MG-270 Heavy Machine Gun

Loco

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Generally speaking things which don't fit in as well with the Star Wars setting will come under a greater level of scrutiny has been a trend that's been growing for a while now.

And thus, I re-iterate my proposal for an official "SW Theme" smell test as part of the tech approval process.

Ie; what makes this significant departure from established SW tech significant and worthwhile? Why do we need this? What does it do that couldn't be effectively fulfilled by something that already exists within SW, especially within the massive repository of user created tech here? This isn't the only thing, mind you- there's plenty of tech around here that is completely irrelevant. It's just another example of why I think custom tech should serve zero purpose beyond enhancing the story.
 

Commissar Brett

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It's lack of departure from already established technology is exactly why it was in the generic boards in the first place. I knew that something else could fill the roll just as effectively, but the tech is purely a flavour thing.
 

Outlander

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Honestly, this tech just seems kind of special snowflake to me. Instead if using a sort of proven tech, you decide to use something completely different that doesn't make sense. The entire thing doesn't seem as viable as other guns like it.
 

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It's lack of departure from already established technology is exactly why it was in the generic boards in the first place. I knew that something else could fill the roll just as effectively, but the tech is purely a flavour thing.
It being inferior to existing Star Wars technology doesn't really mean it doesn't deserve a tech profile. Inferior technology has always had a place in the tech board (just look at all the stuff Autofox made for his species). And really if anything the fact that it is so thematically separate from what Star Wars should be means it should automatically qualify for needing one given all the problems that have been brought up.

Tech might be purely a flavor thing, but when you throw around words like dakka in the description, and attempt to recreate something from <insert popular sci-fi setting here>, you're going to get a lot more people bugging you about it.
 

Commissar Brett

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Honestly, this tech just seems kind of special snowflake to me. Instead if using a sort of proven tech, you decide to use something completely different that doesn't make sense. The entire thing doesn't seem as viable as other guns like it.

So you're saying none of the other weapons I've created are viable either? They all use the same basic principle, and it's not a new thing. My other stuff has proven to be effective.

It being inferior to existing Star Wars technology doesn't really mean it doesn't deserve a tech profile. Inferior technology has always had a place in the tech board (just look at all the stuff Autofox made for his species). And really if anything the fact that it is so thematically separate from what Star Wars should be means it should automatically qualify for needing one given all the problems that have been brought up.

Tech might be purely a flavor thing, but when you throw around words like dakka in the description, and attempt to recreate something from <insert popular sci-fi setting here>, you're going to get a lot more people bugging you about it.

It was given a write-up, but I didn't see why inferior tech needed to be approved, so I put it in the generic boards. I just used the word dakka because it happens to add a humorous effect. I never thought people would react like "oh, herp-derp, looks like we've got another bolter clone, time to nerf." If my tech is inferior to other technologies, then where do the nerfs need to be? It's a .50, I don't know what else to say about it. I'll work on fixing what I've already said I will, but I still feel that it's mostly unnecessary fluffery that people demand be present.
 

Calixis

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It was given a write-up, but I didn't see why inferior tech needed to be approved, so I put it in the generic boards. I just used the word dakka because it happens to add a humorous effect. I never thought people would react like "oh, herp-derp, looks like we've got another bolter clone, time to nerf." If my tech is inferior to other technologies, then where do the nerfs need to be? It's a .50, I don't know what else to say about it. I'll work on fixing what I've already said I will, but I still feel that it's mostly unnecessary fluffery that people demand be present.
Just because it's inferior doesn't mean that it fits necessarily fits the setting. Yeah, an MP5 may be less effective than most contemporary firearms in Star Wars, but that doesn't mean bringing the Heckler and Kosh brand into Star Wars would make any sense, or fit. If an Imperial Guardsman grabbed an SA80 and started shooting it at Orks the 40k fans reading would sit up and go "Wait- what?", despite it being inferior to an Autorifle or Lasgun.
 

Commissar Brett

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Just because it's inferior doesn't mean that it fits necessarily fits the setting. Yeah, an MP5 may be less effective than most contemporary firearms in Star Wars, but that doesn't mean bringing the Heckler and Kosh brand into Star Wars would make any sense, or fit. If an Imperial Guardsman grabbed an SA80 and started shooting it at Orks the 40k fans reading would sit up and go "Wait- what?", despite it being inferior to an Autorifle or Lasgun.
Yes, you make a fair point, but there's also still the fact that I've been writing weapons of similar functionality for about a year and a half now, and people are only just now acting like the mechanics no longer make sense for some magical reason. This weapon fits in the setting because I established the preface for it in about January of last year.
 

Outlander

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Because you never explained the concept behind it. This is the first time in hearing about magnetic displacement. Its not viable. Especially with other much more efficient technology.
 

Commissar Brett

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http://www.thestarwarsrp.com/forum/index.php?threads/ar-710-assault-rifle-system.49656/#post-1044880
http://www.thestarwarsrp.com/forum/index.php?threads/mp-350-pulse-smg.49897/#post-1048899
http://www.thestarwarsrp.com/forum/index.php?threads/foe-hammer-revolver.49669/#post-1045071
http://www.thestarwarsrp.com/forum/...3-personal-defense-weapon.50702/#post-1059758

All weapons using Magnetic Displacement (MD) firing mechanisms, all approved. I understand that you don't see why I created the concept, but if you think it's pointless, then I don't understand why you're complaining about it.

Once again, I will edit the profile after I've had a shower, so bare with me.

EDIT: The profiles are older, so things like "Mongolium" will be edited to Diatium in the future, as that was found to be an adequate replacement for the element.
 

Outlander

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You're putting two magnetic objects in a metal gun. Its impractical, expensive, and I'm pretty sure impossible even with star wars logic.

It's not that it's pointless. Its that it's impossible.
 
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Andrewza

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I all ways thought you where useing some kind of rail gun tech.
 

Commissar Brett

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It's a concept I've tested in real life (to a lower degree, obviously), and it does work. With improvements and money and legitimate engineers, the idea could work (again, in theory). But we're also in Star Wars, there are a lot of implausible things.
Rule.
Of.
Cool.
 

Outlander

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Implausible =/= Impossible

But I'll drop the issue here.
 

Clayton

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And thus, I re-iterate my proposal for an official "SW Theme" smell test as part of the tech approval process.

Spoiler: already been decided on. We're implementing that after the reboot.

And to echo what Frank said, scrutinizing tech that is extremely foreign/imported from a totally different setting, has tended to come under more scrutiny in the past few months. And when you throw hard numbers in, people look at those more because they want to know "ok, what does this mean in terms of the guns capability?"

The description is important because it is intended to give the what/why/how of the gun that wasn't described in the other fields. So when you put stuff like "put on literally every vehicle it could mount to" and have it be one of the most popular guns in the galaxy, and the why is "moar dakka" it has actual meaning. I start to question if you're submitting SW or 40K tech. If I approve this, then that means Keywork basically sells an extremely popular gun to almost everyone, which means a huge bonus to the faction.

As for your previous guns, things slip by if people don't question it and special stuff isn't explained. Now that you have explained what an MDG is, people have pointed out that it's actually a very expensive and wasteful process.

I'd suggest that you take a fresh look at your gun, take in the advice of people here about how it could work, the current shortcomings of the gun, and the problem with hard numbers. (0.9 inches of durasteel, ok but we don't have any idea how thick the armor of an AT-ST is, so what does that mean against vehicles)
 

Commissar Brett

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Okay, so the biggest flaw is that I'm specific in some areas and not in others? I've made accommodations to MD weapons to reduce the cost of operation, like synth-magnetic cartridges (essentially the same production cost of regular brass cartridges and powder) for ammunition. I'll finish my final edits, which will most likely involve this weapon being changed to a disintegrating-sabot cartridge (i.e. chemical propellant) for the sake of weight. Maybe I'll release a new line of weapons to replace the MD line.
 

Grim

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@Commissar Brett I always figured your weapons were rail as well. I would just keep them that way, much more simplistic and reliable in the 'Verse then what you were thinking.
 

Commissar Brett

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Wow okay no one listened to me before. Okay, new weapons shall be devised soon, but I think I've edited enough of this weapon that the principal behind its operation has noticeably changed.
 
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