The Wolf's Head Mercenary Corporation

ShadowWalker

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The Wolf's Head Mercenary Corporation
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The Wolf's Head Corporation was founded on one principle and one principle only. Fighting. When Destro and Blake discovered the Venator class hulk on the edge of the system, their dream to form a mercenary company to be feared by all was no longer a dream. It was a plan, a principle, and with that in mind Destro and Blake became the founders of The Wolf's Head Mercenary Corporation. The founders realized that the way to further this principle of the Wolf's Head is to foster camaraderie, loyalty, trust, and to give warriors a chance to start over to make themselves anew. Based on the now being rebuilt Venator class Star Destroyer hulk in an Outer Rim asteroid field, aptly named The Wolf's Den. Our mission goal is to raid and attack supply convoys to get the weapons we want, while selling the excess on the black market. The future of the Corporation will be in the Cruiser once rebuilt, and will call for the formation of a fleet of ships of war. Our numbers may be small in comparison to others, but even the Mandalorians will fear our tenacity and prowess in combat. Your pay, is your cut of the jobs given, or your cut of the loot from the spoils of war.

The current strength of the mercenary corporation is a die hard group of veterans picked up from around the Rim planets, and across the galaxy. Men and women from all walks of life have joined, some seeking a place to belong, others seeking redemption or a new start.

Rank structure:

Admiral/President - Destro Vulcanis

First Mate/ Vice President -

Head of Engineering and Tech - Blake Cripe

Master at Arms -

Chief Boarding Officer -

Wing Commander -

Chief Medical Engineer -

Fighter Pilots -

Marines -

Engineers -

Infiltrators -

Recruits -

Current numbers for NPC strength of the Wolf's Head Corporation would be around 500 NPCs, these do not include the droids that are working on the Wolf's Head itself, as there are 200 of disposable units worth of droids working around the clock on that.
 
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Commissar Brett

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First off, I'm pretty sure you can't start out with a capital-ship bigger than a frigate. I'm also pretty sure the Venator is a cruiser-class vessel.

That is also way too many NPCs. You can't have anymore then 500 to start.
 

ShadowWalker

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The Cruiser is a WIP that I intend to finish with RP. To the second, fixed.
 

Commissar Brett

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I see the beginning of a worthy Alliance... We need cannon fodder that is willing and able :CSly
 

Camellia Swift

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Er just a correction on Sentry calling the Venator a Cruiser.

It meets the classification of a Destroyer class at 1137 meters. The minimum for that is 1000.

*is slain for being a dork*
 

Commissar Brett

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Again, anything bigger than a frigate, according to the guidelines, is too big for a brand new Indie faction. Trust me, I wanted my faction to have something bigger, but I am still waiting on approval by the admins.
 

Camellia Swift

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Oh yeah didn't mean that at all!

I'm just a big dork. . . . .whose now wasting thread space.

Sorry!
 

ShadowWalker

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It's a husk..... literally. All it is, is a hull, with some areas where Life Support still works. I will be working on it to get it complete and finished through RP.
 
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