- Joined
- Jun 9, 2014
- Messages
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[beebox3='80%']Note: This is a freeform thread open to anyone willing to play. Please do not engage in conflict, as security forces will apprehend you if you do. Besides that, feel free to move about the Level and talk to others.[/beebox3]
[beebox3='80%']Ah, Level 13. The smells of various creatures and amenities filled the corridors of the hollowed out stone with a variably bouquet of scents. It was hard to believe less than 1000 civilians lived in the area; although those people came from very different walks of life. The nearby port; the only one large enough to facilitate trade on the asteroid, meant that they had a good reason to live here as opposed to the other neutral areas, or even the Accord digs.
Out from the port, a large cavern with a multitude of docking ports where ships connected and exchanged their wares, was the main access-way. A huge cavern roughly straight across the level. This was what most people used to move about, although several, sometimes concealed, access tunnels would serve in a pinch if necessary.
Down to the right, you had an assortment of small eateries and trading areas. The most prominent where Alpha's Emporium and the Five Star Diner. Alpha's Emporium, run by the wayward twi'lek Alpha, served a number of clientele ranging from street rats to exotic collectors. This is likely due to his wide selection of items acquired from passing traders or from his time traveling the stars., and his Emporium has served as a bartering hub on numerous occasions. In contrast, the Five Star Diner is an establishment set in it's ways. You can order two things: The Hangover Special, or the Smuggler's Dinner. Rumor has it the Diner used to be part of a franchise that went bust several years prior, with this being the last venue.
Down to the left, you'll find several important buildings. Primarily, The Accord Checkpoint, and the Fuel Processing Station. The Accord Checkpoint is a necessity for most frequent traders as all manifests must be checked here for contraband. The Void is unique in that many smuggled goods are allowed here; with the notable exception of the more volatile spices and disruptor weapons, as well as other goods deemed intentionally harmful towards fellow beings. Checking these items will give captains clearance to the rest of the Void. The Fuel Processing Station is something of a necessity. Fuel is pumped from tanker ships hired by the Accord and redirected throughout the asteroid to storage tanks. The Processing Station is where the fuel is divided and pumped through the station. It is consistently guarded by Accord Soldiers.
There is no lack of activity on Level 13, if you know where to look. All visitors; please enjoy yourselves.
Out from the port, a large cavern with a multitude of docking ports where ships connected and exchanged their wares, was the main access-way. A huge cavern roughly straight across the level. This was what most people used to move about, although several, sometimes concealed, access tunnels would serve in a pinch if necessary.
Down to the right, you had an assortment of small eateries and trading areas. The most prominent where Alpha's Emporium and the Five Star Diner. Alpha's Emporium, run by the wayward twi'lek Alpha, served a number of clientele ranging from street rats to exotic collectors. This is likely due to his wide selection of items acquired from passing traders or from his time traveling the stars., and his Emporium has served as a bartering hub on numerous occasions. In contrast, the Five Star Diner is an establishment set in it's ways. You can order two things: The Hangover Special, or the Smuggler's Dinner. Rumor has it the Diner used to be part of a franchise that went bust several years prior, with this being the last venue.
Down to the left, you'll find several important buildings. Primarily, The Accord Checkpoint, and the Fuel Processing Station. The Accord Checkpoint is a necessity for most frequent traders as all manifests must be checked here for contraband. The Void is unique in that many smuggled goods are allowed here; with the notable exception of the more volatile spices and disruptor weapons, as well as other goods deemed intentionally harmful towards fellow beings. Checking these items will give captains clearance to the rest of the Void. The Fuel Processing Station is something of a necessity. Fuel is pumped from tanker ships hired by the Accord and redirected throughout the asteroid to storage tanks. The Processing Station is where the fuel is divided and pumped through the station. It is consistently guarded by Accord Soldiers.
There is no lack of activity on Level 13, if you know where to look. All visitors; please enjoy yourselves.