleached the dome of the aging home. To any regular passerby, though one would have to wonder why they were out so far in the first place, would think of the place as nothing more than a man having succumbed to the misfortunes of moisture farming. Sure, a squatter, perhaps an old bearded hermit, could’ve taken up residence in its sandstone halls, but the doors were barred. Perhaps its last residents tried to protect themselves from marauding Sand People. only to be starved out and never seen again. Though one could hypothesize day in and day out about what happened to the previous owners, the true mystery lay below the very ground.
In the farthest corner of the homestead garage, there lay a pile of spare parts and other assorted scrap. But below that, there was a steel trapdoor, which lead further and further down until one met some high-tech security. “High-tech” is a bit of an overstatement, as technology was still finding its “sea-legs,” but it got the job done, if anyone were to get past both the barred door (laced with other security methods) and the trapdoor (which was similarly secured). Past this door was where the true occupants resided.
A company, of males, females, humans, aliens, (around 75 individuals total) whisked around the area, taking part in the different duties of running a Private Military Company. Some had “desk jobs,” communicating with potential clients and taking care of paperwork, while others trained in the makeshift training room on the east side of the compound. The Combat Team sure did enjoy their exercise. Another group, who preferred peace, quiet and solitude while working, resided in a dark room (the only lights being from monitors and the galaxy map at the center) passing on information to agents in the field. The Intel Team was hard at work today.
Another room, adjacent to the control room at the center, lay empty. The office-like area was neat and organized. A desk lay at the center, and the only two other pieces of furniture (a cot and a “wardrobe”) sat in opposite corners. Though one couldn’t tell just by walking into the place, the room saw a lot of traffic, from both the occupant and the occasional visitor. But today was different. The Commander wasn’t in, and hadn’t been for awhile…
Farther across the desert dunes sat Mos Eisley spaceport, a wretched hive of scum and villainy. Perfect place to catch a bounty. Especially if one were to check the cantina. A man (cropped brown hair, high collared leather coat, face kissed almost too many times by the blazing suns) sipped his drink quietly. No one bothered him, as he had been there long before any of the current occupants were, and he had a nasty look in his eyes that kept them at bay.
Through the hustle and bustle of the filled to capacity cantina, the man’s ears perked up at the sound of three more entering. The man chuckled to himself as he caught a peek at them through the crowd, “A human, a Rodian, and a Quareen walk into a bar…” The bartender gave him a quizzical look, as though he was questioning the man’s sanity, but the ones who could hear him through the small earpiece knew exactly what he meant. As the bartender walked away to tend to his new customers, Soloman, aka “Strider,” delicately placed his finger to his ear.
“Intel, I’ve got eyes on,” he peeked at the trio arguing with the bartender, “They’re making their daily rounds.” The trio, known as the Debt Brothers, were debt collectors, and they were coming for their cut. Though the bartender put up a valiant fight to keep his money, one of the Brothers flashed a blaster beneath his coat. So much for the strict “No Blasters” rule. Soloman took one last sip of his shitty whiskey, and stumbled over to the quarreling group with a drunken facade. He intentionally tripped into the Rodian, placing a hand on the aliens shoulder, who promptly delivered a punch to the face.
“Watch where you’re going schutta,” the disgruntled Rodian replied in his native tongue, “You’ll hurt yourself again.”
Soloman laughed as he “drunkingly” stood up, and put a slur onto his words as he replied, “Oh, yah, I’m getting hurt alright. Shtaring at that ugly mug of yoursh shuuuuure ish painful.”
“What did you just say to me you little…” The Rodian Brother’s hand snatched at his blaster, but the Quareen caught it before anything could come of it.
“Watch it Kreedso. If the boss finds out you put another hole in some stranger, he’ll make sure that face of yours stays ugly.” Kreedso cursed and did whatever the Rodian equivalent of spitting was as Soloman stumbled away.
Out in the hallway, Soloman dropped the act and peered around the corner as the Brothers and the bartender walked to what he could assume was the back room. He put his finger up to his ear again, “One target is tagged, I’ve got a tracker on him,” he picked up his pace as he walked out onto the streets of Mos Eisley (packed, as usual), “Boomer, they’ll be leaving out the back entrance. Keep your distance, tell me if they split up. One of them will lead us to their ‘office.’”
He walked for a moment, blending into the crowd as he followed the signal, “Butler, how’s the intel coming? We identify the boss yet?”
@Chask274 @Tristar