the three ship limit was removed.
But it still has to be approved.
okay. I started with more than that, is all. Gr1m okayed it.
The Alsakan Union has 300 warships* in their entire fleet. The Republic has 900. Irrelevent of the fact that Independent factions are only allowed to start with 3 corvettes or fighter squadrons, your planet would not have a fleet of 10,000 ships. Not to mention the sanctions and military action the Republic would have taken if they even tried to build such a force. Add the fact that you're part of the Republic, and you definitely would not be able to produce such a military.
*A warship is a military craft of any class larger than a corvette (Frigate and upwards)
I thought he okayed your faction before you made your fleet about 100 ships strong.
It's been growing. Nobody has attacked the shipping or messed with it, so I just slowly made it bigger.
Yes. The fleet is about 120 ships strong. Smaller capital ships mostly, but a few monsters.
And I didn't tell you from the beginning because that happened to be my first comment on this thread.
Lawl, my bad - I mistook you for grim. :CHappy:
Kidding. But you do need to lower the ship numbers. 850 capital (carrier, dreadnought and battlecruiser size) ships is way over the top, not to mention the intermediate, light capitals like the cruisers and strike cruisers. To be honest, for an independant faction, a new one especially, 850 ships in total is probably pushing the boundaries.
You need to nerf your fleet numbers drastically.
I was unaware that carriers were capital ships (I assumed they just transported ships), but I brought the numbers down to 6200. Go more?