Armor Zann's Consortium Armor

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Galactic Fallout
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Zann's Consortium Armor

A suit of armor designed by @Tyr'din Selm for use by @Grace Zann. The armor was designed to look like something an underworld crime boss would wear, rather than robes more akin to the jedi or sith. As one would expect, proper armor is proven to be far more protective than armored robes, especially thanks to her phirk pauldrons. The majority of the armor is made from leathered bantha hide, but the defensive bits are constructed from duraplast.

LEGALITY

Legal. The armor itself has no illegal pieces, and could be disguised as common clothing.

RESTRICTIONS
N/A. (Aside from Force User restrictions)

Type and Coverage

Type: Light

Coverage: 3 Regions
  • Head: Unarmored.
  • Torso: One Duraplast plate covers her stomach, while a smaller plate covers her chest.
  • Back: A pair of Duraplast plates cover her upper and lower back.
  • Upper Arms: A pair of Phirk pauldrons protect her shoulders.
  • Lower Arms: Unarmored.
  • Upper Legs: Unarmored.
  • Lower Legs: Unarmored.


Functions



Function 1: Armorweave Accessory (Undersuit Scalemail shape)
  • Most often in the form of a heavy cape, skirt, or underlay beneath armor, armor weave provides some protection against the penetrating effects of shrapnel from explosives and other unpowered high velocity impacts, with only a small amount of bleed through damage (bruising or very minor wounds). It offers no protection against kinetic impact or energy, vibroweapons, or similar "powered" weapons.
  • Force User Compatible?: Yes
Function 2: Computer Spike
  • Computer spikes are used to forcibly decrypt or unlock computer terminals. Most civilian systems can be cracked in one posting round, while most military or hardened systems take two or more.
  • Force User Compatible?: Yes
 
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